Degenerate Shitcan

Degenerate Shitcan — CS2 Stats

US76561198121135098[U:1:160869370]Steam profile ↗✓ No bans

416Tracked matches46%Win rate2021Tracked since
1,490Hours in CS1Hrs last 2 wks
CSDB Rating3.8 Learning
Ladder ranks via Leetify

Performance scores

Aim38
Positioning37
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY454510Last 10045%Win rateLLLWWLWWLW

Last 10 vs previous 10: +30pp win rate · -0.01 avg rating

Player DNA

Aim3.8
Aggression1.9
Utility2.8
Positioning3.7
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 64% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 682ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning3.7
Utility2.8
Mechanics7.2
Opening Duels0.4
Win Impact3.8

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.03
first ⅓ avg -0.02 → last ⅓ avg -0.05
Reaction time676ms+44ms
first ⅓ avg 632ms → last ⅓ avg 676ms
Headshot accuracy18.9%−2.9%
first ⅓ avg 21.8% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — nuke 13–4
131Biggest win — nuke
5Longest win streak
L3Current streak
62In matches decided by ≤2 rounds
1Overtime games

Map breakdown

trainBest map · 83% over 6overpassWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageD2171433%-0.04
cacheB1910953%-0.05
infernoB178947%-0.03
nukeS107370%-0.01
dust2D92722%-0.02
trainS65183%0.01
ancientC52340%-0.03
overpassD5050%-0.03
vertigo41325%-0.04
anubis32167%-0.04
golden110100%-0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

34,979Lifetime kills
0.80K/D
2,060Matches
40.4%Match win rate
43.8%Headshot %
18.0%Shot accuracy · Top 10% of tracked players
3,510MVPs
809Hours (in match)
1,450Bombs planted
694Bombs defused

Most-used weapons

Lifetime map wins

2,755dust2
2,514inferno
1,145train
919nuke
777cbble
457vertigo
47office
27lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

24Matches
54%Win rate
0.87Avg K/D
ADR
38%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
26.6%Accuracy (enemy spotted)
26.6%Spray accuracy
82.3%Counter-strafing
11.5°Preaim
682msReaction time
20.6%T opening success
33.2%CT opening success
0.52Enemies flashed / flash
2.3%Flash assists
6.15HE damage / grenade
3.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8607 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.5899% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient7–13-0.0919%23 Aug
inferno2–13-0.1013%23 Aug
cache5–13-0.0620%16 Aug
mirage13–5-0.0521%16 Aug
cache13–4-0.0826%10 Aug
mirage3–13-0.116%10 Aug
cache13–8-0.0114%9 Aug
mirage13–11-0.0628%9 Aug
mirage13–16-0.0219%13 Jul
mirage13–80.0319%13 Jul
cache13–8-0.0413%11 Jul
mirage13–5-0.0219%11 Jul
cache8–13-0.0619%11 Jul
mirage8–13-0.0418%6 Jul
cache3–13-0.119%3 Jul
inferno8–13-0.0126%28 Jun
mirage9–13-0.0439%28 Jun
nuke4–13-0.0232%30 May
inferno4–13-0.0914%30 May
cache5–13-0.0315%30 May
cache10–13-0.0620%9 May
cache12–12-0.0713%9 May
cache13–11-0.073%9 May
cache13–5-0.0216%9 May
cache13–9-0.0413%9 May
cache13–11-0.0323%7 May
cache13–4-0.0110%7 May
cache12–12-0.0618%6 May
cache13–7-0.0528%6 May
cache10–13-0.0533%29 Apr
cache10–13-0.0126%29 Apr
cache13–5-0.0114%29 Apr
inferno13–9-0.0422%27 Apr
mirage4–13-0.0219%27 Apr
nuke13–9-0.0611%26 Apr
vertigo13–7-0.0620%26 Apr
dust25–130.0547%26 Apr
mirage4–13-0.0210%26 Apr
inferno13–10-0.0818%26 Apr
mirage4–13-0.0523%26 Apr
overpass4–13-0.0817%21 Mar
dust212–120.0423%21 Mar
nuke13–40.0826%21 Mar
mirage3–13-0.1310%15 Mar
inferno10–13-0.0518%15 Mar
mirage2–13-0.0323%15 Mar
ancient7–13-0.0327%8 Nov
mirage7–13-0.0816%8 Nov
mirage13–3-0.0427%26 Oct
anubis5–13-0.0228%26 Oct
dust23–13-0.1315%25 Oct
inferno10–130.0626%25 Oct
golden13–10-0.0210%4 Oct
inferno8–130.0341%28 Sept
nuke13–10-0.0320%28 Sept
ancient13–90.0526%28 Sept
inferno13–9-0.0413%7 Sept
anubis13–8-0.0524%7 Sept
nuke12–120.0341%7 Sept
ancient13–7-0.0228%7 Sept
dust213–60.0220%7 Sept
train13–3-0.039%24 Aug
mirage0–8-0.1133%23 Aug
vertigo2–13-0.0519%23 Aug
mirage13–80.0218%16 Aug
inferno5–3-0.0421%16 Aug
train13–30.0627%16 Aug
ancient10–13-0.0424%16 Aug
overpass12–120.0723%13 Aug
mirage8–130.0018%13 Aug
dust212–120.0018%13 Aug
mirage11–130.0033%7 Aug
train13–100.0223%7 Aug
inferno12–12-0.0029%6 Aug
mirage13–80.0616%4 Aug
inferno13–5-0.0417%4 Aug
vertigo2–130.0152%4 Aug
overpass8–13-0.0027%3 Aug
inferno13–110.0129%3 Aug
mirage11–13-0.0723%2 Aug
inferno13–70.0217%2 Aug
nuke10–13-0.0133%27 Jul
train12–12-0.0525%27 Jul
overpass12–12-0.0515%26 Jul
inferno10–13-0.0620%26 Jul
train13–100.0431%26 Jul
nuke13–90.0431%26 Jul
inferno13–8-0.0516%24 Jul
dust27–13-0.0520%24 Jul
overpass1–13-0.0818%23 Jul
dust24–13-0.097%23 Jul
nuke13–3-0.0413%23 Jul
nuke13–11-0.0621%22 Jul
train13–3-0.0120%21 Jul
inferno9–130.0424%21 Jul
dust213–5-0.0122%21 Jul
nuke13–1-0.010%21 Jul
dust212–12-0.0537%20 Jul
anubis13–10-0.0410%20 Jul
vertigo5–13-0.069%20 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →