immi

immi — CS2 Stats

76561198098020741[U:1:137755013]Steam profile ↗✓ No bans

649Tracked matches43%Win rate2020Tracked since
2,818Hours in CS2Hrs last 2 wks
CSDB Rating6.6 SolidAggressive Rifler
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGimmiFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim82
Positioning54
Utility58

0–100 skill scores via Leetify.

Recent form

HOT52408Last 10052%Win rateWWWWWLLWWL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression9.2
Utility5.8
Positioning5.4
Opening Duels5.8
Clutch5.4

Excellent counter-strafingStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.7° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 62% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.4
Utility5.8
Mechanics9.0
Opening Duels5.8
Win Impact2.8

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time637ms−18ms
first ⅓ avg 655ms → last ⅓ avg 637ms
Headshot accuracy23.9%−0.3%
first ⅓ avg 24.1% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.28Best rating — mirage 13–9
132Biggest win — train
5Longest win streak
W5Current streak
58In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 80% over 10nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
cacheB25121348%0.01
mirageS1812667%0.03
dust2C1661038%0.01
infernoS108280%0.03
nukeD93633%0.01
ancientC73443%0.04
trainC73443%0.02
overpassA53260%0.03
anubis32167%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

94,956Lifetime kills
1.24K/D · Top 25% of tracked players
4,224Matches
44.6%Match win rate
41.6%Headshot %
18.7%Shot accuracy · Top 10% of tracked players
9,620MVPs
1,851Hours (in match)
2,882Bombs planted
1,115Bombs defused

Most-used weapons

AK-4728,579
AWP18,190
P2503,054
Tec-91,705
MAC-101,362
FAMAS1,342

Lifetime map wins

9,966dust2
6,611inferno
2,912nuke
2,267train
676cbble
374vertigo
65lake
35bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

308Matches
51%Win rate
1.15Avg K/D
81.9ADR
43%Headshot %

Clutches & streaks

47%1v1 clutch win
27%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Dust2617%1.0616.3
Nuke475%0.9813.8
Anubis450%1.2419.8
Mirage475%0.9518.5
Inferno3100%1.4716.7
Cache367%0.9913.7
Vertigo1100%1.506.0
Ancient1100%0.9415.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
38.7%Accuracy (enemy spotted)
40.7%Spray accuracy
90.4%Counter-strafing
10.7°Preaim
635msReaction time
44.3%T opening success
62.3%CT opening success
0.74Enemies flashed / flash
11.3%Flash assists
10.61HE damage / grenade
5.75Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–10-0.0019%17 Aug
mirage13–11-0.0224%16 Aug
cache13–100.0417%10 Aug
anubis13–8-0.0623%10 Aug
dust213–50.1125%10 Aug
mirage7–13-0.0028%10 Aug
mirage3–13-0.0321%10 Aug
ancient13–60.0516%10 Aug
ancient13–80.0423%9 Aug
ancient10–130.0922%9 Aug
nuke7–130.0121%9 Aug
cache9–13-0.0424%8 Aug
cache13–50.1023%31 Jul
cache8–13-0.0030%31 Jul
cache6–130.0421%31 Jul
dust213–50.0318%12 May
cache7–13-0.0422%11 May
cache13–110.0216%11 May
nuke7–100.0429%11 May
mirage13–5-0.0122%11 May
dust28–13-0.0324%10 May
cache13–11-0.0117%10 May
nuke9–130.0129%6 May
cache1–3-0.04100%5 May
dust211–13-0.0117%5 May
cache11–13-0.0919%4 May
cache7–130.0324%4 May
cache9–13-0.097%3 May
cache11–13-0.0417%3 May
cache13–40.0220%3 May
cache13–9-0.0120%3 May
cache5–13-0.0023%3 May
cache13–6-0.0228%3 May
cache13–5-0.0115%3 May
cache10–130.0513%3 May
cache7–130.0411%3 May
cache13–80.0724%1 May
cache13–70.0633%30 Apr
cache13–30.1332%29 Apr
cache13–50.0334%29 Apr
cache11–13-0.0510%29 Apr
nuke13–9-0.0422%28 Apr
dust213–50.0123%28 Apr
mirage1–13-0.0315%28 Apr
train8–13-0.0424%28 Apr
dust212–120.0118%28 Apr
train13–20.0112%27 Apr
nuke6–130.0815%27 Apr
mirage6–13-0.0518%27 Apr
mirage13–100.0630%27 Apr
mirage13–7-0.0518%27 Apr
inferno13–80.0124%27 Apr
inferno2–13-0.0511%27 Apr
overpass12–120.0315%27 Apr
train9–130.0127%27 Apr
mirage12–120.0618%26 Apr
dust27–13-0.0234%26 Apr
inferno9–13-0.0414%26 Apr
overpass13–10-0.0231%26 Apr
dust211–130.0138%26 Apr
mirage3–130.0320%26 Apr
anubis2–13-0.0924%26 Apr
inferno13–110.0725%26 Apr
ancient8–130.0235%26 Apr
dust213–4-0.0325%26 Apr
overpass12–120.0312%26 Apr
train13–60.1536%26 Apr
train13–9-0.0421%25 Apr
train12–120.0632%21 Apr
train11–13-0.0223%20 Apr
inferno13–9-0.006%20 Apr
dust26–130.0319%15 Apr
mirage13–8-0.0226%15 Apr
nuke13–9-0.019%14 Apr
mirage13–70.0922%14 Apr
inferno13–80.1517%14 Apr
dust212–120.0233%14 Apr
mirage13–40.0220%14 Apr
inferno6–4-0.1029%14 Apr
overpass6–00.0160%13 Apr
nuke13–40.0724%13 Apr
anubis13–50.0220%13 Apr
ancient12–120.0015%13 Apr
inferno13–40.0833%13 Apr
nuke11–13-0.0016%13 Apr
mirage13–60.1421%13 Apr
inferno13–40.0825%13 Apr
ancient13–9-0.0025%13 Apr
inferno13–20.0518%12 Apr
mirage13–5-0.0421%12 Apr
dust28–130.0420%12 Apr
mirage13–90.2822%12 Apr
dust210–130.0035%12 Apr
mirage13–60.0233%12 Apr
ancient7–130.0629%12 Apr
overpass13–30.0832%11 Apr
dust28–13-0.0418%9 Apr
dust213–20.0629%8 Apr
mirage13–90.0421%8 Apr
nuke12–12-0.0424%8 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →