windy — CS2 Stats

76561198130142985[U:1:169877257]✓ No bans

237Tracked matches50%Win rate2024Tracked since
788Hours in CS
CSDB Rating4.5 Developing
Ladder ranks via Leetify

Performance scores

Aim56
Positioning48
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY52417Last 10052%Win rateWWLLWLWLLL

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Aim5.6
Aggression5.6
Utility2.4
Positioning4.8
Opening Duels1.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.8
Utility2.4
Mechanics5.9
Opening Duels1.4
Win Impact5.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time593ms−20ms
first ⅓ avg 613ms → last ⅓ avg 593ms
Headshot accuracy13.2%+4.2%
first ⅓ avg 9.0% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–8
131Biggest win — cache
8Longest win streak
W2Current streak
106In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 75% over 8vertigoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB189950%-0.02
dust2C146843%-0.01
officeB147750%-0.02
cacheA127558%-0.01
infernoA117464%-0.02
mirageS86275%-0.00
vertigoD51420%-0.00
overpass42250%-0.01
warden42250%0.01
ancient3030%-0.06
train32167%-0.06
anubis220100%-0.03
shelter1010%-0.02
italy110100%-0.06

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,970Lifetime kills
1.10K/D · Top 50% of tracked players
2,087Matches
35.7%Match win rate
26.4%Headshot %
15.6%Shot accuracy · Top 25% of tracked players
4,026MVPs
788Hours (in match)
664Bombs planted
226Bombs defused

Most-used weapons

AK-477,689
P905,379
AWP3,800
SG 5531,452
SCAR-201,246
UMP-451,143
AUG1,005

Lifetime map wins

5,517dust2
586nuke
571inferno
504office
335vertigo
102lake
66italy
55train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
34.0%Accuracy (enemy spotted)
33.2%Spray accuracy
76.3%Counter-strafing
9.7°Preaim
594msReaction time
36.4%T opening success
34.9%CT opening success
0.37Enemies flashed / flash
11.0%Flash assists
5.12HE damage / grenade
4.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.04% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3727 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.4471% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke2–5-0.0112%31 Jul
mirage13–80.1214%18 Jul
dust211–130.0311%18 Jul
vertigo5–13-0.0413%18 Jul
cache13–11-0.018%9 Jul
shelter9–13-0.0211%9 Jul
inferno13–7-0.095%3 Jul
cache7–13-0.047%3 Jul
dust27–13-0.0915%3 Jul
ancient6–130.0118%3 Jul
mirage13–2-0.025%3 Jul
cache13–50.0415%26 Jun
inferno10–13-0.0512%26 Jun
overpass8–13-0.0211%26 Jun
ancient8–13-0.0611%26 Jun
mirage6–13-0.0315%26 Jun
cache13–30.0119%24 Jun
nuke13–7-0.0030%24 Jun
office13–60.0312%24 Jun
nuke13–4-0.0319%20 Jun
cache6–130.049%20 Jun
dust213–9-0.0319%19 Jun
office1–13-0.0514%13 Jun
inferno13–8-0.068%10 Jun
dust213–10-0.0110%10 Jun
nuke7–13-0.0717%9 Jun
vertigo5–13-0.0118%9 Jun
office13–6-0.0510%9 Jun
dust212–120.0413%3 Jun
dust212–12-0.0013%3 Jun
anubis13–9-0.0313%31 May
mirage13–110.0218%29 May
inferno13–11-0.0410%26 May
office1–50.0021%24 May
nuke4–130.0110%24 May
vertigo3–130.049%24 May
dust28–13-0.0332%24 May
cache13–8-0.0111%24 May
nuke13–2-0.0111%16 May
cache11–130.0217%16 May
inferno13–30.0311%13 May
nuke13–30.0418%13 May
vertigo12–120.0421%13 May
nuke6–10-0.0421%12 May
dust213–110.0319%12 May
cache13–1-0.024%8 May
nuke9–13-0.039%8 May
cache4–13-0.0112%8 May
cache11–13-0.1015%8 May
cache13–90.0112%6 May
mirage5–13-0.0715%6 May
cache13–10-0.048%4 May
office3–13-0.009%2 May
nuke12–12-0.0014%2 May
nuke4–13-0.0417%1 May
inferno9–7-0.155%27 Apr
inferno10–130.0414%26 Apr
nuke13–80.023%14 Apr
nuke13–7-0.058%11 Apr
vertigo13–3-0.0514%11 Apr
inferno9–130.0211%11 Apr
office13–6-0.108%7 Apr
dust22–13-0.096%7 Apr
mirage13–10.0421%5 Apr
dust213–9-0.039%5 Apr
nuke5–13-0.0610%4 Apr
warden13–40.0413%3 Apr
office13–60.0110%3 Apr
mirage6–0-0.034%3 Apr
warden13–90.037%28 Mar
overpass13–110.039%28 Mar
office13–7-0.048%27 Mar
nuke13–7-0.0411%27 Mar
inferno13–110.1113%27 Mar
office12–12-0.0512%22 Mar
office10–13-0.088%13 Mar
inferno13–30.064%13 Mar
dust213–110.0317%13 Mar
mirage13–7-0.038%13 Mar
inferno7–13-0.1113%6 Mar
dust28–13-0.0214%6 Mar
ancient11–13-0.126%6 Mar
dust26–13-0.044%5 Mar
nuke13–5-0.0511%4 Mar
overpass13–2-0.066%4 Mar
dust213–40.0816%4 Mar
anubis13–11-0.048%3 Mar
train13–7-0.0924%3 Mar
overpass5–130.008%3 Mar
office11–13-0.041%3 Mar
nuke10–13-0.015%28 Feb
office13–30.069%28 Feb
office13–100.047%27 Feb
nuke12–12-0.017%27 Feb
warden12–120.028%27 Feb
train13–6-0.058%26 Feb
office4–13-0.0314%26 Feb
train11–13-0.0510%25 Feb
italy13–11-0.065%25 Feb
warden3–13-0.064%24 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →