Win_Slow

Win_Slow — CS2 Stats

US76561198102423618[U:1:142157890]Steam profile ↗✓ No bans

312Tracked matches57%Win rate2023Tracked since
1,314Hours in CS42Hrs last 2 wks
CSDB Rating6.7 SolidAggressive Rifler
Premier CS Rating17,621Purple band · top ~18% of ranked players (population est.)
CSDB Leaderboard#10550 of 19069 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianvs Pink band
Headshot rate49.9%48.1%above
Shot accuracy14.9%12.9%above
Kill/death ratio2.211.08above
Match win rate60.5%46.5%above

Across every metric we can compare, this profile already matches the typical Pink band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

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CSDB.GGWin_SlowPREMIER17,621 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning60
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY54379Last 10054%Win rateWWLWWWLWTL

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression6.7
Utility4.2
Positioning6.0
Opening Duels2.8
Clutch0.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.0
Utility4.2
Mechanics8.3
Opening Duels2.8
Win Impact7.4

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time567ms−54ms
first ⅓ avg 620ms → last ⅓ avg 567ms
Headshot accuracy13.6%−1.9%
first ⅓ avg 15.5% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — nuke 9–3
131Biggest win — inferno
8Longest win streak
W2Current streak
97In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 80% over 10mirageWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
cacheS2013765%-0.01
infernoS1711665%0.04
vertigoB158753%0.05
anubisD124833%0.00
nukeS108280%0.07
mirageD92722%0.01
dust2C73443%-0.01
train41325%0.03
ancient32167%0.03
office21150%-0.01
overpass110100%0.10

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

62,478Lifetime kills
2.21K/D · Top 1% of tracked players
3,281Matches
60.5%Match win rate · Top 5% of tracked players
49.9%Headshot % · Top 50% of tracked players
14.9%Shot accuracy · Top 50% of tracked players
5,057MVPs
785Hours (in match)
1,371Bombs planted
567Bombs defused

Most-used weapons

AK-4730,123
AWP7,486
P2501,360
SSG 081,309
P901,002

Lifetime map wins

5,050dust2
1,918inferno
939nuke
493vertigo
356train
301cbble
199lake
175office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

14Matches
64%Win rate
1.18Avg K/D
83.6ADR
40%Headshot %

Clutches & streaks

20%1v1 clutch win
14%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage333%1.1115.3
Inferno2100%1.0621.5
Nuke2100%1.3921.5
Dust2250%1.3223.0
Cache2100%1.0013.5
Anubis10%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
43.4%Accuracy (enemy spotted)
46.4%Spray accuracy
87.6%Counter-strafing
10.3°Preaim
570msReaction time
39.0%T opening success
43.6%CT opening success
0.43Enemies flashed / flash
4.4%Flash assists
5.34HE damage / grenade
3.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5642% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4328 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.0474% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–10-0.027%28 Aug
inferno13–10.056%28 Aug
nuke9–130.0211%28 Aug
anubis13–50.0511%27 Aug
vertigo9–40.1818%27 Aug
cache13–80.0515%27 Aug
cache9–13-0.0710%26 Aug
nuke13–50.0119%26 Aug
anubis12–120.0410%26 Aug
vertigo11–130.0611%25 Aug
anubis13–30.0414%25 Aug
vertigo13–90.0813%25 Aug
train13–60.049%25 Aug
vertigo13–110.0713%25 Aug
cache10–130.0129%24 Aug
nuke13–50.0915%22 Aug
mirage6–13-0.003%21 Aug
nuke13–100.1114%21 Aug
mirage5–130.0512%20 Aug
vertigo8–13-0.1016%19 Aug
anubis7–130.038%19 Aug
mirage11–13-0.065%18 Aug
nuke13–20.1017%17 Aug
train12–120.0717%17 Aug
train6–13-0.0026%17 Aug
train9–13-0.0110%16 Aug
inferno13–70.0716%16 Aug
inferno8–80.0314%16 Aug
vertigo5–00.077%16 Aug
nuke13–80.0118%16 Aug
anubis7–130.0128%15 Aug
cache13–7-0.0521%15 Aug
overpass13–40.107%15 Aug
dust21–13-0.075%15 Aug
inferno11–13-0.003%14 Aug
dust24–13-0.0315%14 Aug
cache11–13-0.0514%14 Aug
ancient13–8-0.0115%14 Aug
cache8–130.0628%13 Aug
inferno13–50.0115%13 Aug
vertigo13–90.0420%12 Aug
cache13–5-0.0411%12 Aug
inferno13–20.127%12 Aug
vertigo11–130.096%12 Aug
cache13–80.0525%11 Aug
vertigo13–110.0213%8 Aug
ancient1–13-0.056%8 Aug
cache13–4-0.0516%7 Aug
dust211–13-0.028%7 Aug
ancient13–100.1515%6 Aug
anubis11–130.0217%5 Aug
inferno12–120.0128%3 Aug
vertigo1–13-0.019%2 Aug
cache13–90.048%2 Aug
cache13–100.0018%31 Jul
vertigo10–130.0126%29 Jul
vertigo9–130.0523%29 Jul
mirage12–12-0.0117%28 Jul
anubis13–5-0.018%26 Jul
anubis12–12-0.087%26 Jul
mirage10–13-0.0312%26 Jul
anubis10–13-0.0410%26 Jul
cache13–5-0.0111%26 Jul
cache7–13-0.0512%25 Jul
vertigo13–40.078%25 Jul
mirage9–130.0413%25 Jul
inferno13–30.1010%25 Jul
anubis10–130.0817%24 Jul
cache12–120.0115%24 Jul
vertigo13–110.0913%24 Jul
inferno6–130.079%24 Jul
dust213–100.0311%23 Jul
dust213–8-0.0215%21 Jul
inferno16–14-0.0016%21 Jul
inferno6–13-0.0116%20 Jul
cache13–70.0233%20 Jul
mirage13–40.0224%17 Jul
dust213–100.0214%17 Jul
inferno9–6-0.007%17 Jul
inferno9–60.0823%17 Jul
cache13–9-0.029%17 Jul
cache13–11-0.0317%16 Jul
nuke13–110.0816%15 Jul
cache1–13-0.0420%15 Jul
inferno8–130.0015%15 Jul
inferno8–80.048%15 Jul
mirage5–13-0.0121%15 Jul
vertigo9–13-0.044%14 Jul
nuke12–120.0821%14 Jul
dust21–130.0224%13 Jul
nuke13–10-0.0311%12 Jul
mirage13–20.0514%12 Jul
anubis1–11-0.084%12 Jul
inferno13–7-0.0315%12 Jul
cache13–50.0226%12 Jul
office13–110.038%12 Jul
office12–12-0.0414%12 Jul
cache13–11-0.0115%12 Jul
inferno13–50.0611%12 Jul
nuke9–30.2025%11 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →