Tiger_The_Kid

Tiger_The_Kid — CS2 Stats

76561198121968079[U:1:161702351]Steam profile ↗✓ No bans

113Tracked matches50%Win rate2022Tracked since
1,440Hours in CS
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating16,478Purple band · top ~22.5% of ranked players (population est.)
CSDB Leaderboard#23036 of 41117 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=1,571), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate42.7%44.7%46.1%3.4% short
Shot accuracy16.4%11.9%12.6%above
Kill/death ratio1.081.041.05above
Match win rate44.3%45.2%45.7%1.4% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTiger_The_KidFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER16,478 · Purple bandcsdb.gg/stats

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Performance scores

Aim76
Positioning53
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY49474Last 10049%Win rateLLLWWWWLWL

Last 10 vs previous 10: +0pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression7.3
Utility2.7
Positioning5.3
Opening Duels2.9
Clutch6.0

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 94% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 641ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.3
Utility2.7
Mechanics9.8
Opening Duels2.9
Win Impact5.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time633ms−49ms
first ⅓ avg 682ms → last ⅓ avg 633ms
Headshot accuracy19.0%−1.7%
first ⅓ avg 20.7% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 12–12
132Biggest win — dust2
8Longest win streak
L3Current streak
67In matches decided by ≤2 rounds
20Overtime games

Map breakdown

nukeBest map · 57% over 14infernoWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
dust2B29131645%0.00
infernoC2071335%0.00
mirageB178947%0.02
nukeA148657%0.00
ancientC83538%0.00
overpass32167%0.01
vertigo330100%0.02
anubis21150%0.04
cache220100%0.00
train110100%-0.03
grail110100%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

81,016Lifetime kills
1.08K/D · Top 50% of Level 6 players
2,935Matches
44.3%Match win rate
42.7%Headshot %
16.4%Shot accuracy · Top 25% of Level 6 players
7,894MVPs
1,440Hours (in match)
2,334Bombs planted
827Bombs defused

Most-used weapons

Lifetime map wins

18,055dust2
4,799inferno
2,013nuke
971cbble
566train
143office
54vertigo
13lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

99Matches
54%Win rate
1.16Avg K/D
65.0ADR
51%Headshot %

Clutches & streaks

50%1v1 clutch win
21%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage560%0.7511.8
Inferno540%1.3216.0
Anubis450%0.629.0
Nuke367%1.4014.0
Dust22100%0.9312.5
Ancient20%0.284.0
Vertigo10%1.1218.0
Overpass1100%1.0716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
35.0%Accuracy (enemy spotted)
33.9%Spray accuracy
94.1%Counter-strafing
9.0°Preaim
641msReaction time
39.8%T opening success
43.5%CT opening success
0.40Enemies flashed / flash
2.3%Flash assists
13.42HE damage / grenade
1.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3989 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.8086% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass5–130.0628%1 Jul
inferno11–130.0121%1 Jul
inferno8–13-0.0111%29 Jun
ancient13–80.0124%28 Jun
dust213–5-0.0317%28 Jun
dust213–60.1220%28 Jun
inferno13–70.0717%28 Jun
dust28–13-0.056%28 Jun
mirage13–90.0219%28 Jun
inferno5–130.0217%26 Jun
nuke13–4-0.049%26 Jun
nuke13–5-0.0227%26 Jun
dust26–130.0316%26 Jun
dust213–110.069%25 Jun
dust213–9-0.0611%25 Jun
ancient10–13-0.0327%25 Jun
inferno4–13-0.1032%23 Jun
nuke7–130.0117%23 Jun
inferno9–13-0.0722%16 Jun
dust216–13-0.0113%15 Jun
overpass13–11-0.0618%15 Jun
mirage6–130.0318%15 Jun
ancient4–13-0.0710%15 Jun
dust26–130.0015%15 Jun
mirage10–130.0527%15 Jun
mirage13–100.0215%15 Jun
mirage13–80.0327%14 Jun
inferno13–40.0125%14 Jun
mirage4–130.0114%14 Jun
ancient13–40.0324%13 Jun
ancient8–130.1027%13 Jun
inferno8–8-0.0017%12 Jun
ancient5–130.0528%12 Jun
dust212–16-0.0318%12 Jun
mirage5–130.0034%11 Jun
nuke10–13-0.0216%11 Jun
dust213–90.0426%10 Jun
mirage13–3-0.0413%10 Jun
inferno13–50.0625%9 Jun
dust212–16-0.0122%9 Jun
nuke13–6-0.0116%27 May
dust23–13-0.0127%26 May
inferno13–7-0.0325%25 May
inferno6–130.0834%25 May
mirage11–130.0415%22 May
dust213–2-0.0618%11 May
dust26–13-0.0620%11 May
dust24–130.0022%8 May
ancient13–70.0011%8 May
inferno13–5-0.0117%8 May
anubis13–80.0715%23 Apr
vertigo9–40.0319%21 Apr
overpass13–110.0315%23 Aug
mirage11–13-0.0522%27 Jul
nuke13–30.007%27 Jul
nuke13–8-0.0224%27 Jul
inferno13–90.0124%27 Jul
train13–4-0.0321%22 Jun
grail13–100.0018%21 Jun
vertigo13–100.0127%21 Jun
dust213–40.0726%21 Jun
nuke13–70.0619%28 Oct
mirage6–130.0419%28 Oct
mirage13–10-0.0428%20 Oct
nuke13–110.0121%19 Oct
ancient3–13-0.0828%13 Oct
inferno13–70.0614%13 Oct
mirage13–7-0.0519%12 Oct
anubis5–130.0129%11 Oct
inferno7–130.0224%10 Oct
vertigo13–100.0130%9 Oct
mirage11–130.0618%9 Oct
nuke13–80.0722%3 Oct
nuke11–130.0320%2 Oct
inferno10–13-0.0830%29 Sept
dust211–130.0331%22 Sept
inferno12–120.1624%22 Sept
mirage13–110.1325%21 Sept
nuke15–150.0335%10 Sept
nuke5–13-0.0329%7 Sept
mirage6–13-0.0124%5 Sept
mirage13–90.0622%5 Sept
dust213–40.1530%24 Aug
dust27–13-0.0140%24 Aug
dust29–16-0.0514%21 Apr
dust216–11-0.0315%6 Apr
dust216–50.0711%6 Apr
inferno2–16-0.0716%29 Mar
nuke4–16-0.0813%29 Mar
inferno14–16-0.0519%28 Mar
dust23–14-0.087%28 Mar
dust212–16-0.0314%8 Aug
dust216–13-0.0111%8 Aug
dust28–160.0326%7 Aug
dust216–120.0313%7 Aug
dust21–16-0.0529%6 Aug
inferno4–16-0.0412%6 Aug
cache16–8-0.0212%6 Aug
dust215–150.0514%5 Aug
cache16–140.027%5 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →