FaZe | yuk1o

FaZe | yuk1o — CS2 Stats

GB76561198114239990[U:1:153974262]Steam profile ↗

644Tracked matches50%Win rate2020Tracked since
5,225Hours in CS1Hrs last 2 wks
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating18,290Purple band · top ~15.3% of ranked players (population est.)
CSDB Leaderboard#23444 of 49378 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=1,149), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate45.2%42.2%42.7%above
Shot accuracy19.2%11.9%10.8%above
Kill/death ratio0.910.981.000.09 short
Match win rate38.4%43.6%44.1%5.7% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFaZe | yuk1oFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER18,290 · Purple bandcsdb.gg/stats

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Performance scores

Aim77
Positioning59
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY414910Last 10041%Win rateLWWTWWLLWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.7
Aggression10.0
Utility4.1
Positioning5.9
Opening Duels4.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.9
Utility4.1
Mechanics8.3
Opening Duels4.8
Win Impact5.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time624ms−38ms
first ⅓ avg 662ms → last ⅓ avg 624ms
Headshot accuracy22.5%−1.5%
first ⅓ avg 24.0% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 8–13
132Biggest win — mirage
4Longest win streak
210In matches decided by ≤2 rounds
19Overtime games

Map breakdown

cacheBest map · 73% over 11infernoWeakest map · 15% over 13
MapGradePlayedRecordWin rateAvg rating
mirageC27121544%-0.01
dust2C1981142%0.00
nukeC167944%0.01
infernoD1321115%-0.02
cacheS118373%0.04
ancientD82625%-0.01
overpass41325%0.02
anubis21150%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (15% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

149,283Lifetime kills
0.91K/D
6,846Matches
38.4%Match win rate
45.2%Headshot % · Top 50% of Level 3 players
19.2%Shot accuracy · Top 5% of Level 3 players
13,331MVPs
2,886Hours (in match)
3,992Bombs planted
970Bombs defused

Most-used weapons

AK-4743,836
AWP26,934
SG 5534,987
AUG3,109
FAMAS2,844

Lifetime map wins

10,958dust2
9,440inferno
4,579train
3,838nuke
1,332vertigo
269office
144safehouse
91ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
32.9%Accuracy (enemy spotted)
31.3%Spray accuracy
87.5%Counter-strafing
8.2°Preaim
616msReaction time
38.0%T opening success
60.2%CT opening success
0.43Enemies flashed / flash
8.1%Flash assists
7.95HE damage / grenade
5.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4307 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9531% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–16-0.0420%3 Aug
mirage13–100.0218%3 Aug
cache13–90.1020%3 Aug
mirage15–150.0423%3 Aug
ancient13–50.0730%3 Aug
anubis13–70.0524%3 Aug
cache7–130.0115%3 Aug
nuke11–130.0534%3 Aug
dust213–40.0417%3 Aug
dust213–10-0.0135%3 Aug
mirage15–150.0127%2 Aug
ancient8–13-0.0119%2 Aug
nuke15–15-0.0422%2 Aug
nuke10–130.0425%2 Aug
dust25–13-0.0022%2 Aug
dust23–13-0.0332%2 Aug
nuke13–7-0.0015%2 Aug
cache13–40.0719%2 Aug
ancient7–13-0.0132%31 Jul
nuke13–80.0718%31 Jul
dust20–5-0.050%31 Jul
inferno7–13-0.0035%31 Jul
mirage8–13-0.0320%30 Jul
dust29–130.0213%30 Jul
cache13–10-0.0515%30 Jul
mirage13–90.0625%30 Jul
nuke13–40.0616%30 Jul
mirage10–13-0.0428%30 Jul
dust213–7-0.0231%30 Jul
cache15–150.0730%30 Jul
mirage11–13-0.0119%30 Jul
ancient9–13-0.0231%30 Jul
dust23–130.0011%29 Jul
mirage13–70.0715%29 Jul
mirage1–13-0.0813%29 Jul
dust213–30.0237%29 Jul
mirage13–2-0.048%29 Jul
nuke13–30.0323%29 Jul
cache14–160.0435%29 Jul
dust216–120.0031%29 Jul
nuke13–50.0312%29 Jul
dust210–13-0.0318%29 Jul
dust211–130.0237%28 Jul
mirage13–40.0117%28 Jul
mirage5–13-0.0333%28 Jul
nuke13–11-0.0410%28 Jul
ancient13–60.0221%28 Jul
mirage4–13-0.0612%28 Jul
dust29–130.0131%27 Jul
mirage16–12-0.0218%27 Jul
ancient15–15-0.0633%27 Jul
inferno13–70.0720%27 Jul
mirage12–160.0230%16 Jul
mirage13–30.0516%16 Jul
cache13–9-0.0021%16 Jul
mirage13–80.0413%16 Jul
mirage13–2-0.0513%16 Jul
inferno14–16-0.0324%16 Jul
nuke10–3-0.0421%16 Jul
cache13–40.059%16 Jul
cache13–70.0425%15 Jul
mirage6–13-0.0417%15 Jul
cache13–40.0526%14 Jul
mirage13–80.0227%14 Jul
cache16–130.0222%13 Jul
mirage5–13-0.0424%13 Jul
dust27–00.1240%13 Jul
inferno3–11-0.0724%4 Jul
nuke4–130.0321%3 Jul
overpass3–130.0564%2 Jul
dust215–15-0.0118%1 Jul
inferno11–130.0221%1 Jul
inferno13–9-0.0226%1 Jul
mirage13–16-0.0116%1 Jul
inferno5–13-0.069%30 Jun
nuke15–150.0222%29 Jun
overpass11–130.0529%29 Jun
mirage13–70.0617%29 Jun
mirage1–13-0.0825%29 Jun
nuke8–130.1325%29 Jun
dust212–40.0240%29 Jun
inferno6–13-0.0315%28 Jun
dust26–13-0.0225%27 Jun
inferno6–13-0.0414%26 Jun
mirage14–16-0.0230%25 Jun
mirage13–90.0024%24 Jun
mirage5–13-0.0843%14 Jun
overpass7–13-0.0411%14 Jun
nuke9–13-0.0615%13 Jun
overpass13–110.0129%13 Jun
nuke4–13-0.0116%13 Jun
anubis15–15-0.0415%13 Jun
dust213–7-0.0414%13 Jun
dust215–15-0.0125%13 Jun
inferno11–13-0.0619%12 Jun
ancient15–15-0.0429%12 Jun
inferno11–13-0.0424%12 Jun
nuke8–13-0.098%12 Jun
inferno5–13-0.0060%12 Jun
inferno5–13-0.0021%12 Jun

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →