Bork — CS2 Stats

76561198097645456[U:1:137379728]

149Tracked matches59%Win rate2020Tracked since
387Hours in CS
CSDB Rating5.7 SolidHybrid Rifler
Premier CS Rating13,050Blue band · top ~38.7% of ranked players (population est.)
CSDB Leaderboard#22939 of 34093 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate48.1%41.7%44.1%above
Shot accuracy13.0%8.8%11.4%above
Kill/death ratio0.810.971.030.22 short
Match win rate28.8%43.8%45.2%16.4% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGBorkPREMIER13,050 · Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning47
Utility42

0–100 skill scores via Leetify.

Recent form

HOT404911Last 10040%Win rateWWWLLWWWWL

Last 10 vs previous 10: +10pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression8.1
Utility4.2
Positioning4.7
Opening Duels3.4

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 86% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 693ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.7
Utility4.2
Mechanics8.6
Opening Duels3.4
Win Impact8.1

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time683ms−45ms
first ⅓ avg 727ms → last ⅓ avg 683ms
Headshot accuracy21.6%−1.0%
first ⅓ avg 22.5% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — dust2 9–13
132Biggest win — inferno
4Longest win streak
W3Current streak
69In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 57% over 23ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
cacheA23131057%-0.02
infernoC2191243%-0.02
mirageD2051525%-0.03
dust2D112918%-0.02
nukeB105550%-0.01
overpassB84450%-0.02
ancientD61517%0.01
vertigo110100%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,801Lifetime kills
0.81K/D
930Matches
28.8%Match win rate
48.1%Headshot % · Top 25% of Blue band
13.0%Shot accuracy · Top 50% of Blue band
990MVPs
387Hours (in match)
578Bombs planted
124Bombs defused

Most-used weapons

Lifetime map wins

1,125dust2
897nuke
545inferno
30office
21vertigo
16train
14lake
8bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
32.1%Accuracy (enemy spotted)
32.7%Spray accuracy
88.8%Counter-strafing
8.5°Preaim
693msReaction time
37.7%T opening success
49.3%CT opening success
0.56Enemies flashed / flash
6.5%Flash assists
8.70HE damage / grenade
3.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4175 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.7211% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–70.0019%16 May
cache13–6-0.0626%16 May
cache13–8-0.0217%16 May
cache8–130.0017%15 May
cache3–8-0.0326%13 May
cache13–6-0.0130%13 May
cache13–8-0.0721%9 May
cache13–11-0.0818%7 May
cache13–11-0.0223%7 May
cache11–13-0.038%5 May
cache12–12-0.0119%3 May
cache12–120.0310%2 May
cache13–3-0.0613%2 May
nuke13–9-0.0411%2 May
mirage16–13-0.0431%1 May
cache8–13-0.0319%1 May
cache13–70.0518%1 May
cache10–13-0.0324%30 Apr
cache13–50.0425%30 Apr
cache13–40.0516%30 Apr
cache7–13-0.0034%29 Apr
cache13–50.0219%29 Apr
cache9–13-0.0644%29 Apr
cache13–10-0.0522%29 Apr
mirage4–13-0.0716%25 Apr
inferno12–120.0026%25 Apr
mirage9–13-0.0515%25 Apr
inferno4–130.0033%24 Apr
mirage3–13-0.0525%24 Apr
inferno13–80.0328%24 Apr
inferno13–20.0812%24 Apr
inferno12–120.0021%24 Apr
nuke11–13-0.0424%23 Apr
mirage7–13-0.038%23 Apr
inferno5–8-0.0813%23 Apr
mirage7–13-0.067%23 Apr
mirage10–13-0.0226%21 Apr
ancient12–12-0.0529%21 Apr
nuke13–80.0021%20 Apr
ancient9–130.0615%10 Apr
nuke5–13-0.0125%10 Apr
dust29–130.1022%7 Apr
dust210–13-0.0728%7 Apr
ancient3–130.0619%7 Apr
mirage13–50.0610%5 Apr
ancient6–13-0.0712%5 Apr
overpass15–15-0.0416%5 Apr
inferno13–11-0.0313%3 Apr
dust29–13-0.0521%3 Apr
dust213–2-0.0424%3 Apr
mirage11–13-0.0613%2 Apr
mirage13–11-0.059%2 Apr
inferno8–13-0.0411%2 Apr
mirage10–130.0621%1 Apr
inferno10–13-0.0236%1 Apr
mirage15–150.0421%30 Mar
overpass5–13-0.0322%27 Mar
overpass13–5-0.0217%27 Mar
inferno13–10-0.0222%27 Mar
dust214–160.0519%26 Mar
dust211–13-0.0322%26 Mar
dust25–13-0.1119%24 Mar
mirage9–13-0.0524%24 Mar
dust213–90.0118%23 Mar
dust212–12-0.0324%23 Mar
dust29–13-0.0028%19 Mar
dust29–13-0.0616%19 Mar
nuke2–130.0331%7 Mar
nuke3–13-0.0433%15 Jul
mirage2–13-0.0845%15 Jul
mirage9–13-0.0716%15 Jul
inferno2–11-0.100%10 Jul
ancient5–130.0222%4 May
nuke13–70.0121%30 Apr
mirage13–11-0.0625%25 Apr
overpass13–100.0431%25 Apr
mirage11–13-0.0026%8 Apr
inferno12–12-0.0423%4 Apr
inferno13–80.0017%28 Sept
mirage13–50.0723%28 Sept
inferno11–13-0.0326%28 Sept
nuke13–7-0.0126%28 Sept
inferno12–12-0.0210%27 Sept
nuke5–13-0.0126%27 Sept
overpass11–13-0.1019%27 Sept
overpass9–40.0629%27 Sept
nuke10–8-0.0626%21 Sept
inferno13–7-0.0418%12 Sept
cache5–9-0.0825%9 Sept
inferno13–60.0117%8 Sept
ancient13–80.0319%8 Sept
mirage3–13-0.0717%6 Sept
overpass13–4-0.0316%5 Sept
inferno14–16-0.0714%4 Sept
inferno13–7-0.1014%4 Sept
mirage7–13-0.0721%4 Sept
vertigo13–7-0.0433%4 Sept
inferno8–13-0.0327%4 Sept
inferno13–70.0432%3 Sept
overpass15–15-0.0616%3 Sept

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →