Vac — CS2 Stats

76561198091846088[U:1:131580360]

1,419Tracked matches33%Win rate2021Tracked since
1,451Hours in CS
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating19,882Purple band · top ~9% of ranked players (population est.)
CSDB Leaderboard#10935 of 25088 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,022), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate45.4%46.2%47.2%1.7% short
Shot accuracy15.9%12.5%12.3%above
Kill/death ratio1.091.061.07meets
Match win rate43.1%45.9%46.3%3.3% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVacFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,882 · Purple bandcsdb.gg/stats

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Performance scores

Aim91
Positioning68
Utility58

0–100 skill scores via Leetify.

Recent form

COLD40528Last 10040%Win rateWWLLLLLWLL

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.1
Aggression8.5
Utility5.8
Positioning6.8
Opening Duels4.0
Clutch1.8

Sharp aimerExcellent counter-strafingStrong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Flashes. 0.75 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.8
Utility5.8
Mechanics9.6
Opening Duels4.0
Win Impact0.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time563ms−70ms
first ⅓ avg 634ms → last ⅓ avg 563ms
Headshot accuracy27.0%+1.4%
first ⅓ avg 25.6% → last ⅓ avg 27.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — cache 13–7
132Biggest win — ancient
5Longest win streak
W2Current streak
56In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 60% over 5vertigoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C2191243%0.01
cacheC167944%0.05
mirageD134931%0.04
nukeB137654%0.04
infernoD103730%0.01
anubisC94544%0.03
vertigoD72529%0.04
ancientA53260%0.05
train21150%-0.03
overpass1010%-0.04
office1010%0.02
boulder1010%0.14
fachwerk1010%0.05

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

80,861Lifetime kills
1.09K/D · Top 50% of Level 7 players
3,691Matches
43.1%Match win rate
45.4%Headshot %
15.9%Shot accuracy · Top 25% of Level 7 players
9,977MVPs
1,451Hours (in match)
3,320Bombs planted
834Bombs defused

Most-used weapons

AK-4724,263
AWP14,626
SSG 081,947
P2501,821
Tec-91,525
Knife1,331

Lifetime map wins

11,567dust2
4,050inferno
1,621nuke
1,520vertigo
553train
467cbble
221office
130lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

254Matches
49%Win rate
1.08Avg K/D
80.0ADR
44%Headshot %

Clutches & streaks

29%1v1 clutch win
0%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage50%1.1117.8
Inferno450%1.0118.0
Dust210%0.7814.0
Vertigo10%1.0716.0
Anubis10%0.428.0
Ancient10%1.1120.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.3%Headshot accuracy
38.4%Accuracy (enemy spotted)
36.7%Spray accuracy
93.1%Counter-strafing
8.9°Preaim
562msReaction time
32.7%T opening success
59.0%CT opening success
0.75Enemies flashed / flash
14.6%Flash assists
12.15HE damage / grenade
3.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7545 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.7277% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–70.0426%27 Aug
mirage13–50.0723%27 Aug
anubis7–130.0618%20 Aug
dust24–13-0.0522%20 Aug
ancient11–130.0025%20 Aug
dust211–130.0430%20 Aug
cache7–130.0335%20 Aug
inferno13–70.0948%20 Aug
dust27–130.0333%20 Aug
overpass4–13-0.0432%20 Aug
mirage4–130.0232%20 Aug
cache5–130.0020%19 Aug
mirage12–120.0731%19 Aug
dust29–13-0.0131%19 Aug
cache9–13-0.0019%19 Aug
nuke9–130.0329%19 Aug
vertigo12–120.0115%19 Aug
cache13–70.2234%19 Aug
dust213–60.0428%19 Aug
anubis9–13-0.0516%18 Aug
dust23–13-0.0129%18 Aug
mirage13–50.0423%18 Aug
dust22–130.0129%18 Aug
nuke15–150.0214%17 Aug
anubis13–100.0521%17 Aug
inferno7–13-0.0413%17 Aug
dust28–13-0.0529%16 Aug
ancient13–20.0826%16 Aug
anubis13–9-0.0232%16 Aug
mirage9–130.0736%16 Aug
vertigo13–9-0.0034%16 Aug
inferno2–13-0.0336%16 Aug
nuke16–130.0223%16 Aug
cache16–130.0619%16 Aug
dust213–110.0628%16 Aug
ancient13–40.1319%16 Aug
dust213–4-0.0130%16 Aug
mirage9–130.0719%16 Aug
dust213–80.0633%12 Aug
cache13–50.0528%12 Aug
dust213–8-0.0212%12 Aug
ancient13–70.079%12 Aug
anubis8–130.026%12 Aug
cache10–13-0.0219%12 Aug
dust212–160.0232%12 Aug
nuke13–110.1127%12 Aug
mirage2–13-0.0114%12 Aug
mirage8–13-0.0336%12 Aug
cache13–110.0423%12 Aug
inferno13–100.0145%12 Aug
anubis8–13-0.0023%12 Aug
vertigo9–130.0828%12 Aug
train13–60.0122%12 Aug
nuke13–70.0528%11 Aug
cache11–130.0530%11 Aug
anubis11–130.0526%11 Aug
inferno6–130.0319%10 Aug
dust26–130.0126%9 Aug
office10–130.0222%9 Aug
vertigo13–100.0217%7 Aug
vertigo8–80.0920%7 Aug
dust213–110.0516%7 Aug
mirage6–130.0028%7 Aug
inferno11–13-0.0915%5 Aug
dust213–50.0520%5 Aug
cache7–130.0831%5 Aug
anubis13–100.1018%5 Aug
nuke10–130.0322%5 Aug
mirage10–130.1016%5 Aug
boulder7–130.1428%5 Aug
fachwerk12–120.0529%4 Aug
inferno6–130.0126%4 Aug
dust29–13-0.0817%4 Aug
cache15–150.0221%4 Aug
mirage13–70.0022%4 Aug
nuke13–100.0020%4 Aug
vertigo7–130.0618%4 Aug
nuke13–80.0827%4 Aug
cache13–60.0526%1 Aug
cache9–130.1021%1 Aug
nuke2–13-0.0517%1 Aug
dust28–13-0.0024%1 Aug
inferno13–160.0936%1 Aug
anubis13–40.0542%1 Aug
cache13–20.1640%1 Aug
train2–13-0.0650%30 Jul
nuke12–120.1039%30 Jul
vertigo10–130.0433%30 Jul
mirage6–130.0431%30 Jul
cache15–15-0.0114%30 Jul
nuke13–100.0019%30 Jul
mirage13–90.0929%30 Jul
dust213–60.0716%30 Jul
nuke11–130.0419%28 Jul
ancient2–13-0.0317%28 Jul
cache13–80.0219%28 Jul
inferno13–110.0921%28 Jul
nuke13–60.0633%28 Jul
dust210–130.0429%28 Jul
inferno5–13-0.0227%28 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →