DANCRAD

DANCRAD — CS2 Stats

US76561198086473403[U:1:126207675]Steam profile ↗

90Tracked matches50%Win rate2021Tracked since
186Hours in CS8Hrs last 2 wks
CSDB Rating6.0 SolidHybrid Rifler
Premier CS Rating17,036Purple band · top ~20.3% of ranked players (population est.)
CSDB Leaderboard#11847 of 20743 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianvs Pink band
Headshot rate36.3%48.1%11.8% short
Shot accuracy18.0%12.9%above
Kill/death ratio1.711.08above
Match win rate48.1%46.5%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDANCRADPREMIER17,036 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning52
Utility29

0–100 skill scores via Leetify.

Recent form

COLD2422Last 4652%Win rateLLLLWLWLLW

Last 10 vs previous 10: -40pp win rate · -0.05 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.6
Aggression5.5
Utility2.9
Positioning5.2
Opening Duels1.5

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.2
Utility2.9
Mechanics8.5
Opening Duels1.7
Win Impact5.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time555ms−71ms
first ⅓ avg 626ms → last ⅓ avg 555ms
Headshot accuracy25.1%+2.8%
first ⅓ avg 22.3% → last ⅓ avg 25.1%

Rolling 5-match average across the last 46 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–5
130Biggest win — nuke
4Longest win streak
L4Current streak
16In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 88% over 8ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B105550%0.03
infernoD103730%-0.01
nukeS87188%0.03
mirageS75271%0.04
ancientD61517%-0.03
cache31233%0.01
overpass110100%0.01
office110100%-0.01

Across the last 46 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

9,013Lifetime kills
1.71K/D · Top 5% of tracked players
362Matches
48.1%Match win rate · Top 50% of tracked players
36.3%Headshot %
18.0%Shot accuracy · Top 10% of tracked players
860MVPs
109Hours (in match)
360Bombs planted
82Bombs defused

Most-used weapons

Lifetime map wins

593dust2
421inferno
328nuke
148vertigo
71office
46train
11lake
8dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.5%Headshot accuracy
39.9%Accuracy (enemy spotted)
35.3%Spray accuracy
88.1%Counter-strafing
9.6°Preaim
587msReaction time
28.9%T opening success
43.3%CT opening success
0.39Enemies flashed / flash
5.7%Flash assists
12.73HE damage / grenade
3.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3887 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.9139% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–130.0022%25 Aug
cache10–130.0328%24 Aug
dust26–130.0422%22 Aug
cache2–13-0.0032%22 Aug
dust213–70.0443%20 Aug
inferno5–13-0.0326%19 Aug
mirage13–50.0532%19 Aug
dust211–13-0.0016%17 Aug
ancient3–13-0.0820%15 Aug
nuke13–90.0222%15 Aug
nuke13–80.1018%14 Aug
mirage13–40.0328%14 Aug
inferno13–60.0628%14 Aug
dust210–130.0027%14 Aug
dust213–30.0814%14 Aug
dust213–50.1229%14 Aug
ancient10–13-0.0115%13 Aug
mirage13–50.1225%10 Aug
inferno16–140.0826%9 Aug
ancient4–13-0.0215%9 Aug
dust29–130.0314%9 Aug
inferno3–13-0.0820%23 Jun
mirage13–7-0.0116%23 Jun
cache13–60.0120%3 May
nuke9–13-0.0512%24 Apr
overpass13–90.0118%24 Apr
office13–4-0.0119%16 Apr
nuke13–00.0629%16 Apr
mirage14–160.0647%8 Feb
inferno4–13-0.0217%29 Jul
ancient11–13-0.0218%18 Jul
inferno11–130.0214%18 Jul
inferno13–8-0.0313%13 Jul
ancient14–16-0.0220%5 Jul
nuke13–70.0725%4 Jul
inferno11–13-0.0815%4 Jul
ancient13–5-0.0318%4 Jul
dust213–8-0.0018%1 Jul
dust25–13-0.0316%6 Jun
nuke13–90.0445%28 Sept
dust213–90.0444%27 Sept
inferno13–160.0322%4 May
nuke16–100.0515%4 May
nuke16–10-0.0319%13 Nov
mirage16–50.0126%24 Aug
inferno5–160.0023%25 Jul

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →