Glawb

Glawb — CS2 Stats

76561198126367224[U:1:166101496]Steam profile ↗✓ No bans

726Tracked matches61%Win rate2021Tracked since
3,050Hours in CS0Hrs last 2 wks
CSDB Rating6.5 SolidAggressive Rifler
Premier CS Rating11,324Blue band · top ~47.9% of ranked players (population est.)
CSDB Leaderboard#37610 of 53997 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=673), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate42.8%41.2%42.2%meets
Shot accuracy16.9%12.5%11.9%above
Kill/death ratio0.930.960.980.05 short
Match win rate43.4%42.8%43.6%meets

This profile matches the typical Level 3 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGlawbFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER11,324 · Blue bandcsdb.gg/stats

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Performance scores

Aim76
Positioning68
Utility40

0–100 skill scores via Leetify.

Recent form

HOT60382Last 10060%Win rateWWWLLWLWWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression8.8
Utility4.0
Positioning6.8
Opening Duels4.5

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 90% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.8
Utility4.0
Mechanics8.3
Opening Duels4.5
Win Impact8.6

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time622ms−33ms
first ⅓ avg 656ms → last ⅓ avg 622ms
Headshot accuracy24.1%+1.1%
first ⅓ avg 23.0% → last ⅓ avg 24.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–3
130Biggest win — nuke
6Longest win streak
W3Current streak
127In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 100% over 8ancientWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
nukeB26121446%0.01
mirageS2116576%-0.00
dust2A2011955%-0.02
ancientC83538%0.01
anubisB84450%-0.01
cacheS880100%-0.01
infernoS64267%0.01
overpass21150%0.02
warden110100%0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

58,194Lifetime kills
0.93K/D
3,316Matches
43.4%Match win rate · Top 50% of Level 2 players
42.8%Headshot % · Top 50% of Level 2 players
16.9%Shot accuracy · Top 25% of Level 2 players
7,458MVPs
1,353Hours (in match)
3,131Bombs planted
860Bombs defused

Most-used weapons

AK-4715,161
AWP8,122
SSG 082,885
P2501,739
MAC-101,560
FAMAS1,093

Lifetime map wins

10,718dust2
9,209nuke
1,691inferno
331office
269vertigo
151lake
150train
146italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
33.9%Accuracy (enemy spotted)
32.8%Spray accuracy
87.2%Counter-strafing
9.2°Preaim
626msReaction time
35.6%T opening success
60.6%CT opening success
0.34Enemies flashed / flash
3.6%Flash assists
15.18HE damage / grenade
4.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3425 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.6002% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–110.0715%11 Jul
dust213–9-0.0019%10 Jun
mirage13–100.0221%28 May
ancient14–16-0.0221%27 May
mirage8–13-0.0819%27 May
nuke13–50.0331%27 May
nuke12–16-0.0430%26 May
ancient13–1-0.0415%26 May
anubis13–80.0625%26 May
nuke13–80.0216%26 May
inferno9–13-0.0221%25 May
anubis4–13-0.0620%25 May
mirage13–7-0.0329%25 May
dust213–50.0627%25 May
inferno13–9-0.0921%25 May
dust215–15-0.0128%24 May
inferno13–6-0.0232%24 May
nuke11–130.0326%24 May
mirage12–16-0.0322%23 May
nuke13–100.0220%23 May
nuke4–130.1027%23 May
inferno13–30.1662%23 May
mirage13–60.0423%23 May
nuke13–7-0.0023%22 May
nuke15–150.0016%22 May
anubis13–50.0933%22 May
ancient11–13-0.0027%22 May
mirage13–30.0322%22 May
nuke9–13-0.0418%20 May
mirage7–13-0.0527%20 May
nuke10–130.0424%20 May
dust23–13-0.1124%20 May
anubis5–13-0.0514%19 May
anubis6–13-0.0455%19 May
overpass8–13-0.0234%19 May
cache13–11-0.0231%19 May
nuke13–5-0.0426%19 May
mirage13–6-0.0220%18 May
dust213–70.0236%18 May
cache13–7-0.0320%18 May
nuke6–130.0435%18 May
nuke13–6-0.0231%18 May
mirage4–130.0122%18 May
cache13–110.0225%18 May
cache13–9-0.0513%17 May
cache13–6-0.0032%17 May
ancient16–140.0222%17 May
dust213–9-0.0225%17 May
nuke13–160.0224%17 May
inferno9–130.0122%16 May
nuke13–00.0415%16 May
mirage11–13-0.0328%16 May
nuke8–13-0.0320%16 May
dust213–7-0.0411%15 May
mirage16–14-0.0425%15 May
dust211–13-0.0434%15 May
dust22–13-0.0221%15 May
dust29–13-0.0337%15 May
ancient13–90.0214%15 May
dust213–4-0.0524%15 May
mirage13–50.0522%15 May
nuke0–4-0.080%15 May
dust213–6-0.107%15 May
cache13–11-0.0421%14 May
dust28–13-0.0928%14 May
mirage13–11-0.0719%14 May
inferno13–110.0224%13 May
dust211–13-0.0315%13 May
nuke8–13-0.0515%12 May
nuke10–130.0619%12 May
nuke13–50.0027%12 May
cache13–11-0.0027%12 May
nuke7–13-0.0621%11 May
dust213–10-0.0711%11 May
mirage13–5-0.0227%11 May
anubis13–4-0.0132%11 May
dust211–13-0.0348%11 May
cache13–90.0329%11 May
mirage13–9-0.0014%10 May
mirage13–60.0116%10 May
nuke13–4-0.0215%10 May
dust216–140.0519%10 May
mirage16–120.0126%9 May
ancient9–130.0713%9 May
anubis13–90.0213%9 May
nuke4–13-0.0215%9 May
mirage13–40.0648%9 May
overpass13–10.0633%8 May
mirage13–90.0230%8 May
dust213–70.0615%8 May
anubis7–13-0.0823%8 May
dust213–110.0821%8 May
ancient8–13-0.0019%8 May
mirage16–140.0219%8 May
nuke13–50.0528%8 May
ancient12–160.0115%8 May
nuke13–80.0530%7 May
mirage13–40.0235%7 May
dust29–13-0.0518%7 May
warden13–20.0821%7 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →