Dior

Dior — CS2 Stats

GB76561198099421354[U:1:139155626]Steam profile ↗✓ No bans

1,321Tracked matches43%Win rate2020Tracked since
1,600Hours in CS
CSDB Rating3.9 Learning
WingmanMaster Guardian II
Ladder ranks via Leetify

Performance scores

Aim50
Positioning48
Utility17

0–100 skill scores via Leetify.

Recent form

COLD40591Last 10040%Win rateWLLWLLLLLL

Last 10 vs previous 10: -30pp win rate · -0.01 avg rating

Player DNA

Aim5.0
Aggression4.7
Utility1.7
Positioning4.8
Opening Duels0.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 41% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.8
Utility1.7
Mechanics4.9
Opening Duels1.4
Win Impact2.8

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time604ms−15ms
first ⅓ avg 619ms → last ⅓ avg 604ms
Headshot accuracy15.9%+2.2%
first ⅓ avg 13.7% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — inferno 13–2
130Biggest win — inferno
3Longest win streak
312In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 56% over 25ancientWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
infernoA25141156%-0.00
mirageB1991047%-0.02
nukeC1871139%-0.01
dust2C104640%-0.01
ancientD81713%-0.03
cacheD82625%-0.03
overpassD62433%-0.02
anubis3030%-0.00
train1010%-0.09
poseidon110100%0.00
vertigo1010%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

70,139Lifetime kills
0.90K/D
4,054Matches
39.4%Match win rate
30.8%Headshot %
13.6%Shot accuracy · Top 50% of tracked players
6,163MVPs
1,600Hours (in match)
3,518Bombs planted
652Bombs defused

Most-used weapons

AK-4721,495
AWP12,496
P901,509
P2501,456
FAMAS1,251

Lifetime map wins

7,419dust2
6,602inferno
3,213train
3,075nuke
2,520vertigo
465assault
457cbble
157office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
31.6%Accuracy (enemy spotted)
34.2%Spray accuracy
72.1%Counter-strafing
10.2°Preaim
614msReaction time
24.8%T opening success
40.9%CT opening success
0.21Enemies flashed / flash
4.2%Flash assists
10.00HE damage / grenade
1.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2136 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.8317% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–80.0618%12 Jul
nuke11–130.0014%1 Jul
ancient11–13-0.0112%30 Jun
nuke13–10-0.0116%30 Jun
ancient8–13-0.0817%24 Jun
mirage8–13-0.0510%22 Jun
dust27–13-0.087%21 Jun
cache5–13-0.0111%19 Jun
train5–13-0.0921%18 Jun
mirage4–13-0.1013%18 Jun
inferno8–13-0.0316%17 Jun
nuke13–6-0.019%17 Jun
mirage16–14-0.0512%17 Jun
inferno13–7-0.0117%17 Jun
inferno2–13-0.034%11 Jun
mirage13–8-0.029%11 Jun
mirage2–13-0.0825%10 Jun
dust21–130.0153%10 Jun
anubis11–13-0.0023%10 Jun
poseidon9–60.005%10 Jun
ancient5–13-0.0818%7 Jun
nuke13–70.0221%7 Jun
mirage13–100.0231%7 Jun
overpass13–11-0.050%5 Jun
ancient14–160.0014%5 Jun
inferno8–13-0.0515%2 Jun
inferno13–20.128%1 Jun
mirage13–5-0.0226%1 Jun
cache10–130.0217%31 May
cache13–60.0313%10 May
cache13–7-0.0715%10 May
overpass8–120.0113%8 May
cache7–13-0.0123%8 May
cache8–13-0.0322%8 May
cache11–13-0.0913%4 May
cache11–13-0.0425%4 May
dust210–13-0.0421%26 Apr
dust213–7-0.0911%24 Apr
inferno13–0-0.020%24 Apr
nuke11–13-0.0211%21 Apr
nuke13–16-0.0322%17 Apr
nuke13–10.0719%12 Apr
inferno13–4-0.0224%12 Apr
nuke10–13-0.0218%10 Apr
dust24–13-0.0111%10 Apr
vertigo6–130.0218%9 Apr
anubis11–130.0210%9 Apr
dust213–70.0226%8 Apr
inferno11–13-0.020%8 Apr
mirage13–160.0216%6 Apr
ancient2–13-0.0416%6 Apr
inferno13–9-0.027%6 Apr
nuke9–130.0123%6 Apr
mirage11–13-0.0819%5 Apr
inferno13–100.0414%5 Apr
dust24–13-0.0119%5 Apr
dust213–9-0.0123%5 Apr
ancient2–13-0.048%4 Apr
mirage13–80.0516%4 Apr
mirage3–130.0226%4 Apr
inferno7–13-0.0211%3 Apr
nuke16–120.0321%3 Apr
inferno9–13-0.028%3 Apr
ancient13–70.0721%3 Apr
mirage6–13-0.0223%2 Apr
mirage13–100.0722%1 Apr
inferno14–160.036%30 Mar
mirage13–6-0.0513%29 Mar
nuke13–80.037%29 Mar
ancient1–13-0.0711%29 Mar
inferno13–80.0329%29 Mar
nuke5–13-0.0215%29 Mar
nuke10–13-0.076%28 Mar
inferno7–13-0.009%28 Mar
nuke8–13-0.116%28 Mar
nuke13–8-0.0210%28 Mar
inferno13–100.0116%28 Mar
overpass12–16-0.0314%26 Mar
overpass12–16-0.0218%26 Mar
mirage13–70.0215%26 Mar
inferno15–15-0.0122%25 Mar
inferno13–11-0.0012%24 Mar
inferno13–7-0.028%24 Mar
mirage13–90.0225%22 Mar
nuke3–60.0815%22 Mar
mirage5–13-0.0521%22 Mar
inferno13–8-0.0524%21 Mar
inferno9–13-0.036%18 Mar
mirage11–13-0.0111%15 Mar
nuke13–16-0.018%10 Mar
dust216–130.0418%10 Mar
nuke10–13-0.0318%10 Mar
inferno13–100.0114%9 Mar
anubis1–13-0.0313%9 Mar
dust29–130.0012%9 Mar
overpass13–16-0.0216%9 Mar
mirage8–13-0.0513%5 Mar
inferno13–10-0.0210%5 Mar
overpass13–5-0.0410%4 Mar
inferno8–130.058%3 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →