Vilsu — CS2 Stats

76561198097286465[U:1:137020737]

336Tracked matches40%Win rate2022Tracked since
396Hours in CS
CSDB Rating4.3 DevelopingPassive Rifler
Premier CS Rating11,464Blue band · top ~47.1% of ranked players (population est.)
CSDB Leaderboard#29409 of 42059 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=1,149), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate38.8%42.2%42.7%3.9% short
Shot accuracy10.7%11.9%10.8%meets
Kill/death ratio0.880.981.000.12 short
Match win rate43.7%43.6%44.1%meets

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVilsuFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER11,464 · Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning40
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateLLLLWWWLWW

Last 10 vs previous 10: +20pp win rate · -0.04 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression3.5
Utility2.0
Positioning4.0
Opening Duels0.8
Clutch3.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 45% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 681ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.0
Utility2.0
Mechanics8.4
Opening Duels1.9
Win Impact1.7

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time691ms+7ms
first ⅓ avg 684ms → last ⅓ avg 691ms
Headshot accuracy17.4%+1.0%
first ⅓ avg 16.4% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.32Best rating — poseidon 2–0
131Biggest win — dust2
9Longest win streak
L4Current streak
1010In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 75% over 12infernoWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
dust2S2114767%0.01
ancientC2081240%-0.01
infernoD1541127%-0.00
nukeS129375%-0.01
mirageD93633%-0.03
anubisB63350%-0.01
poseidon43175%0.05
overpass330100%0.04
cache32167%-0.04
vertigo31233%-0.03
sanctum21150%-0.02
office1010%-0.05
train1010%-0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,027Lifetime kills
0.88K/D
907Matches
43.7%Match win rate · Top 50% of Level 3 players
38.8%Headshot %
10.7%Shot accuracy
1,309MVPs
396Hours (in match)
793Bombs planted
133Bombs defused

Most-used weapons

Lifetime map wins

2,055dust2
796inferno
762nuke
343office
151vertigo
88dust
77italy
74assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

45Matches
49%Win rate
0.96Avg K/D
73.8ADR
43%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient944%1.0016.0
Nuke757%0.9713.9
Dust2729%0.8311.4
Cache667%1.2120.2
Mirage650%0.7915.0
Anubis540%0.9515.2
Overpass3100%1.0812.0
Inferno20%0.7816.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
35.9%Accuracy (enemy spotted)
32.0%Spray accuracy
87.6%Counter-strafing
11.0°Preaim
681msReaction time
21.1%T opening success
45.0%CT opening success
0.36Enemies flashed / flash
3.6%Flash assists
8.93HE damage / grenade
1.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3558 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.0986% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–130.0220%5 Jul
dust24–130.0233%5 Jul
inferno11–13-0.0526%5 Jul
mirage11–13-0.0619%5 Jul
dust213–110.0218%5 Jul
dust213–6-0.0224%5 Jul
ancient13–50.0214%5 Jul
inferno10–13-0.0818%3 Jul
mirage13–40.0614%3 Jul
ancient13–70.0120%3 Jul
sanctum6–90.0021%3 Jul
poseidon2–00.3210%3 Jul
inferno3–80.0911%2 Jul
inferno11–13-0.0415%1 Jul
inferno14–160.0125%1 Jul
ancient9–13-0.0314%1 Jul
office10–13-0.0520%1 Jul
nuke13–60.0119%30 Jun
ancient5–13-0.0311%28 Jun
nuke13–90.0519%26 Jun
ancient10–13-0.0516%25 Jun
mirage7–13-0.0917%25 Jun
mirage8–13-0.0512%25 Jun
mirage13–10-0.0518%25 Jun
ancient14–16-0.0517%25 Jun
nuke16–130.0017%24 Jun
mirage13–7-0.0313%24 Jun
nuke7–13-0.0728%24 Jun
overpass13–50.0120%24 Jun
dust213–10-0.0514%24 Jun
mirage6–13-0.0512%23 Jun
ancient9–13-0.009%23 Jun
dust213–60.0311%23 Jun
inferno9–50.2139%23 Jun
train4–7-0.090%23 Jun
inferno9–13-0.0019%23 Jun
dust213–70.1113%23 Jun
mirage4–13-0.0216%22 Jun
ancient13–7-0.0326%22 Jun
dust213–110.0420%22 Jun
nuke13–10-0.018%22 Jun
anubis13–11-0.0310%21 Jun
inferno13–110.0414%21 Jun
nuke13–60.0215%21 Jun
ancient13–100.0022%21 Jun
nuke13–80.0221%20 Jun
dust213–110.048%20 Jun
inferno8–13-0.0014%20 Jun
anubis4–13-0.0713%19 Jun
sanctum9–7-0.047%19 Jun
nuke10–13-0.0811%18 Jun
anubis13–4-0.0018%18 Jun
ancient2–90.0226%17 Jun
inferno6–13-0.0714%17 Jun
overpass13–20.0324%17 Jun
cache13–4-0.0119%17 Jun
dust215–15-0.0123%16 Jun
vertigo12–12-0.0314%16 Jun
ancient13–16-0.0112%16 Jun
anubis11–130.0816%16 Jun
dust213–4-0.0615%16 Jun
dust213–8-0.0118%11 Jun
ancient13–100.0116%10 Jun
ancient13–70.0017%10 Jun
dust213–90.0123%10 Jun
cache11–13-0.096%9 Jun
dust213–10.0226%9 Jun
anubis5–13-0.0319%9 Jun
ancient15–150.0222%9 Jun
poseidon9–3-0.0219%9 Jun
inferno9–6-0.0419%9 Jun
dust213–8-0.0416%9 Jun
ancient3–13-0.098%9 Jun
ancient7–130.0112%8 Jun
dust29–130.0226%5 Jun
poseidon7–90.0418%5 Jun
dust28–13-0.1119%5 Jun
ancient13–90.0113%4 Jun
dust213–110.069%4 Jun
overpass9–50.0716%4 Jun
dust211–13-0.0313%4 Jun
ancient13–7-0.077%3 Jun
vertigo12–12-0.0312%3 Jun
nuke13–5-0.0219%3 Jun
vertigo13–8-0.0219%3 Jun
nuke13–100.0016%3 Jun
inferno13–110.0224%31 May
ancient7–130.0115%30 May
inferno11–130.0221%30 May
inferno10–13-0.0516%30 May
nuke10–13-0.0120%30 May
poseidon9–6-0.1320%30 May
dust27–130.0116%30 May
dust213–90.0617%30 May
anubis13–110.0014%30 May
ancient10–13-0.0117%30 May
inferno8–13-0.0723%29 May
nuke13–9-0.0816%29 May
dust29–130.0311%28 May
cache16–12-0.0310%28 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →