E

E — CS2 Stats

AQ76561198098277062[U:1:138011334]Steam profile ↗

3,169Tracked matches35%Win rate2020Tracked since
2,709Hours in CS
CSDB Rating5.2 DevelopingHybrid Rifler
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=1,660), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate38.0%44.0%44.7%6.7% short
Shot accuracy9.6%11.6%11.9%2.4% short
Kill/death ratio0.871.031.040.17 short
Match win rate45.3%45.1%45.2%meets

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGEFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim67
Positioning46
Utility56

0–100 skill scores via Leetify.

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression6.1
Utility5.6
Positioning4.6
Opening Duels1.6
Clutch4.8

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 717ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.6
Utility5.6
Mechanics8.5
Opening Duels1.6
Win Impact0.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

107,292Lifetime kills
0.87K/D
6,676Matches
45.3%Match win rate · Top 50% of Level 5 players
38.0%Headshot %
9.6%Shot accuracy
12,338MVPs
2,709Hours (in match)
3,763Bombs planted
995Bombs defused

Most-used weapons

AK-4728,181
AWP9,209
MAC-105,283
MP94,697
SSG 082,454
MP72,317

Lifetime map wins

12,593office
10,180dust2
7,193inferno
6,353nuke
2,325vertigo
1,933train
130cbble
88lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

167Matches
51%Win rate
0.99Avg K/D
87.2ADR
45%Headshot %

Clutches & streaks

44%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3158%1.4018.2
Dust22568%1.2319.5
Inferno1040%0.7111.4
Ancient838%1.0316.8
Anubis667%1.9415.8
Nuke560%1.1715.2
Overpass475%0.7612.8
Cache20%0.579.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
34.2%Accuracy (enemy spotted)
35.0%Spray accuracy
88.4%Counter-strafing
9.4°Preaim
717msReaction time
36.3%T opening success
36.8%CT opening success
0.64Enemies flashed / flash
5.8%Flash assists
13.12HE damage / grenade
7.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 716.5149ms — above the 700ms mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3281% — below the 40% mark we flag

Milestones

1,000 Matches
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