Sigmoidal — CS2 Stats
76561198122726299[U:1:162460571]✓ No bans
How this compares with the same rank
Median values for Level 7 among CSDB-tracked players (n=1,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 7 median | Level 8 median | vs Level 8 |
|---|---|---|---|---|
| Headshot rate | 37.1% | 46.1% | 47.0% | 9.9% short |
| Shot accuracy | 14.3% | 12.6% | 12.7% | above |
| Kill/death ratio | 1.14 | 1.05 | 1.07 | above |
| Match win rate | 48.5% | 45.7% | 46.4% | above |
This profile matches the typical Level 8 player on 3 of 4 comparable metrics.
Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Hybrid Rifler — Aim-led profile without a single dominant tendency.
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like Twistzz 87% playstyle similarity
Most alike: positioning profile, opening-fight frequency.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWLLWW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 102 | 60% | 1.36 | 18.8 |
| Dust2 | 39 | 33% | 1.11 | 16.3 |
| Ancient | 34 | 56% | 1.57 | 19.1 |
| Inferno | 29 | 62% | 1.49 | 20.9 |
| Anubis | 21 | 57% | 1.78 | 18.0 |
| Nuke | 15 | 47% | 1.58 | 21.4 |
| Overpass | 14 | 71% | 1.40 | 21.8 |
| Train | 7 | 43% | 1.74 | 19.6 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Best CS2 CrosshairAim Training →
Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.
Headshot accuracy 13.0775% — below the 15% mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 29.4073% — below the 40% mark we flag