Gutsy_Wolf

Gutsy_Wolf — CS2 Stats

ZA76561198089465612[U:1:129199884]Steam profile ↗✓ No bans

741Tracked matches47%Win rate2025Tracked since
356Hours in CS
CSDB Rating2.1 Learning
Ladder ranks via Leetify

Performance scores

Aim11
Positioning28
Utility20

0–100 skill scores via Leetify.

Recent form

COLD50482Last 10050%Win rateWWLLLLLWLL

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Aim1.1
Aggression0.0
Utility2.0
Positioning2.8
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 55% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 787ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.1
Positioning2.8
Utility2.0
Mechanics3.2
Opening Duels0.0
Win Impact3.9

Composite 2.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time783ms−34ms
first ⅓ avg 817ms → last ⅓ avg 783ms
Headshot accuracy11.8%+0.4%
first ⅓ avg 11.5% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.04Best rating — nuke 13–8
130Biggest win — mirage
5Longest win streak
W2Current streak
73In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 68% over 25mirageWeakest map · 42% over 33
MapGradePlayedRecordWin rateAvg rating
mirageC33141942%-0.05
dust2S2517868%-0.04
infernoC146843%-0.07
ancientB115645%-0.06
anubisA85363%-0.04
cache31233%-0.06
nuke31233%-0.02
overpass21150%-0.07
train1010%-0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 33). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

7,087Lifetime kills
0.46K/D
1,020Matches
37.5%Match win rate
36.7%Headshot %
0.0%Shot accuracy
683MVPs
356Hours (in match)
1,584Bombs planted
100Bombs defused

Most-used weapons

Lifetime map wins

2,465dust2
1,384inferno
383nuke
366train
84vertigo
1italy
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.9%Headshot accuracy
25.4%Accuracy (enemy spotted)
22.6%Spray accuracy
64.3%Counter-strafing
10.8°Preaim
787msReaction time
10.1%T opening success
24.9%CT opening success
0.26Enemies flashed / flash
0.0%Flash assists
11.17HE damage / grenade
0.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8719% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 787.0969ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2601 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 33 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–40.0318%23 Aug
dust213–11-0.0713%21 Aug
mirage5–13-0.0710%21 Aug
cache8–13-0.077%31 Jul
anubis9–13-0.037%31 Jul
dust210–13-0.0510%30 Jul
nuke8–13-0.0917%30 Jul
dust213–5-0.0117%29 Jul
mirage8–13-0.018%29 Jul
mirage6–13-0.0910%24 Jul
inferno6–13-0.1014%24 Jul
mirage13–0-0.0320%24 Jul
ancient6–12-0.0719%24 Jul
mirage4–13-0.0413%22 Jul
dust24–130.0118%20 Jul
cache3–13-0.1113%19 Jul
mirage3–13-0.0113%19 Jul
mirage13–4-0.0815%19 Jul
cache13–6-0.0022%18 Jul
dust213–8-0.0114%17 Jul
train8–13-0.089%15 Jul
anubis13–10-0.078%5 Jul
ancient4–13-0.090%4 Jul
inferno6–13-0.053%3 Jul
mirage11–13-0.098%3 Jul
inferno13–5-0.0814%3 Jul
mirage13–30.0412%3 Jul
inferno13–10-0.0010%3 Jul
ancient13–8-0.065%30 Jun
mirage16–13-0.0915%29 Jun
mirage8–13-0.099%28 Jun
mirage13–5-0.033%28 Jun
dust213–9-0.0815%28 Jun
mirage10–13-0.075%27 Jun
ancient13–7-0.0612%27 Jun
mirage5–13-0.104%26 Jun
inferno13–11-0.087%26 Jun
mirage7–13-0.055%26 Jun
dust213–7-0.083%25 Jun
mirage9–13-0.088%20 Jun
mirage13–50.0014%20 Jun
inferno13–7-0.0512%20 Jun
mirage13–5-0.0413%20 Jun
dust213–10-0.059%19 Jun
inferno5–13-0.093%18 Jun
dust213–5-0.0215%18 Jun
anubis13–9-0.0312%16 Jun
dust213–7-0.053%16 Jun
dust213–10-0.0418%16 Jun
ancient8–13-0.0517%15 Jun
dust210–13-0.1120%15 Jun
ancient8–13-0.028%14 Jun
inferno13–6-0.0830%12 Jun
mirage13–11-0.0113%12 Jun
dust213–110.0218%12 Jun
ancient6–13-0.0610%12 Jun
mirage11–13-0.0123%10 Jun
mirage3–13-0.108%10 Jun
mirage13–80.018%9 Jun
overpass8–13-0.0910%7 Jun
anubis5–13-0.009%7 Jun
ancient13–7-0.0511%7 Jun
mirage13–11-0.0610%7 Jun
inferno7–13-0.1111%6 Jun
dust213–3-0.0531%6 Jun
dust216–13-0.0427%4 Jun
ancient13–8-0.073%4 Jun
nuke10–13-0.039%3 Jun
inferno6–13-0.0413%2 Jun
anubis8–13-0.065%2 Jun
mirage13–9-0.0513%1 Jun
ancient6–13-0.074%31 May
overpass13–5-0.056%30 May
nuke13–80.0423%30 May
dust213–30.0020%30 May
mirage13–10-0.0212%30 May
mirage8–13-0.049%29 May
mirage13–60.0113%29 May
dust29–13-0.0513%29 May
mirage3–13-0.020%29 May
dust213–5-0.035%29 May
dust24–13-0.1124%29 May
inferno2–13-0.0710%29 May
mirage11–13-0.072%28 May
dust212–12-0.0926%27 May
inferno3–13-0.0416%27 May
ancient10–13-0.0614%26 May
anubis16–14-0.0319%25 May
anubis13–10-0.099%24 May
dust213–8-0.0110%23 May
dust210–13-0.0413%23 May
dust215–15-0.029%22 May
mirage13–10-0.0510%22 May
dust213–10-0.080%22 May
mirage13–16-0.0820%22 May
inferno5–13-0.096%21 May
mirage7–13-0.0921%21 May
inferno13–10-0.1315%21 May
mirage9–13-0.046%20 May
dust213–11-0.035%20 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →