SnapZinc — CS2 Stats

76561198093049936[U:1:132784208]

173Tracked matches60%Win rate2022Tracked since
323Hours in CS4Hrs last 2 wks
CSDB Rating6.3 SolidPassive Rifler
Premier CS Rating17,349Purple band · top ~19% of ranked players (population est.)
CSDB Leaderboard#8207 of 14307 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGSnapZincFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER17,349 · Purple bandcsdb.gg/stats

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Performance scores

Aim83
Positioning42
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY35385Last 7845%Win rateWLWLWWLWWL

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim8.3
Aggression2.5
Utility5.6
Positioning4.2
Opening Duels0.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.88 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 44% on CT to 10% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning4.2
Utility5.6
Mechanics7.2
Opening Duels1.8
Win Impact8.3

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time656ms−1ms
first ⅓ avg 657ms → last ⅓ avg 656ms
Headshot accuracy21.8%−3.3%
first ⅓ avg 25.1% → last ⅓ avg 21.8%

Rolling 5-match average across the last 78 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — ancient 13–5
134Biggest win — inferno
5Longest win streak
77In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 69% over 13mirageWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
nukeB168850%-0.02
mirageD1551033%-0.01
ancientS139469%0.02
dust2B115645%0.01
infernoB105550%-0.02
anubisC52340%-0.03
overpass4040%-0.02
cache21150%-0.03
train1010%-0.02
warden1010%0.01

Across the last 78 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,649Lifetime kills
1.01K/D
404Matches
43.3%Match win rate
49.5%Headshot % · Top 50% of tracked players
8.2%Shot accuracy
551MVPs
191Hours (in match)
443Bombs planted
92Bombs defused

Most-used weapons

Lifetime map wins

490nuke
452dust2
396inferno
361vertigo
17cbble
16lake
4train
2italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
50%Win rate
0.79Avg K/D
ADR
56%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno250%1.1616.0
Mirage250%0.426.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
39.6%Accuracy (enemy spotted)
41.6%Spray accuracy
82.6%Counter-strafing
8.8°Preaim
648msReaction time
10.3%T opening success
44.2%CT opening success
0.88Enemies flashed / flash
8.1%Flash assists
5.59HE damage / grenade
6.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 10.2966% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–70.0426%25 Aug
nuke11–13-0.0215%22 Aug
mirage13–9-0.0427%22 Aug
ancient11–13-0.0418%22 Aug
inferno13–6-0.0127%22 Aug
mirage13–100.0830%19 Aug
mirage9–13-0.0516%6 Aug
dust213–50.0630%6 Aug
cache13–6-0.0317%4 Aug
dust29–13-0.0125%4 Aug
mirage10–13-0.0330%4 Aug
cache2–13-0.0414%26 Jul
dust213–60.0730%26 Jul
ancient13–8-0.0319%25 Jul
inferno13–40.0417%19 Jul
dust213–90.0027%19 Jul
anubis2–13-0.0631%18 Jul
mirage7–40.0015%18 Jul
ancient13–60.0712%18 Jul
nuke13–11-0.0216%16 Jul
ancient13–50.1225%16 Jul
ancient13–60.0122%15 Jul
ancient11–130.0416%12 Jul
mirage13–8-0.0326%12 Jul
nuke13–60.0118%12 Jul
overpass11–13-0.0220%4 Jul
dust211–13-0.0119%4 Jul
ancient13–8-0.0122%4 Jul
mirage4–13-0.0517%4 Jul
inferno8–13-0.0632%4 Jul
dust26–130.0328%20 Jun
mirage8–13-0.0219%19 Jun
nuke7–130.0618%19 Jun
mirage2–13-0.0219%19 Jun
nuke13–11-0.0324%19 Jun
inferno13–11-0.0210%19 Jun
mirage2–13-0.0924%19 Jun
overpass4–13-0.0621%13 Jun
dust215–15-0.0115%13 Jun
nuke7–13-0.0817%7 Jun
inferno4–13-0.1114%7 Jun
inferno10–130.0123%30 May
dust213–50.0226%30 May
nuke16–13-0.0417%30 May
ancient13–60.0419%30 May
mirage9–130.0319%30 May
inferno6–13-0.0810%30 May
dust213–7-0.0125%30 May
mirage13–110.0231%30 May
inferno11–130.0323%28 May
nuke13–100.0624%28 May
overpass15–150.0216%26 May
nuke13–160.0730%26 May
nuke10–13-0.0517%18 May
ancient13–100.0525%2 May
overpass8–13-0.0233%22 Apr
mirage15–150.0926%21 Apr
mirage7–13-0.0429%17 Apr
inferno13–90.0216%14 Apr
nuke12–12-0.0033%14 Apr
ancient12–12-0.0030%14 Apr
nuke16–14-0.0014%12 Apr
nuke13–11-0.0313%5 Apr
ancient13–50.0814%5 Apr
anubis6–13-0.0818%1 Apr
anubis13–90.0220%1 Apr
anubis1–13-0.0725%1 Apr
train4–13-0.0247%30 Mar
nuke13–8-0.0633%26 Mar
nuke4–13-0.0920%24 Mar
ancient8–13-0.048%20 Feb
ancient13–10-0.0130%20 Feb
warden2–130.0135%29 Jan
dust25–130.0328%29 Jan
inferno13–110.0142%25 Jan
dust26–13-0.0529%9 Apr
mirage11–13-0.0021%4 Apr
nuke5–13-0.0715%3 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →