reign — CS2 Stats

76561198000443786[U:1:40178058]✓ No bans

309Tracked matches41%Win rate2020Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating19,919Purple band · top ~8.8% of ranked players (population est.)
CSDB Leaderboard#7801 of 17220 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGreignFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,919 · Purple bandcsdb.gg/stats

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Performance scores

Aim85
Positioning52
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY55432Last 10055%Win rateWLWLWLLWLL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.5
Aggression6.8
Utility4.3
Positioning5.2
Opening Duels2.8

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.2
Utility4.3
Mechanics9.6
Opening Duels2.8
Win Impact2.1

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time632ms−13ms
first ⅓ avg 645ms → last ⅓ avg 632ms
Headshot accuracy25.0%+1.3%
first ⅓ avg 23.7% → last ⅓ avg 25.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — mirage 13–5
131Biggest win — cache
9Longest win streak
129In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 78% over 9dust2Weakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB30151550%0.01
dust2C135838%0.00
nukeB126650%0.03
cacheA117464%0.03
ancientC104640%0.02
anubisS96367%0.03
infernoS97278%0.03
overpass43175%-0.00
office220100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

71Matches
51%Win rate
1.22Avg K/D
ADR
52%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage367%1.2323.7
Inferno20%0.9014.5
Vertigo10%0.8113.0
Overpass10%0.5910.0
Anubis1100%2.1824.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
35.7%Accuracy (enemy spotted)
34.0%Spray accuracy
93.4%Counter-strafing
8.2°Preaim
633msReaction time
34.8%T opening success
47.9%CT opening success
0.62Enemies flashed / flash
8.0%Flash assists
6.83HE damage / grenade
3.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9816 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.8129% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–70.0425%25 Aug
nuke11–13-0.0319%22 Aug
mirage13–90.0133%22 Aug
ancient11–130.0622%22 Aug
inferno13–60.0527%22 Aug
mirage7–130.0219%21 Aug
cache6–13-0.0023%21 Aug
mirage13–10-0.067%19 Aug
ancient3–13-0.0024%17 Aug
anubis7–130.0737%17 Aug
dust213–90.0243%16 Aug
cache13–90.0020%15 Aug
anubis13–60.0629%15 Aug
mirage15–150.0123%15 Aug
cache13–60.0928%4 Aug
dust29–13-0.0128%4 Aug
mirage10–13-0.0317%4 Aug
ancient11–13-0.0127%12 Jul
mirage13–80.0825%12 Jul
nuke13–60.0723%12 Jul
mirage11–130.1029%11 Jul
dust27–13-0.0231%11 Jul
cache2–13-0.0119%11 Jul
cache13–110.0224%11 Jul
ancient6–130.0821%11 Jul
mirage14–160.0124%6 Jul
nuke6–13-0.0338%6 Jul
office13–110.0125%6 Jul
overpass11–130.0323%4 Jul
dust211–13-0.0627%4 Jul
ancient13–80.0731%4 Jul
mirage4–13-0.0716%4 Jul
inferno8–130.0419%4 Jul
dust26–13-0.0424%3 Jul
dust213–40.0725%3 Jul
ancient8–13-0.0113%3 Jul
mirage15–15-0.0118%29 Jun
anubis8–13-0.0223%29 Jun
nuke8–13-0.0425%28 Jun
mirage16–13-0.0030%28 Jun
mirage13–90.0114%24 Jun
nuke10–130.0315%23 Jun
mirage13–40.0218%23 Jun
mirage13–100.0223%23 Jun
inferno13–40.0818%23 Jun
mirage13–100.0625%23 Jun
mirage13–9-0.0119%23 Jun
anubis13–90.0821%22 Jun
overpass13–8-0.0416%22 Jun
cache13–10.0832%20 Jun
cache7–3-0.035%19 Jun
cache6–130.0429%19 Jun
mirage2–13-0.0222%19 Jun
nuke13–110.1124%19 Jun
inferno13–110.0034%19 Jun
mirage2–130.0018%19 Jun
anubis13–110.0214%17 Jun
ancient12–160.0220%14 Jun
office13–90.0230%14 Jun
cache13–70.1025%14 Jun
cache13–70.0121%13 Jun
nuke2–13-0.0327%13 Jun
mirage11–130.0040%13 Jun
inferno13–50.0414%12 Jun
dust21–13-0.1025%3 Jun
dust29–130.0520%3 Jun
nuke2–130.0720%3 Jun
mirage9–130.0320%3 Jun
nuke16–13-0.0229%30 May
ancient13–60.0339%30 May
mirage9–130.0022%30 May
inferno6–130.0122%30 May
dust213–70.0134%30 May
mirage13–110.0130%30 May
mirage10–130.0420%29 May
anubis13–100.0221%29 May
inferno16–140.0421%22 May
dust28–13-0.0235%20 May
mirage5–130.0127%20 May
mirage7–130.0017%17 May
mirage13–40.0527%11 May
ancient16–13-0.0016%9 May
mirage13–50.1125%9 May
anubis10–13-0.0411%7 May
ancient13–11-0.0517%7 May
nuke13–110.0128%6 May
inferno13–40.0629%6 May
mirage13–6-0.0218%6 May
mirage13–100.0422%6 May
inferno13–11-0.0013%6 May
dust23–130.0132%6 May
nuke13–90.1016%5 May
mirage13–11-0.0131%4 May
dust213–20.0419%4 May
overpass13–110.0233%4 May
nuke13–50.1115%4 May
overpass13–9-0.0128%3 May
anubis13–100.0125%3 May
cache11–130.0420%3 May
dust213–30.0421%3 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →