Luisaac — CS2 Stats
76561198097132073[U:1:136866345]
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: -60pp win rate · +0.01 avg rating
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Strong CT-side openerLimited utility dependence
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like ropz 90% playstyle similarity
Most alike: opening-duel success, positioning profile.
Where you differ: lower aim profile; lower utility contribution.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.
Areas to improve
Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
T-side openings. Opening success drops from 66% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| B | 26 | 13–13 | 50% | 0.03 | |
| A | 20 | 12–8 | 60% | 0.03 | |
| A | 15 | 9–6 | 60% | 0.03 | |
| A | 15 | 9–6 | 60% | 0.02 | |
| D | 9 | 3–6 | 33% | 0.01 | |
| A | 8 | 5–3 | 63% | 0.01 | |
| — | 4 | 3–1 | 75% | 0.07 | |
| — | 2 | 0–2 | 0% | -0.00 | |
| — | 1 | 0–1 | 0% | -0.04 |
Across the last 100 tracked matches.
Dust 2 is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWWWW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Ancient | 190 | 52% | 1.20 | 18.1 |
| Anubis | 123 | 52% | 1.25 | 18.1 |
| Inferno | 104 | 47% | 1.21 | 16.7 |
| Nuke | 102 | 49% | 1.25 | 18.4 |
| Overpass | 56 | 46% | 1.14 | 16.3 |
| Mirage | 51 | 39% | 1.08 | 17.6 |
| Train | 26 | 58% | 1.32 | 18.9 |
| Vertigo | 22 | 45% | 1.16 | 17.1 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.3339 — below the 0.5 mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 28.6878% — below the 40% mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 10–13 | -0.01 | 13% | 27 Aug → | ||
| 5–13 | -0.06 | 12% | 14 Aug → | ||
| 13–4 | 0.15 | 17% | 14 Aug → | ||
| 9–13 | 0.04 | 14% | 12 Aug → | ||
| 9–13 | -0.00 | 24% | 11 Aug → | ||
| 7–13 | -0.02 | 24% | 6 Aug → | ||
| 9–13 | -0.04 | 28% | 5 Aug → | ||
| 3–13 | -0.02 | 22% | 4 Aug → | ||
| 13–2 | 0.11 | 26% | 4 Aug → | ||
| 11–13 | 0.03 | 21% | 4 Aug → | ||
| 9–13 | -0.01 | 23% | 4 Aug → | ||
| 13–9 | -0.01 | 18% | 24 Jul → | ||
| 13–10 | 0.03 | 15% | 24 Jul → | ||
| 13–11 | -0.02 | 9% | 24 Jul → | ||
| 11–13 | -0.04 | 15% | 22 Jul → | ||
| 13–9 | 0.03 | 12% | 22 Jul → | ||
| 16–12 | -0.01 | 16% | 21 Jul → | ||
| 16–14 | 0.04 | 16% | 21 Jul → | ||
| 13–11 | -0.01 | 20% | 21 Jul → | ||
| 13–11 | 0.05 | 10% | 16 Jul → | ||
| 13–4 | 0.10 | 15% | 16 Jul → | ||
| 4–13 | -0.02 | 28% | 10 Jul → | ||
| 13–2 | 0.01 | 24% | 10 Jul → | ||
| 13–16 | -0.01 | 23% | 10 Jul → | ||
| 13–9 | 0.03 | 21% | 10 Jul → | ||
| 10–13 | -0.04 | 13% | 9 Jul → | ||
| 13–16 | -0.02 | 20% | 1 Jul → | ||
| 13–6 | 0.07 | 10% | 1 Jul → | ||
| 13–10 | 0.00 | 24% | 1 Jul → | ||
| 13–4 | 0.22 | 24% | 30 Jun → | ||
| 13–10 | 0.02 | 21% | 30 Jun → | ||
| 5–13 | 0.01 | 27% | 30 Jun → | ||
| 28–26 | -0.01 | 16% | 18 Jun → | ||
| 6–13 | -0.00 | 22% | 16 Jun → | ||
| 7–13 | 0.03 | 15% | 16 Jun → | ||
| 13–9 | 0.04 | 28% | 12 Jun → | ||
| 9–13 | 0.02 | 15% | 12 Jun → | ||
| 13–9 | 0.08 | 11% | 12 Jun → | ||
| 13–9 | 0.03 | 19% | 11 Jun → | ||
| 13–4 | 0.11 | 15% | 11 Jun → | ||
| 13–5 | 0.04 | 17% | 11 Jun → | ||
| 11–13 | 0.03 | 19% | 10 Jun → | ||
| 8–13 | 0.00 | 7% | 10 Jun → | ||
| 5–13 | 0.00 | 23% | 10 Jun → | ||
| 14–16 | 0.03 | 15% | 5 Jun → | ||
| 8–13 | -0.06 | 22% | 5 Jun → | ||
| 3–13 | 0.01 | 24% | 5 Jun → | ||
| 13–10 | 0.03 | 10% | 4 Jun → | ||
| 13–1 | 0.10 | 21% | 3 Jun → | ||
| 13–7 | 0.04 | 17% | 3 Jun → | ||
| 8–13 | 0.03 | 22% | 3 Jun → | ||
| 11–13 | 0.01 | 18% | 2 Jun → | ||
| 16–12 | 0.09 | 24% | 2 Jun → | ||
| 13–16 | 0.05 | 15% | 29 May → | ||
| 13–8 | 0.13 | 24% | 29 May → | ||
| 5–13 | 0.03 | 25% | 26 May → | ||
| 5–13 | -0.02 | 28% | 26 May → | ||
| 13–10 | 0.03 | 19% | 26 May → | ||
| 7–13 | 0.06 | 23% | 26 May → | ||
| 9–13 | 0.08 | 11% | 22 May → | ||
| 13–9 | 0.03 | 20% | 21 May → | ||
| 13–7 | 0.03 | 15% | 21 May → | ||
| 5–13 | -0.02 | 13% | 20 May → | ||
| 11–13 | -0.04 | 14% | 14 May → | ||
| 13–11 | 0.05 | 12% | 14 May → | ||
| 13–11 | 0.06 | 18% | 13 May → | ||
| 13–11 | 0.04 | 32% | 12 May → | ||
| 13–8 | -0.02 | 15% | 12 May → | ||
| 13–1 | 0.11 | 20% | 12 May → | ||
| 13–9 | 0.01 | 16% | 12 May → | ||
| 13–1 | 0.06 | 21% | 7 May → | ||
| 11–13 | 0.03 | 24% | 7 May → | ||
| 14–16 | 0.02 | 22% | 7 May → | ||
| 13–6 | 0.05 | 21% | 5 May → | ||
| 13–8 | -0.03 | 8% | 5 May → | ||
| 13–8 | 0.08 | 26% | 5 May → | ||
| 8–13 | -0.04 | 20% | 5 May → | ||
| 13–6 | 0.03 | 11% | 29 Apr → | ||
| 3–13 | -0.04 | 17% | 28 Apr → | ||
| 13–8 | 0.05 | 21% | 28 Apr → | ||
| 13–5 | 0.02 | 19% | 28 Apr → | ||
| 8–13 | 0.07 | 24% | 28 Apr → | ||
| 13–11 | 0.00 | 17% | 23 Apr → | ||
| 13–11 | -0.03 | 18% | 23 Apr → | ||
| 10–13 | -0.04 | 22% | 23 Apr → | ||
| 13–7 | 0.04 | 21% | 23 Apr → | ||
| 9–13 | 0.01 | 22% | 23 Apr → | ||
| 13–7 | 0.02 | 23% | 21 Apr → | ||
| 13–5 | 0.06 | 25% | 21 Apr → | ||
| 10–13 | -0.00 | 19% | 21 Apr → | ||
| 15–15 | 0.01 | 17% | 17 Apr → | ||
| 9–13 | 0.00 | 26% | 16 Apr → | ||
| 7–13 | 0.05 | 21% | 16 Apr → | ||
| 10–13 | -0.01 | 23% | 15 Apr → | ||
| 13–7 | 0.04 | 21% | 15 Apr → | ||
| 13–9 | 0.08 | 18% | 14 Apr → | ||
| 13–16 | -0.01 | 21% | 14 Apr → | ||
| 13–8 | 0.00 | 23% | 14 Apr → | ||
| 13–1 | 0.06 | 25% | 14 Apr → | ||
| 13–6 | 0.02 | 15% | 10 Apr → |
Match data via Leetify.
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