738

738 — CS2 Stats

76561198119201407[U:1:158935679]Steam profile ↗✓ No bans

151Tracked matches64%Win rate2020Tracked since
3,464Hours in CS1Hrs last 2 wks
CSDB Rating7.5 StrongAggressive Rifler
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
CSDB Leaderboard#15851 of 25122 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=2,789), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate12.5%44.1%47.2%34.7% short
Shot accuracy18.6%11.4%12.7%above
Kill/death ratio0.881.031.090.20 short
Match win rate89.0%45.2%46.6%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GG738PREMIER15,000 · Purple bandcsdb.gg/stats

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Performance scores

Aim87
Positioning66
Utility51

0–100 skill scores via Leetify.

Recent form

HOT58348Last 10058%Win rateLWWWWWLWWL

Last 10 vs previous 10: +30pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression10.0
Utility5.1
Positioning6.6
Opening Duels5.9

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: higher opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.6
Utility5.1
Mechanics8.3
Opening Duels5.9
Win Impact9.8

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.00
first ⅓ avg 0.06 → last ⅓ avg 0.06
Reaction time631ms−20ms
first ⅓ avg 651ms → last ⅓ avg 631ms
Headshot accuracy36.6%+4.7%
first ⅓ avg 31.9% → last ⅓ avg 36.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.31Best rating — office 13–2
131Biggest win — cache
12Longest win streak
45In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 71% over 14infernoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
officeA30171357%0.03
nukeS1410471%0.03
infernoC83538%0.03
dust2C73443%0.04
cacheS75271%0.06
vertigoB63350%0.08
trainB63350%0.06
ancientS64267%0.05
anubis43175%0.06
mirage42250%0.05
alpine32167%0.04
warden21150%0.16
overpass21150%0.09
stronghold110100%0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

535,347Lifetime kills
0.88K/D
20,234Matches
89.0%Match win rate · Top 1% of Purple band
12.5%Headshot %
18.6%Shot accuracy · Top 5% of Purple band
7,694MVPs
2,413Hours (in match)
2,051Bombs planted
713Bombs defused

Most-used weapons

P250174,607
Glock-1860,001
AK-4751,609
AWP15,126
P901,879
SG 5531,805

Lifetime map wins

3,899dust2
3,378inferno
1,346nuke
1,085cbble
980train
513shorttrain
443office
392lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

95Matches
57%Win rate
1.32Avg K/D
ADR
42%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

34.2%Headshot accuracy
34.1%Accuracy (enemy spotted)
38.4%Spray accuracy
87.4%Counter-strafing
10.1°Preaim
628msReaction time
56.4%T opening success
50.6%CT opening success
0.46Enemies flashed / flash
2.9%Flash assists
7.50HE damage / grenade
10.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4572 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo9–130.1439%4 Aug
office13–80.0240%29 Jul
office13–80.0330%23 Jul
anubis13–90.0432%23 Jul
dust213–40.0423%15 Jul
cache13–10.0616%15 Jul
dust26–13-0.0371%13 Jul
nuke13–90.0637%13 Jul
office13–40.1638%13 Jul
office7–13-0.0535%8 Jul
cache7–130.0529%6 Jul
cache13–20.0538%1 Jul
office13–100.1730%30 Jun
inferno12–120.0749%28 Jun
dust22–13-0.0628%22 Jun
train13–100.0442%22 Jun
train7–130.0443%21 Jun
cache12–120.0327%16 Jun
train10–130.1032%16 Jun
cache13–90.0533%16 Jun
nuke13–10-0.0626%16 Jun
office6–13-0.0136%16 Jun
nuke13–60.0734%16 Jun
nuke13–60.0423%15 Jun
office13–40.0423%15 Jun
office13–20.3153%15 Jun
inferno13–70.0936%15 Jun
dust213–50.1640%15 Jun
office5–130.1030%15 Jun
nuke3–12-0.0730%14 Jun
mirage9–130.1824%14 Jun
inferno13–60.0840%14 Jun
office1–5-0.03100%11 Jun
mirage2–13-0.1112%11 Jun
inferno0–13-0.050%11 Jun
train0–2-0.020%11 Jun
ancient13–80.0531%11 Jun
nuke13–2-0.0550%11 Jun
nuke13–10.1332%10 Jun
mirage13–60.0429%10 Jun
warden13–90.2237%10 Jun
office13–7-0.0224%10 Jun
mirage13–80.0834%9 Jun
ancient13–40.0741%9 Jun
nuke5–00.1553%9 Jun
inferno13–9-0.0132%9 Jun
office13–80.0533%9 Jun
alpine13–4-0.0731%9 Jun
office6–8-0.0233%9 Jun
office10–130.0228%9 Jun
office10–130.0233%9 Jun
nuke10–13-0.0426%9 Jun
office13–90.0432%9 Jun
office0–13-0.0940%9 Jun
office1–60.0055%9 Jun
ancient7–10.2518%9 Jun
warden12–120.1136%9 Jun
office13–110.0143%8 Jun
office13–100.0449%8 Jun
office5–10.0730%8 Jun
alpine13–80.0526%8 Jun
office7–130.0226%8 Jun
dust22–130.0031%8 Jun
office0–13-0.1030%8 Jun
vertigo1–00.000%8 Jun
nuke13–20.0220%8 Jun
vertigo12–120.0226%8 Jun
office13–80.1322%7 Jun
vertigo13–70.1329%7 Jun
anubis11–40.1636%3 Jun
nuke3–13-0.0125%3 Jun
office13–4-0.0332%3 Jun
office13–100.1532%3 Jun
office9–130.0225%3 Jun
ancient0–13-0.0810%3 Jun
train13–10.1630%3 Jun
alpine12–120.1535%3 Jun
office2–13-0.0355%3 Jun
ancient1–130.0141%2 Jun
overpass9–10.1467%2 Jun
stronghold13–90.1029%2 Jun
office13–60.0023%2 Jun
dust213–80.1624%2 Jun
vertigo13–20.1346%2 Jun
office13–20.0033%2 Jun
nuke13–50.0733%2 Jun
ancient13–11-0.0139%2 Jun
dust211–130.0247%2 Jun
cache13–40.1636%2 Jun
nuke13–110.0841%2 Jun
cache13–40.0130%2 Jun
train13–100.0320%1 Jun
nuke3–13-0.0126%1 Jun
inferno15–15-0.0224%1 Jun
anubis13–80.0619%1 Jun
overpass12–120.0516%1 Jun
anubis12–12-0.0438%31 May
inferno11–130.0730%28 May
inferno11–130.0321%27 May
vertigo9–130.0442%27 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →