Mygi — CS2 Stats

76561198101786261[U:1:141520533]

3,903Tracked matches68%Win rate2020Tracked since
5,361Hours in CS
CSDB Rating6.9 SolidEntry Fragger
FaceitLevel 10 · 2,118 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=3,007), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate42.8%52.0%
Shot accuracy13.7%13.7%
Kill/death ratio0.921.08
Match win rate44.7%48.8%

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CSDB.GGMygiFACEITLevel 10 · 2,118 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim72
Positioning63
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY59338Last 10059%Win rateWLLWLWWWLL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim7.2
Aggression10.0
Utility5.0
Positioning6.3
Opening Duels7.4
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning6.3
Utility5.0
Mechanics6.4
Opening Duels7.4
Win Impact10.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time621ms−1ms
first ⅓ avg 622ms → last ⅓ avg 621ms
Headshot accuracy21.1%+0.5%
first ⅓ avg 20.6% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — cache 7–0
131Biggest win — vertigo
6Longest win streak
51In matches decided by ≤2 rounds
4Overtime games

Map breakdown

vertigoBest map · 80% over 5ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
cacheA43241956%0.05
mirageS1511473%0.01
trainA127558%0.07
ancientD93633%0.02
nukeB84450%0.01
vertigoS54180%0.01
dust242250%-0.03
anubis330100%0.05
overpass110100%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

219,166Lifetime kills
0.92K/D
9,782Matches
44.7%Match win rate
42.8%Headshot %
13.7%Shot accuracy · Top 50% of Level 10 players
22,768MVPs
5,361Hours (in match)
11,487Bombs planted
3,507Bombs defused

Most-used weapons

AK-4786,262
AWP16,611
P2503,929
Knife3,776
P902,889
FAMAS2,555

Lifetime map wins

12,223nuke
12,159inferno
11,825vertigo
9,385train
8,217dust2
596cbble
158office
64assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4,174Matches
50%Win rate
1.07Avg K/D
77.1ADR
38%Headshot %

Clutches & streaks

35%1v1 clutch win
19%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient21252%1.0315.0
Mirage19742%0.9614.2
Nuke14655%1.1416.2
Anubis14647%1.0915.6
Vertigo5659%1.2616.3
Train4553%1.0815.6
Inferno3345%0.9413.8
Dust21443%0.8512.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
32.7%Accuracy (enemy spotted)
33.9%Spray accuracy
78.6%Counter-strafing
7.9°Preaim
618msReaction time
55.9%T opening success
63.5%CT opening success
0.50Enemies flashed / flash
8.5%Flash assists
6.50HE damage / grenade
7.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4976 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–20.0819%23 Jul
mirage4–7-0.055%23 Jul
nuke1–7-0.1213%22 Jul
cache13–50.0628%22 Jul
ancient12–160.0125%22 Jul
cache13–70.0420%18 Jun
mirage13–11-0.0312%18 Jun
mirage13–9-0.0524%17 Jun
cache10–130.0425%17 Jun
nuke10–130.0128%25 May
cache13–90.0223%25 May
train12–120.0536%25 May
cache13–8-0.0423%25 May
cache13–110.0133%25 May
anubis13–30.0322%24 May
vertigo5–13-0.057%24 May
train13–6-0.0242%24 May
cache12–120.0332%24 May
cache13–7-0.0120%24 May
vertigo13–70.0518%21 May
train13–100.1513%21 May
cache10–130.0623%21 May
cache5–130.0417%21 May
cache13–70.0117%18 May
cache13–90.0818%18 May
vertigo13–10.0020%16 May
train3–130.0022%16 May
cache13–80.1318%16 May
mirage13–30.1227%16 May
train13–110.0616%14 May
cache9–130.0815%14 May
cache13–90.0228%14 May
cache13–20.077%14 May
cache9–130.0517%13 May
cache8–130.0521%13 May
mirage13–40.0128%11 May
cache13–30.0928%11 May
cache13–60.1020%7 May
ancient5–130.0121%7 May
vertigo13–90.0425%7 May
nuke12–120.0034%7 May
train13–90.1917%7 May
cache7–13-0.0528%7 May
cache5–13-0.0030%7 May
cache8–130.0510%7 May
ancient13–80.1413%6 May
cache13–60.0812%6 May
mirage13–20.1117%6 May
train13–50.1711%6 May
vertigo13–9-0.0114%6 May
cache12–120.0511%6 May
cache1–13-0.0415%6 May
nuke13–60.0322%6 May
cache9–130.0418%5 May
cache8–13-0.0112%5 May
cache13–80.1122%5 May
train8–130.0721%5 May
cache12–120.0826%5 May
cache7–00.2711%5 May
mirage13–80.0815%4 May
train13–10.1625%4 May
cache8–130.1121%4 May
cache13–10.0312%4 May
cache13–110.0315%4 May
cache13–80.1020%4 May
train7–13-0.0516%3 May
cache13–60.1023%3 May
cache13–70.0427%3 May
cache12–120.0232%3 May
nuke4–130.1024%3 May
cache13–40.0336%3 May
cache13–110.1427%3 May
cache3–0-0.050%3 May
cache12–120.0422%2 May
cache8–130.0319%29 Apr
mirage16–120.0421%22 Apr
train13–50.0528%22 Apr
train11–130.0319%22 Apr
overpass13–60.0128%22 Apr
mirage9–13-0.0523%18 Apr
anubis13–90.0919%16 Apr
ancient13–16-0.0212%16 Apr
dust213–2-0.0815%16 Apr
mirage9–13-0.0115%16 Apr
dust213–50.0226%15 Apr
dust210–13-0.0217%15 Apr
mirage3–13-0.0750%14 Apr
ancient9–130.037%14 Apr
dust24–13-0.0514%14 Apr
mirage13–80.0330%14 Apr
ancient13–30.0413%13 Apr
ancient13–100.0312%13 Apr
anubis13–100.0312%12 Apr
mirage13–5-0.0033%12 Apr
nuke13–40.0114%12 Apr
ancient10–13-0.0019%10 Apr
ancient15–15-0.0317%9 Apr
nuke13–70.0522%9 Apr
nuke13–8-0.0121%8 Apr
mirage13–8-0.0210%8 Apr

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →