GaZa — CS2 Stats

76561198086466838[U:1:126201110]

413Tracked matches43%Win rate2020Tracked since
1,208Hours in CS0Hrs last 2 wks
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating15,720Purple band · top ~25.5% of ranked players (population est.)
CSDB Leaderboard#12925 of 20954 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianvs Pink band
Headshot rate40.5%48.1%7.6% short
Shot accuracy19.1%12.9%above
Kill/death ratio0.951.080.14 short
Match win rate40.6%46.5%5.9% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGaZaPREMIER15,720 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning53
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY46513Last 10046%Win rateLLLWLWWLWL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression9.7
Utility4.9
Positioning5.3
Opening Duels4.1

Excellent counter-strafingEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 92% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.3
Utility4.9
Mechanics8.8
Opening Duels4.1
Win Impact2.8

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time619ms−64ms
first ⅓ avg 683ms → last ⅓ avg 619ms
Headshot accuracy17.0%+1.6%
first ⅓ avg 15.4% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — ancient 13–1
130Biggest win — dust2
5Longest win streak
L3Current streak
114In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 69% over 13nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C31131842%-0.01
infernoC26111542%-0.01
cacheS139469%-0.01
mirageB137654%-0.01
ancientA74357%0.01
nukeD61517%-0.03
overpass2020%-0.05
vertigo110100%0.08
thera1010%-0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

33,059Lifetime kills
0.95K/D
2,125Matches
40.6%Match win rate
40.5%Headshot %
19.1%Shot accuracy · Top 5% of tracked players
3,688MVPs
690Hours (in match)
1,048Bombs planted
418Bombs defused

Most-used weapons

Lifetime map wins

5,449dust2
3,386inferno
646vertigo
391nuke
127train
94cbble
46lake
42ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
38.4%Accuracy (enemy spotted)
40.6%Spray accuracy
89.6%Counter-strafing
8.0°Preaim
613msReaction time
46.5%T opening success
46.4%CT opening success
0.79Enemies flashed / flash
2.8%Flash assists
11.69HE damage / grenade
3.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9338 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient8–13-0.0311%12 Aug
dust21–13-0.0618%12 Aug
nuke6–13-0.038%11 Aug
cache16–140.0312%10 Aug
inferno13–16-0.0418%10 Aug
cache13–110.0521%10 Aug
dust213–80.036%10 Aug
dust213–16-0.0212%7 Aug
ancient13–10-0.0414%7 Aug
dust29–13-0.0719%7 Aug
inferno11–13-0.0347%6 Aug
cache14–160.0325%20 Jul
cache13–80.0115%16 Jul
dust213–00.024%16 Jul
nuke10–13-0.0520%16 Jul
dust213–8-0.029%16 Jul
dust24–130.0010%16 Jul
dust26–13-0.0215%15 Jul
nuke8–13-0.0415%15 Jul
dust20–13-0.1020%15 Jul
dust213–10.0820%15 Jul
ancient13–50.0421%14 Jul
dust213–9-0.0213%14 Jul
mirage5–13-0.0719%14 Jul
inferno13–110.0221%14 Jul
ancient8–13-0.0718%13 Jul
inferno4–13-0.0523%13 Jul
mirage13–80.0316%13 Jul
dust28–13-0.0324%12 Jul
mirage13–11-0.0015%12 Jul
dust29–130.0114%12 Jul
cache6–13-0.0215%10 Jul
dust210–130.0125%10 Jul
inferno13–5-0.0329%10 Jul
dust27–13-0.0534%10 Jul
mirage4–13-0.1114%10 Jul
cache13–10-0.0515%9 Jul
inferno5–13-0.096%9 Jul
cache16–14-0.029%9 Jul
inferno9–13-0.0415%27 Jun
mirage6–13-0.0513%27 Jun
ancient13–100.0113%27 Jun
inferno13–110.0320%19 Jun
inferno13–9-0.0020%16 May
cache13–11-0.118%9 May
cache13–50.0612%9 May
inferno15–150.0212%2 May
mirage13–10-0.0012%2 May
inferno9–13-0.0013%2 May
dust213–80.0125%2 May
dust210–13-0.0210%2 May
dust29–130.0123%1 May
inferno7–13-0.025%1 May
cache3–13-0.0323%1 May
mirage13–9-0.0215%1 May
cache13–11-0.0427%1 May
cache13–90.0114%1 May
cache8–130.0014%29 Apr
mirage13–10-0.0420%24 Apr
dust24–13-0.079%24 Apr
inferno7–130.0142%16 Apr
inferno11–13-0.0012%4 Apr
dust23–13-0.0616%21 Mar
dust213–100.1116%21 Mar
dust211–130.0118%26 Dec
nuke8–130.0410%26 Dec
mirage3–13-0.0321%25 Dec
dust213–40.0011%25 Dec
inferno13–11-0.0216%25 Dec
inferno13–10-0.0224%24 Dec
dust23–13-0.0515%24 Dec
nuke7–13-0.0821%21 Dec
inferno13–100.0215%21 Dec
dust27–13-0.0514%20 Dec
dust213–9-0.0510%16 Dec
mirage7–13-0.0519%16 Dec
overpass7–13-0.0621%12 Dec
mirage13–90.0517%12 Dec
mirage12–120.0723%12 Dec
dust213–20.0721%12 Dec
vertigo13–50.0818%7 Dec
inferno13–70.0428%7 Dec
dust213–80.0611%23 Sept
ancient13–160.0213%20 Sept
inferno0–5-0.070%20 Sept
dust28–130.0112%16 Jun
inferno16–140.0117%8 Feb
nuke9–0-0.0327%8 Feb
ancient13–10.1616%8 Feb
mirage13–80.0219%7 Feb
inferno6–13-0.0514%7 Feb
dust213–40.0716%1 Feb
dust213–5-0.017%1 Feb
inferno13–110.1016%5 Jan
inferno13–60.0110%5 Jan
inferno8–13-0.039%18 Oct
overpass3–13-0.0518%18 Oct
inferno1–13-0.1117%18 Oct
thera12–12-0.086%11 Oct
inferno7–13-0.0013%11 Oct

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →