E — CS2 Stats
AQ76561198098277062[U:1:138011334]Steam profile ↗
How this compares with the same rank
Median values for Level 5 among CSDB-tracked players (n=1,660), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 5 median | Level 6 median | vs Level 6 |
|---|---|---|---|---|
| Headshot rate | 38.0% | 44.0% | 44.7% | 6.7% short |
| Shot accuracy | 9.6% | 11.6% | 11.9% | 2.4% short |
| Kill/death ratio | 0.87 | 1.03 | 1.04 | 0.17 short |
| Match win rate | 45.3% | 45.1% | 45.2% | meets |
This profile matches the typical Level 6 player on 1 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
Share this profile
The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.
Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Hybrid Rifler — Aim-led profile without a single dominant tendency.
Excellent counter-strafing
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like Twistzz 87% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 717ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWLWW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 31 | 58% | 1.40 | 18.2 |
| Dust2 | 25 | 68% | 1.23 | 19.5 |
| Inferno | 10 | 40% | 0.71 | 11.4 |
| Ancient | 8 | 38% | 1.03 | 16.8 |
| Anubis | 6 | 67% | 1.94 | 15.8 |
| Nuke | 5 | 60% | 1.17 | 15.2 |
| Overpass | 4 | 75% | 0.76 | 12.8 |
| Cache | 2 | 0% | 0.57 | 9.5 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Best CS2 SettingsAim Training →
Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.
Reaction time 716.5149ms — above the 700ms mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 36.3281% — below the 40% mark we flag