ghostmxy

ghostmxy — CS2 Stats

CA76561198117208518[U:1:156942790]Steam profile ↗

302Tracked matches57%Win rate2026Tracked since
234Hours in CS17Hrs last 2 wks
CSDB Rating6.3 SolidHybrid Rifler
Premier CS Rating18,633Purple band · top ~13.9% of ranked players (population est.)
CSDB Leaderboard#8054 of 15529 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianvs Pink band
Headshot rate48.8%48.1%meets
Shot accuracy0.0%12.9%12.9% short
Kill/death ratio1.011.080.07 short
Match win rate43.9%46.5%2.5% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGghostmxyPREMIER18,633 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning46
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY55378Last 10055%Win rateLWWLLWWWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.9
Aggression4.9
Utility5.9
Positioning4.6
Opening Duels0.8

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.6
Utility5.9
Mechanics8.7
Opening Duels1.0
Win Impact7.2

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time621ms−37ms
first ⅓ avg 658ms → last ⅓ avg 621ms
Headshot accuracy15.0%−1.0%
first ⅓ avg 15.9% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — mirage 8–2
130Biggest win — ancient
5Longest win streak
65In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 80% over 10infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B36181850%0.00
mirageB21111052%0.04
ancientS108280%0.05
cacheS107370%0.03
nukeA74357%0.02
infernoD62433%0.02
vertigo220100%0.03
anubis21150%0.01
office21150%0.01
overpass21150%-0.00
train2020%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,902Lifetime kills
1.01K/D
471Matches
43.9%Match win rate
48.8%Headshot % · Top 50% of tracked players
0.0%Shot accuracy
1,024MVPs
209Hours (in match)
350Bombs planted
118Bombs defused

Most-used weapons

Lifetime map wins

1,279dust2
325nuke
265inferno
98vertigo
69office
66train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
40.2%Accuracy (enemy spotted)
41.3%Spray accuracy
89.3%Counter-strafing
10.5°Preaim
604msReaction time
28.7%T opening success
38.1%CT opening success
0.55Enemies flashed / flash
11.0%Flash assists
12.30HE damage / grenade
11.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7917% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.7193% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–130.1012%27 Aug
ancient13–100.027%27 Aug
dust26–1-0.0314%27 Aug
dust23–13-0.095%27 Aug
dust28–13-0.0421%27 Aug
mirage13–110.077%26 Aug
cache13–30.1219%26 Aug
cache13–50.0517%26 Aug
ancient13–00.0512%23 Aug
dust26–13-0.0424%23 Aug
nuke13–30.0220%23 Aug
ancient13–5-0.0014%21 Aug
mirage13–80.0315%21 Aug
cache10–13-0.0311%20 Aug
nuke6–130.0216%20 Aug
ancient7–130.0416%20 Aug
dust213–70.0618%20 Aug
dust25–13-0.0523%20 Aug
mirage13–80.0311%19 Aug
mirage8–130.0115%19 Aug
dust213–70.0211%19 Aug
cache10–13-0.0321%19 Aug
dust213–9-0.0115%19 Aug
mirage5–80.0618%18 Aug
mirage7–00.106%18 Aug
nuke13–100.0320%18 Aug
dust210–13-0.0710%18 Aug
mirage9–130.008%18 Aug
dust213–5-0.0425%12 Aug
cache13–8-0.0312%12 Aug
mirage13–6-0.0213%12 Aug
dust213–80.0322%12 Aug
ancient13–60.0616%6 Aug
nuke10–13-0.0214%6 Aug
mirage4–13-0.0214%6 Aug
mirage9–130.0418%6 Aug
mirage8–20.1730%5 Aug
vertigo13–90.049%29 Jul
vertigo13–50.0111%29 Jul
dust213–8-0.0314%22 Jul
inferno12–12-0.0713%22 Jul
anubis12–12-0.0416%22 Jul
anubis13–80.0616%22 Jul
mirage5–130.0415%16 Jul
cache13–50.0218%16 Jul
dust213–40.0419%15 Jul
dust211–13-0.0617%15 Jul
dust213–80.0823%9 Jul
cache13–80.0921%9 Jul
dust27–13-0.0114%9 Jul
cache13–20.0635%9 Jul
ancient6–130.0216%8 Jul
office13–11-0.0221%8 Jul
office6–130.0422%8 Jul
dust210–13-0.0110%2 Jul
dust210–13-0.0417%2 Jul
dust24–13-0.029%2 Jul
mirage11–130.039%2 Jul
dust213–70.0616%2 Jul
dust212–12-0.0310%2 Jul
dust212–12-0.0616%1 Jul
cache13–90.0114%1 Jul
dust211–13-0.059%24 Jun
dust213–90.0617%24 Jun
dust24–130.0120%24 Jun
mirage13–80.0316%18 Jun
dust213–10.0325%18 Jun
overpass6–13-0.0123%18 Jun
inferno12–12-0.007%18 Jun
train12–120.0812%17 Jun
train6–130.0213%17 Jun
ancient13–40.119%16 Jun
dust213–70.0322%16 Jun
ancient13–90.0524%16 Jun
ancient13–30.1516%14 Jun
nuke9–130.0420%14 Jun
dust213–50.0523%14 Jun
dust213–50.0714%12 Jun
inferno7–130.0312%12 Jun
inferno13–20.1517%12 Jun
mirage11–130.019%12 Jun
inferno4–20.0630%12 Jun
dust213–90.0411%11 Jun
mirage13–40.0419%11 Jun
dust23–13-0.0620%11 Jun
ancient13–10.028%11 Jun
mirage13–110.0215%10 Jun
mirage12–120.0114%10 Jun
dust213–50.0619%10 Jun
dust28–130.0713%10 Jun
nuke13–70.0311%9 Jun
mirage13–30.1313%9 Jun
dust26–13-0.0914%9 Jun
overpass13–110.018%8 Jun
mirage13–110.0213%8 Jun
nuke7–10.0219%8 Jun
inferno2–13-0.0413%8 Jun
cache4–13-0.0131%8 Jun
dust212–120.0319%8 Jun
dust213–100.1015%7 Jun

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →