Ryan Gosling — CS2 Stats

76561198099068383[U:1:138802655]✓ No bans

788Tracked matches60%Win rate2020Tracked since
927Hours in CS
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating19,117Purple band · top ~12% of ranked players (population est.)
CSDB Leaderboard#12075 of 25639 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate41.6%42.5%44.2%2.6% short
Shot accuracy16.5%10.9%11.2%above
Kill/death ratio1.160.991.04above
Match win rate47.8%44.2%45.3%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRyan GoslingFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER19,117 · Purple bandcsdb.gg/stats

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Performance scores

Aim77
Positioning62
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY55441Last 10055%Win rateWLWLWLWLLW

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.7
Aggression10.0
Utility4.4
Positioning6.2
Opening Duels4.3

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 90% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.2
Utility4.4
Mechanics7.8
Opening Duels4.3
Win Impact8.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time585ms−28ms
first ⅓ avg 613ms → last ⅓ avg 585ms
Headshot accuracy12.9%−0.7%
first ⅓ avg 13.6% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — dust2 13–2
131Biggest win — anubis
6Longest win streak
85In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 86% over 7infernoWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC28121643%-0.02
dust2B157847%0.01
nukeA148657%-0.00
ancientS139469%-0.02
infernoC104640%-0.05
cacheA106460%0.01
anubisS76186%0.00
overpass220100%0.02
shelter110100%0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,336Lifetime kills
1.16K/D · Top 25% of Level 4 players
2,268Matches
47.8%Match win rate · Top 25% of Level 4 players
41.6%Headshot %
16.5%Shot accuracy · Top 25% of Level 4 players
5,411MVPs
927Hours (in match)
2,627Bombs planted
591Bombs defused

Most-used weapons

Lifetime map wins

4,660dust2
3,128nuke
1,825inferno
1,282office
747train
481vertigo
236bank
219lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

11Matches
27%Win rate
0.90Avg K/D
ADR
44%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
36.3%Accuracy (enemy spotted)
42.8%Spray accuracy
85.1%Counter-strafing
8.6°Preaim
575msReaction time
43.1%T opening success
51.2%CT opening success
0.60Enemies flashed / flash
7.3%Flash assists
7.52HE damage / grenade
3.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7768% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7056 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.0413%21 Aug
mirage10–13-0.045%11 Aug
ancient13–2-0.0311%11 Aug
mirage6–13-0.0610%8 Aug
inferno13–9-0.0119%8 Aug
mirage9–13-0.0611%7 Aug
nuke13–80.009%7 Aug
dust25–13-0.0525%7 Aug
nuke9–13-0.049%7 Aug
ancient13–6-0.0216%7 Aug
ancient12–16-0.0216%1 Aug
nuke2–110.027%1 Aug
mirage13–110.0015%1 Aug
anubis13–11-0.024%31 Jul
dust23–13-0.0011%31 Jul
nuke13–60.0214%30 Jul
inferno7–13-0.0721%30 Jul
anubis13–7-0.018%30 Jul
anubis13–80.0313%30 Jul
cache8–13-0.0212%30 Jul
nuke13–110.0318%30 Jul
inferno7–13-0.0216%30 Jul
mirage13–2-0.0117%30 Jul
mirage13–5-0.0110%29 Jul
inferno13–9-0.057%29 Jul
dust210–13-0.0312%29 Jul
mirage13–6-0.0612%29 Jul
mirage13–110.0614%27 Jul
anubis16–130.0510%24 Jul
mirage13–80.0419%24 Jul
dust213–70.0212%24 Jul
nuke4–130.0124%24 Jul
ancient13–16-0.017%24 Jul
inferno11–130.0115%24 Jul
dust211–130.0215%23 Jul
mirage7–13-0.0513%23 Jul
cache13–90.0316%22 Jul
dust213–8-0.017%22 Jul
mirage3–13-0.0615%22 Jul
inferno9–13-0.0713%22 Jul
mirage13–70.0930%22 Jul
cache14–16-0.0213%22 Jul
mirage9–13-0.0224%21 Jul
anubis13–10.0225%21 Jul
inferno16–12-0.0118%21 Jul
ancient13–8-0.0324%21 Jul
mirage11–13-0.0322%21 Jul
ancient13–11-0.0714%21 Jul
nuke13–60.029%18 Jul
nuke13–60.0416%18 Jul
anubis3–13-0.0714%18 Jul
inferno13–11-0.0511%17 Jul
nuke13–3-0.032%17 Jul
cache9–13-0.0414%17 Jul
mirage9–13-0.0216%17 Jul
dust213–20.2127%17 Jul
mirage13–110.069%17 Jul
dust24–13-0.036%17 Jul
nuke16–13-0.057%17 Jul
mirage13–8-0.0316%17 Jul
ancient15–15-0.0121%15 Jul
cache13–70.0518%15 Jul
anubis13–60.0116%15 Jul
mirage5–13-0.038%15 Jul
mirage16–130.0216%14 Jul
mirage7–13-0.058%14 Jul
nuke0–13-0.087%14 Jul
nuke13–7-0.0312%14 Jul
dust29–13-0.0110%14 Jul
nuke8–130.0027%14 Jul
mirage8–13-0.0520%14 Jul
dust213–10-0.0115%14 Jul
cache13–60.0716%14 Jul
dust22–13-0.0521%14 Jul
dust27–130.0115%14 Jul
shelter13–30.0911%11 Jul
ancient6–13-0.0320%11 Jul
cache13–30.019%11 Jul
mirage13–80.033%11 Jul
mirage10–13-0.008%8 Jul
cache13–4-0.045%8 Jul
cache13–60.0517%8 Jul
mirage10–13-0.0113%4 Jul
mirage8–13-0.078%4 Jul
overpass13–30.0116%4 Jul
mirage11–130.0015%3 Jul
mirage5–13-0.047%3 Jul
inferno4–13-0.108%1 Jul
ancient13–50.0420%1 Jul
dust213–70.0112%16 Jun
ancient13–10-0.036%16 Jun
inferno10–13-0.103%16 Jun
cache9–13-0.0117%9 Jun
dust213–110.0312%9 Jun
ancient13–10-0.036%9 Jun
ancient13–8-0.0017%9 Jun
overpass13–90.0320%8 Jun
ancient13–20.0121%8 Jun
dust213–20.0916%8 Jun
nuke8–130.0521%6 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →