Chairman Meow — CS2 Stats

76561198098426467[U:1:138160739]✓ No bans

571Tracked matches38%Win rate2023Tracked since
2,583Hours in CS7Hrs last 2 wks
CSDB Rating2.5 Learning
Ladder ranks via Leetify

Performance scores

Aim30
Positioning23
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY38557Last 10038%Win rateWWWLWLLWLT

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating

Player DNA

Aim3.0
Aggression0.5
Utility3.2
Positioning2.3
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 61% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 707ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning2.3
Utility3.2
Mechanics3.6
Opening Duels0.0
Win Impact1.0

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time713ms−6ms
first ⅓ avg 719ms → last ⅓ avg 713ms
Headshot accuracy14.0%+1.6%
first ⅓ avg 12.5% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — inferno 10–13
133Biggest win — inferno
4Longest win streak
W3Current streak
15In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 41% over 37mirageWeakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
nukeC37152241%-0.02
infernoC2591636%-0.00
mirageD1961332%-0.02
anubisC83538%-0.04
ancient41325%-0.03
cache32167%-0.04
dust231233%-0.00
office110100%-0.10

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,923Lifetime kills
0.87K/D
1,679Matches
29.2%Match win rate
36.9%Headshot %
0.8%Shot accuracy
1,552MVPs
494Hours (in match)
906Bombs planted
211Bombs defused

Most-used weapons

AK-472,462
AWP1,402
XM10141,377
SG 5531,109
P901,101
MP71,035
AUG756

Lifetime map wins

1,939nuke
1,779inferno
1,069dust2
305vertigo
158office
90train
65ar_baggage
64ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.8%Headshot accuracy
31.2%Accuracy (enemy spotted)
36.6%Spray accuracy
66.0%Counter-strafing
11.1°Preaim
707msReaction time
20.4%T opening success
19.5%CT opening success
0.52Enemies flashed / flash
4.3%Flash assists
5.40HE damage / grenade
2.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8291% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 706.9761ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.1688 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–4-0.0419%21 Aug
inferno13–100.0416%20 Aug
inferno13–4-0.020%19 Aug
mirage1–13-0.077%14 Aug
nuke13–4-0.087%14 Aug
nuke2–50.0650%13 Aug
inferno6–13-0.0417%13 Aug
nuke13–5-0.004%13 Aug
mirage6–13-0.1120%12 Aug
nuke12–12-0.066%12 Aug
inferno10–130.0217%11 Aug
nuke4–13-0.0113%11 Aug
nuke4–13-0.077%9 Aug
inferno13–10-0.048%9 Aug
mirage5–13-0.073%9 Aug
inferno6–13-0.0626%5 Aug
mirage7–13-0.099%5 Aug
anubis2–13-0.116%4 Aug
ancient4–13-0.0614%2 Aug
mirage2–13-0.050%2 Aug
nuke13–7-0.0019%2 Aug
mirage1–13-0.114%2 Aug
anubis9–13-0.0614%2 Aug
cache13–10-0.066%1 Aug
nuke13–9-0.0913%1 Aug
mirage4–00.0150%1 Aug
cache7–13-0.0316%30 Jul
anubis13–8-0.0214%27 Jul
nuke4–13-0.0611%27 Jul
ancient10–13-0.0110%27 Jul
nuke12–12-0.0711%27 Jul
inferno13–11-0.0526%26 Jul
nuke13–7-0.0125%26 Jul
nuke13–7-0.0618%26 Jul
dust23–8-0.020%26 Jul
inferno8–13-0.0010%24 Jul
inferno5–130.0314%24 Jul
inferno13–30.0417%23 Jul
mirage13–30.0316%9 Jul
nuke13–10-0.019%9 Jul
mirage10–13-0.065%9 Jul
inferno11–13-0.0415%8 Jul
nuke6–13-0.0117%8 Jul
mirage13–70.0316%8 Jul
inferno8–13-0.0513%6 Jul
mirage11–13-0.0010%5 Jul
inferno11–13-0.063%5 Jul
nuke9–130.0323%5 Jul
mirage8–13-0.0419%5 Jul
nuke8–13-0.0118%5 Jul
inferno5–130.0223%10 May
nuke13–10-0.0111%10 May
inferno5–130.0211%9 May
nuke13–10-0.0210%9 May
cache13–4-0.0417%8 May
inferno4–130.0613%21 Apr
nuke13–7-0.0317%21 Apr
mirage13–5-0.0413%21 Apr
nuke13–40.117%21 Apr
mirage13–80.0111%20 Apr
nuke4–13-0.063%20 Apr
inferno11–130.0316%8 Apr
anubis9–13-0.0415%7 Apr
anubis5–13-0.0312%2 Apr
anubis8–130.0124%2 Apr
anubis13–6-0.100%1 Apr
anubis13–60.0212%1 Apr
nuke12–120.0219%1 Apr
nuke10–13-0.038%31 Mar
inferno10–130.1422%31 Mar
inferno13–8-0.0031%31 Mar
nuke11–13-0.0411%31 Mar
inferno13–8-0.0311%31 Mar
ancient13–6-0.026%31 Mar
dust213–7-0.0615%30 Mar
inferno8–13-0.0512%30 Mar
nuke9–13-0.016%30 Mar
nuke0–3-0.040%30 Mar
ancient5–13-0.0010%30 Mar
nuke8–13-0.0419%30 Mar
nuke7–13-0.0711%28 Mar
inferno9–13-0.0520%27 Mar
nuke12–12-0.0813%27 Mar
nuke6–13-0.069%27 Mar
mirage13–70.018%27 Mar
nuke5–13-0.1017%26 Mar
inferno13–3-0.0012%26 Mar
nuke12–12-0.019%25 Mar
dust23–130.0715%24 Mar
office13–9-0.1013%24 Mar
mirage7–130.0215%24 Mar
mirage4–80.0415%24 Mar
inferno13–90.018%23 Mar
nuke7–130.0214%23 Mar
nuke9–60.0212%23 Mar
nuke13–40.018%23 Mar
mirage12–120.0213%23 Mar
inferno0–9-0.0210%23 Mar
nuke13–30.1111%23 Mar
mirage12–120.019%23 Mar

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →