Wombat☭

Wombat☭ — CS2 Stats

AU76561198119008767[U:1:158743039]Steam profile ↗✓ No bans

2,815Tracked matches48%Win rate2020Tracked since
4,452Hours in CS9Hrs last 2 wks
CSDB Rating5.6 SolidAggressive Rifler
Premier CS Rating15,597Purple band · top ~26% of ranked players (population est.)
CSDB Leaderboard#13815 of 22360 tracked
FaceitLevel 7 · 1,450 ELOTop 42.3% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,022), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate38.6%46.2%47.2%8.5% short
Shot accuracy17.1%12.5%12.3%above
Kill/death ratio1.021.061.070.05 short
Match win rate44.0%45.9%46.3%2.3% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWombat☭FACEITLevel 7 · 1,450 ELOSTANDINGTop 42.3% of rankedPREMIER15,597 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning56
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY42499Last 10042%Win rateWWWTWLLLWL

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression8.4
Utility2.4
Positioning5.6
Opening Duels4.5
Clutch3.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.6
Utility2.4
Mechanics7.4
Opening Duels4.5
Win Impact4.4

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time565ms−32ms
first ⅓ avg 597ms → last ⅓ avg 565ms
Headshot accuracy19.1%+4.0%
first ⅓ avg 15.1% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — dust2 13–1
130Biggest win — ancient
4Longest win streak
W3Current streak
59In matches decided by ≤2 rounds
12Overtime games

Map breakdown

overpassBest map · 60% over 10dust2Weakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageC2291341%0.00
nukeB136746%-0.01
dust2D123925%0.00
ancientC114736%0.00
overpassA106460%0.00
anubisC94544%0.00
cacheC73443%-0.01
trainC73443%0.02
inferno32167%0.04
debris2020%-0.09
warden2020%0.00
vertigo110100%0.02
italy110100%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

112,795Lifetime kills
1.02K/D
6,441Matches
44.0%Match win rate
38.6%Headshot %
17.1%Shot accuracy · Top 25% of Level 7 players
15,756MVPs
2,125Hours (in match)
4,861Bombs planted
1,222Bombs defused

Most-used weapons

AWP29,379
AK-4724,214
SG 5533,479
SSG 083,309
P2502,162

Lifetime map wins

8,062inferno
6,164dust2
3,647vertigo
3,321nuke
2,013train
979cbble
588office
264lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

527Matches
51%Win rate
1.14Avg K/D
80.9ADR
35%Headshot %

Clutches & streaks

39%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7553%1.0315.6
Anubis6344%1.2619.4
Ancient5058%0.9715.2
Dust23938%0.8914.9
Vertigo3557%1.1815.9
Nuke2948%1.0214.7
Inferno2854%1.0616.5
Overpass1867%1.1817.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
35.1%Accuracy (enemy spotted)
33.9%Spray accuracy
83.2%Counter-strafing
10.4°Preaim
562msReaction time
36.7%T opening success
59.4%CT opening success
0.32Enemies flashed / flash
3.7%Flash assists
4.81HE damage / grenade
3.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.323 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6677% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–80.0319%26 Aug
nuke4–00.0133%26 Aug
mirage13–4-0.0230%26 Aug
mirage15–15-0.0514%24 Aug
anubis13–10-0.0319%24 Aug
mirage9–13-0.028%24 Aug
dust210–13-0.0221%24 Aug
cache7–13-0.0031%16 Aug
mirage13–70.0017%16 Aug
inferno7–13-0.0215%16 Aug
nuke11–13-0.0120%6 Aug
mirage6–13-0.0217%4 Aug
mirage13–9-0.0025%4 Aug
anubis16–130.0630%4 Aug
nuke13–7-0.0220%3 Aug
vertigo9–60.027%26 Jul
debris6–9-0.1019%26 Jul
debris8–8-0.0713%26 Jul
inferno9–10.1130%26 Jul
anubis9–130.0315%26 Jul
mirage14–16-0.0410%23 Jul
ancient12–160.0714%19 Jul
nuke13–20.0722%19 Jul
mirage14–16-0.0322%19 Jul
mirage11–130.0119%19 Jul
anubis1–13-0.0422%19 Jul
ancient13–00.0842%19 Jul
cache13–40.0415%19 Jul
dust27–13-0.0516%14 Jul
dust213–110.0322%14 Jul
mirage11–130.0012%14 Jul
nuke13–70.035%14 Jul
overpass4–13-0.074%5 Jul
ancient13–30.0220%5 Jul
mirage13–10-0.0325%5 Jul
dust213–110.0615%29 Jun
warden12–120.059%29 Jun
ancient0–13-0.0715%27 Jun
nuke7–13-0.0314%27 Jun
overpass5–130.1235%27 Jun
italy13–8-0.0418%27 Jun
dust25–13-0.0223%27 Jun
nuke1–13-0.0414%27 Jun
mirage5–130.0125%27 Jun
train5–130.0914%27 Jun
train12–120.0426%22 Jun
train13–60.0825%22 Jun
ancient13–30.0313%22 Jun
cache13–7-0.0221%7 May
cache5–13-0.0412%7 May
cache12–120.059%7 May
cache13–6-0.0417%3 May
cache6–13-0.0911%3 May
warden7–13-0.0421%3 May
mirage13–30.0918%16 Apr
mirage13–50.048%16 Apr
dust211–13-0.0323%16 Apr
ancient5–13-0.0812%16 Apr
mirage15–150.0626%22 Mar
overpass13–10-0.0921%13 Mar
dust213–10.1610%14 Feb
dust26–13-0.0119%14 Feb
dust27–130.0316%13 Feb
dust214–16-0.0511%8 Feb
ancient13–100.0514%8 Feb
anubis8–13-0.0417%8 Feb
mirage8–130.0717%2 Feb
anubis13–110.0117%2 Feb
overpass16–140.0011%2 Feb
ancient7–13-0.0019%2 Feb
nuke13–160.0011%31 Jan
anubis7–130.0319%27 Jan
anubis10–13-0.0213%26 Jan
mirage12–120.0414%24 Jan
mirage9–13-0.0417%24 Jan
overpass4–9-0.0241%14 Jan
train13–9-0.075%2 Jan
train13–10.1017%2 Jan
mirage13–20.006%1 Dec
overpass13–4-0.0115%21 Nov
overpass9–130.0510%21 Nov
mirage13–100.0230%13 Nov
ancient14–16-0.0110%12 Nov
train9–13-0.0911%11 Nov
nuke4–13-0.0420%11 Nov
ancient10–13-0.059%11 Nov
overpass13–20.0918%10 Nov
inferno13–110.0213%9 Nov
mirage15–150.0118%7 Nov
nuke2–13-0.0521%7 Nov
ancient9–13-0.0412%6 Nov
nuke13–7-0.0412%5 Nov
mirage13–9-0.0817%5 Nov
nuke8–13-0.0610%2 Nov
overpass13–9-0.0510%31 Oct
nuke13–50.068%31 Oct
dust211–13-0.0216%30 Oct
train1–13-0.0311%29 Oct
overpass13–90.0219%28 Oct
dust215–15-0.0417%27 Oct

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →