Pilky — CS2 Stats
76561198125823595[U:1:165557867]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 3 among CSDB-tracked players (n=607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 3 median | Level 4 median | vs Level 4 |
|---|---|---|---|---|
| Headshot rate | 41.2% | 42.1% | 42.5% | 1.3% short |
| Shot accuracy | 18.6% | 12.1% | 10.9% | above |
| Kill/death ratio | 0.84 | 0.99 | 0.99 | 0.16 short |
| Match win rate | 40.3% | 43.9% | 44.2% | 3.9% short |
This profile matches the typical Level 4 player on 1 of 4 comparable metrics.
Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: -50pp win rate · -0.04 avg rating
Player DNA
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like NiKo 76% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
T-side openings. Opening success drops from 45% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 714ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| C | 19 | 7–12 | 37% | -0.04 | |
| C | 16 | 7–9 | 44% | -0.04 | |
| D | 13 | 3–10 | 23% | -0.05 | |
| D | 12 | 2–10 | 17% | -0.05 | |
| D | 11 | 3–8 | 27% | -0.03 | |
| D | 9 | 2–7 | 22% | -0.05 | |
| C | 7 | 3–4 | 43% | -0.01 | |
| C | 5 | 2–3 | 40% | -0.01 | |
| — | 3 | 1–2 | 33% | -0.04 | |
| boulder | — | 1 | 0–1 | 0% | -0.04 |
| fachwerk | — | 1 | 0–1 | 0% | -0.01 |
| alpine | — | 1 | 1–0 | 100% | -0.03 |
| stronghold | — | 1 | 0–1 | 0% | -0.01 |
| warden | — | 1 | 1–0 | 100% | 0.06 |
Across the last 100 tracked matches.
Overpass is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Best CS2 CrosshairAim Training →
Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.
Headshot accuracy 14.5467% — below the 15% mark we flag
- Best CS2 SettingsAim Training →
Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.
Reaction time 713.7365ms — above the 700ms mark we flag
- Grenades & UtilityGrenade Lineups →
You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.
Flashes per match 3.7736 — below the 4 mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| boulder | 3–13 | -0.04 | 29% | 16 Jul → | |
| fachwerk | 5–13 | -0.01 | 9% | 9 Jul → | |
| 2–13 | -0.06 | 19% | 7 Jul → | ||
| 6–13 | -0.09 | 11% | 6 Jul → | ||
| 13–8 | -0.04 | 13% | 3 Jul → | ||
| 8–13 | -0.11 | 13% | 3 Jul → | ||
| alpine | 13–3 | -0.03 | 13% | 2 Jul → | |
| 4–13 | -0.10 | 7% | 2 Jul → | ||
| 6–13 | -0.10 | 8% | 2 Jul → | ||
| 12–12 | -0.02 | 15% | 1 Jul → | ||
| 12–12 | -0.03 | 24% | 1 Jul → | ||
| 13–8 | -0.03 | 18% | 30 Jun → | ||
| 13–5 | 0.02 | 12% | 30 Jun → | ||
| 10–13 | -0.07 | 10% | 26 Jun → | ||
| 12–12 | -0.05 | 13% | 26 Jun → | ||
| 13–3 | 0.01 | 25% | 25 Jun → | ||
| 13–7 | -0.00 | 9% | 25 Jun → | ||
| 13–2 | -0.01 | 12% | 25 Jun → | ||
| 13–4 | 0.01 | 16% | 25 Jun → | ||
| 13–7 | -0.01 | 15% | 23 Jun → | ||
| 13–9 | -0.06 | 16% | 23 Jun → | ||
| 10–13 | 0.02 | 19% | 22 Jun → | ||
| 3–8 | -0.07 | 11% | 22 Jun → | ||
| 8–13 | 0.04 | 15% | 22 Jun → | ||
