C U M — CS2 Stats

76561198119036313[U:1:158770585]✓ No bans

67Tracked matches48%Win rate2024Tracked since
757Hours in CS
CSDB Rating4.5 DevelopingPassive Rifler
Premier CS Rating8,566Light Blue band · top ~61.8% of ranked players (population est.)
CSDB Leaderboard#20412 of 27353 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate48.2%40.1%41.7%above
Shot accuracy19.3%7.6%8.8%above
Kill/death ratio1.620.920.97above
Match win rate35.6%42.2%43.8%8.2% short

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGC U MPREMIER8,566 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim64
Positioning45
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY38272Last 6757%Win rateLWLLWWWTLL

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression3.1
Utility2.5
Positioning4.5
Opening Duels0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 38% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 753ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.5
Utility2.5
Mechanics8.3
Opening Duels1.0
Win Impact4.4

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.05
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time791ms+81ms
first ⅓ avg 709ms → last ⅓ avg 791ms
Headshot accuracy23.7%−0.2%
first ⅓ avg 23.9% → last ⅓ avg 23.7%

Rolling 5-match average across the last 67 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–9
132Biggest win — mirage
7Longest win streak
64In matches decided by ≤2 rounds
2Overtime games

Map breakdown

overpassBest map · 60% over 5vertigoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA27161159%-0.00
nukeA127558%0.00
dust2A95456%0.04
infernoA74357%0.02
overpassA53260%0.01
vertigoC52340%-0.02
office1010%0.08
ancient110100%0.02

Across the last 67 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,716Lifetime kills
1.62K/D · Top 5% of Light Blue band
2,261Matches
35.6%Match win rate
48.2%Headshot % · Top 25% of Light Blue band
19.3%Shot accuracy · Top 5% of Light Blue band
4,956MVPs
757Hours (in match)
1,616Bombs planted
402Bombs defused

Most-used weapons

AK-4719,606
AWP4,816
MP71,693
P2501,612
AUG1,194

Lifetime map wins

2,746dust2
2,672inferno
1,102cbble
707nuke
269train
172office
110vertigo
109italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
34.7%Accuracy (enemy spotted)
38.1%Spray accuracy
87.5%Counter-strafing
10.5°Preaim
753msReaction time
21.9%T opening success
38.0%CT opening success
0.43Enemies flashed / flash
5.0%Flash assists
12.12HE damage / grenade
1.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 753.1306ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4329 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.9286% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0038%22 Nov
nuke13–90.0124%17 Nov
mirage10–13-0.0818%17 Nov
mirage11–13-0.0621%17 Nov
nuke13–60.0226%17 Nov
mirage13–100.0214%16 Nov
mirage13–100.0025%16 Nov
mirage12–12-0.0116%16 Nov
office10–130.0834%16 Nov
mirage6–13-0.0519%14 Nov
mirage6–4-0.0938%14 Nov
overpass13–90.0424%14 Nov
mirage9–130.0424%14 Nov
ancient13–110.0231%3 Nov
overpass6–13-0.0230%3 Nov
dust213–110.0120%2 Nov
nuke5–13-0.0837%1 Nov
inferno12–16-0.0415%1 Nov
mirage2–13-0.0814%1 Nov
nuke10–13-0.0218%1 Nov
dust26–13-0.0115%1 Nov
overpass8–130.0320%1 Nov
mirage13–9-0.0524%1 Nov
nuke13–11-0.0210%1 Nov
nuke9–130.0413%1 Nov
inferno12–16-0.0818%1 Nov
nuke13–30.0616%30 Oct
mirage13–5-0.0325%29 Oct
mirage13–90.0424%29 Oct
mirage13–11-0.0220%25 Oct
nuke13–110.0425%25 Oct
mirage13–9-0.0316%24 Oct
nuke11–13-0.0222%24 Oct
mirage13–80.0740%23 Oct
overpass13–60.0543%23 Oct
mirage13–50.0221%22 Oct
mirage13–10-0.0331%22 Oct
mirage13–40.0534%22 Oct
mirage13–20.0314%15 Oct
mirage13–30.079%14 Oct
mirage11–13-0.0221%29 Sept
mirage7–130.0417%29 Sept
nuke6–13-0.1025%26 Sept
mirage0–13-0.1111%26 Sept
mirage13–60.0815%26 Sept
mirage13–40.1044%25 Sept
overpass13–3-0.0416%24 Sept
vertigo3–13-0.086%31 Dec
vertigo4–13-0.0717%31 Dec
inferno13–4-0.0220%29 Dec
dust21–110.0517%29 Dec
vertigo13–4-0.0010%29 Dec
nuke13–50.0236%27 Dec
dust213–3-0.0211%21 Oct
dust213–40.0221%19 Oct
dust213–60.0424%12 Oct
dust27–130.0827%10 Oct
mirage11–130.0328%8 Oct
dust28–130.0227%8 Oct
vertigo5–13-0.0318%7 Oct
vertigo13–80.0727%7 Oct
nuke13–60.1045%6 Oct
dust213–100.1533%6 Oct
inferno13–70.0228%6 Oct
inferno12–120.0622%6 Oct
inferno13–90.1630%6 Oct
inferno13–70.0719%6 Oct

Match data via Leetify.

Recent teammates

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