๐๐๐ฏ โ CS2 Stats
US76561198130394455[U:1:170128727]Steam profile โ
How this compares with the same rank
Median values for Level 2 among CSDB-tracked players (n=673), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here โ those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 2 median | Level 3 median | vs Level 3 |
|---|---|---|---|---|
| Headshot rate | 41.8% | 41.2% | 42.2% | meets |
| Shot accuracy | 14.9% | 12.5% | 11.9% | above |
| Kill/death ratio | 1.18 | 0.96 | 0.98 | above |
| Match win rate | 52.0% | 42.8% | 43.6% | above |
Across every metric we can compare, this profile already matches the typical Level 3 player. Rank still comes from winning matches โ this is a performance comparison, not a prediction.
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Performance scores
0โ100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler โ Takes opening fights often, backed by a strong aim profile.
Strong CT-side openerEffective flashesLimited utility dependence
Style profile from tracked-match aggregates โ how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like Twistzz 93% playstyle similarity
Most alike: positioning profile, opening-duel success.
Where you differ: lower aim profile.
Similarity of playstyle shape across shared dimensions โ it says how you play, not that you play at their level. Full comparison โ
Strengths & areas to improve
Strengths
Flashes. 0.81 enemies blinded per flash โ utility that consistently lands.
Areas to improve
Preaim. Mechanical aim is strong but the crosshair sits 11.4ยฐ off target when enemies appear โ placement, not flicking, is the bigger win available.
T-side openings. Opening success drops from 50% on CT to 34% on T โ the same duels are being taken with worse setups on the attacking side.
Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start โ warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers โ no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (ร1.02 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam โ visible because this profile's game details are public. Spans CS:GO and CS2.
Skill profile
Aggregate performance across tracked matches โ stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag โ the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups โ
You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.
Flashes per match 3.9484 โ below the 4 mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 33.5113% โ below the 40% mark we flag