| 11–13 | -0.07 | 11% | 21 Jun → | ||
| 5–13 | -0.08 | 17% | 21 Jun → | ||
| 9–13 | -0.05 | 27% | 21 Jun → | ||
| 12–12 | -0.07 | 3% | 21 Jun → | ||
| 12–12 | -0.02 | 8% | 21 Jun → | ||
| 6–13 | -0.03 | 25% | 20 Jun → | ||
| 1–13 | -0.09 | 5% | 20 Jun → | ||
| 2–13 | -0.08 | 17% | 19 Jun → | ||
| 2–9 | 0.03 | 18% | 19 Jun → | ||
| 13–10 | -0.07 | 12% | 19 Jun → | ||
| 4–13 | 0.05 | 16% | 19 Jun → | ||
| 6–13 | -0.03 | 19% | 19 Jun → | ||
| 13–8 | -0.06 | 14% | 19 Jun → | ||
| 10–13 | -0.08 | 13% | 16 Jun → | ||
| 13–8 | -0.04 | 17% | 16 Jun → | ||
| 12–12 | -0.01 | 11% | 15 Jun → | ||
| 13–8 | 0.02 | 16% | 15 Jun → | ||
| 7–13 | -0.08 | 8% | 15 Jun → | ||
| 11–13 | -0.07 | 11% | 14 Jun → | ||
| 13–9 | -0.03 | 10% | 14 Jun → | ||
| 13–16 | -0.04 | 22% | 14 Jun → | ||
| 14–16 | -0.07 | 15% | 14 Jun → | ||
| 13–7 | 0.01 | 22% | 14 Jun → | ||
| 10–13 | -0.07 | 7% | 13 Jun → | ||
| 13–10 | 0.01 | 15% | 13 Jun → | ||
| 7–13 | -0.08 | 2% | 11 Jun → | ||
| 13–11 | 0.02 | 21% | 11 Jun → | ||
| 13–6 | -0.05 | 10% | 11 Jun → | ||
| 1–13 | -0.12 | 17% | 11 Jun → | ||
| 2–13 | -0.06 | 10% | 11 Jun → | ||
| 12–12 | -0.06 | 18% | 10 Jun → | ||
| 10–13 | -0.05 | 15% | 10 Jun → | ||
| stronghold | 9–13 | -0.01 | 13% | 10 Jun → | |
| 12–12 | -0.06 | 15% | 10 Jun → | ||
| 10–13 | -0.03 | 23% | 10 Jun → | ||
| 9–13 | -0.01 | 15% | 9 Jun → | ||
| 12–12 | -0.03 | 12% | 9 Jun → | ||
| 5–13 | 0.02 | 18% | 9 Jun → | ||
| 6–13 | -0.05 | 13% | 9 Jun → | ||
| 13–7 | -0.07 | 26% | 8 Jun → | ||
| 12–12 | -0.06 | 15% | 8 Jun → | ||
| 11–13 | -0.01 | 8% | 8 Jun → | ||
| 13–8 | -0.05 | 18% | 8 Jun → | ||
| 11–13 | -0.02 | 11% | 8 Jun → | ||
| 1–13 | -0.09 | 11% | 7 Jun → | ||
| 8–13 | -0.05 | 11% | 7 Jun → | ||
| 11–13 | -0.05 | 8% | 6 Jun → | ||
| 7–13 | -0.08 | 19% | 6 Jun → | ||
| 11–13 | -0.08 | 5% | 5 Jun → | ||
| 12–12 | -0.03 | 13% | 5 Jun → | ||
| 13–8 | -0.04 | 8% | 5 Jun → | ||
| 9–13 | -0.05 | 9% | 5 Jun → | ||
| 12–12 | -0.05 | 9% | 3 Jun → | ||
| 11–13 | -0.07 | 3% | 3 Jun → | ||
| 11–13 | -0.04 | 14% | 3 Jun → | ||
| 3–13 | -0.10 | 19% | 3 Jun → | ||
| 13–9 | -0.01 | 10% | 2 Jun → | ||
| 11–13 | -0.04 | 17% | 2 Jun → | ||
| 12–12 | -0.04 | 19% | 2 Jun → | ||
| 8–13 | -0.04 | 7% | 31 May → | ||
| 5–13 | -0.05 | 5% | 31 May → | ||
| 6–13 | -0.02 | 9% | 31 May → | ||
| 13–6 | 0.04 | 13% | 31 May → | ||
| 11–13 | -0.06 | 19% | 30 May → | ||
| 13–6 | 0.01 | 18% | 30 May → | ||
| 3–13 | -0.03 | 18% | 30 May → | ||
| 13–9 | -0.03 | 14% | 30 May → | ||
| 13–1 | 0.01 | 17% | 28 May → | ||
| 13–8 | -0.06 | 18% | 27 May → | ||
| warden | 13–1 | 0.06 | 23% | 27 May → | |
| 8–13 | -0.04 | 26% | 26 May → | ||
| 7–13 | -0.02 | 18% | 26 May → | ||
| 13–10 | -0.01 | 13% | 25 May → | ||
| 12–12 | -0.02 | 8% | 25 May → | ||
| 13–9 | -0.07 | 12% | 25 May → | ||
| 13–0 | 0.02 | 15% | 25 May → |
Match data via Leetify.
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