Marp — CS2 Stats

76561198085859287[U:1:125593559]✓ No bans

963Tracked matches40%Win rate2020Tracked since
2,704Hours in CS1Hrs last 2 wks
CSDB Rating5.7 SolidAggressive Rifler
WingmanSupreme Master First Class
Ladder ranks via Leetify

Performance scores

Aim71
Positioning58
Utility50

0–100 skill scores via Leetify.

Recent form

COLD49456Last 10049%Win rateLWLLLLWLLW

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression8.7
Utility5.0
Positioning5.8
Opening Duels3.5

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 89% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.8
Utility5.0
Mechanics7.8
Opening Duels3.5
Win Impact1.7

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.03
first ⅓ avg 0.02 → last ⅓ avg 0.05
Reaction time603ms+25ms
first ⅓ avg 578ms → last ⅓ avg 603ms
Headshot accuracy15.2%−0.8%
first ⅓ avg 16.0% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — inferno 9–1
132Biggest win — train
8Longest win streak
118In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 78% over 9infernoWeakest map · 33% over 30
MapGradePlayedRecordWin rateAvg rating
infernoD30102033%0.03
mirageB22101245%0.02
nukeS1612475%0.06
dust2B115645%0.00
ancientS97278%0.04
train41325%-0.02
overpass43175%0.02
anubis2020%-0.01
rooftop110100%0.24
vertigo1010%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 30). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

101,643Lifetime kills
1.34K/D · Top 10% of tracked players
4,366Matches
42.1%Match win rate
31.9%Headshot %
15.7%Shot accuracy · Top 25% of tracked players
10,629MVPs
1,674Hours (in match)
3,550Bombs planted
1,033Bombs defused

Most-used weapons

AK-4730,166
AWP18,476
P902,224
P2502,058
MAC-101,903

Lifetime map wins

6,854nuke
6,514inferno
3,101dust2
478train
278vertigo
197cbble
101lake
40bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
37.4%Accuracy (enemy spotted)
38.2%Spray accuracy
85.2%Counter-strafing
11.1°Preaim
578msReaction time
39.1%T opening success
49.0%CT opening success
0.80Enemies flashed / flash
8.1%Flash assists
9.59HE damage / grenade
4.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3287% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.117% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 30 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.0010%20 Aug
ancient13–110.0114%24 Jul
dust25–13-0.0510%31 Mar
anubis8–13-0.0314%28 Mar
nuke7–13-0.029%28 Mar
anubis3–130.0013%28 Mar
mirage13–90.148%23 Mar
mirage6–130.0516%23 Mar
inferno14–16-0.0112%19 Mar
nuke13–7-0.0113%19 Mar
ancient13–70.0711%18 Mar
inferno16–13-0.0110%18 Mar
mirage11–130.0413%18 Dec
inferno9–13-0.0213%11 Dec
mirage3–130.0319%9 Dec
inferno9–130.0413%9 Dec
inferno10–13-0.0118%5 Dec
inferno8–130.1313%20 Oct
mirage13–110.0121%13 Oct
inferno8–80.0822%9 Oct
inferno9–10.299%9 Oct
nuke9–20.149%9 Oct
nuke9–70.1024%9 Oct
inferno9–30.1511%9 Oct
rooftop9–00.2425%9 Oct
inferno9–70.0727%9 Oct
nuke9–30.2013%9 Oct
nuke9–30.1921%9 Oct
vertigo6–90.0816%9 Oct
inferno8–80.0829%9 Oct
train3–13-0.0511%9 Oct
mirage8–13-0.0121%6 Oct
inferno6–9-0.1413%6 Oct
inferno9–20.2023%6 Oct
dust213–110.0419%4 Oct
overpass13–5-0.0017%4 Oct
dust26–13-0.068%4 Oct
nuke13–70.0224%4 Oct
overpass13–9-0.014%4 Oct
dust27–13-0.0019%4 Oct
ancient13–70.0618%4 Oct
ancient13–110.0711%3 Oct
inferno10–130.0627%3 Oct
dust27–130.0715%3 Oct
inferno8–130.0817%3 Oct
inferno15–15-0.0119%2 Oct
mirage10–30.0523%2 Oct
mirage13–40.0519%2 Oct
mirage6–13-0.0423%1 Oct
dust213–11-0.0713%1 Oct
nuke13–100.1111%1 Oct
dust214–160.0219%23 Sept
inferno13–16-0.0310%23 Sept
mirage9–130.0116%23 Sept
inferno8–13-0.0221%23 Sept
mirage15–150.0922%22 Sept
ancient13–5-0.0218%22 Sept
inferno9–130.039%22 Sept
ancient13–100.0227%22 Sept
train13–20.0214%22 Sept
dust213–40.0510%22 Sept
dust22–13-0.0117%22 Sept
inferno13–100.0513%21 Sept
mirage6–130.049%20 Sept
nuke16–14-0.0418%20 Sept
inferno3–13-0.0723%20 Sept
inferno7–13-0.018%19 Sept
nuke8–130.1118%19 Sept
mirage5–13-0.0112%19 Sept
ancient13–30.059%19 Sept
mirage11–13-0.0313%19 Sept
mirage15–150.0132%18 Sept
nuke13–90.0518%18 Sept
mirage13–7-0.0715%18 Sept
mirage16–140.0721%18 Sept
mirage13–7-0.038%18 Sept
nuke13–90.0725%18 Sept
inferno13–110.0319%17 Sept
ancient11–130.1014%17 Sept
mirage7–130.0220%16 Sept
nuke13–100.0413%16 Sept
dust213–90.0714%16 Sept
overpass13–70.0710%14 Sept
ancient11–130.0014%14 Sept
inferno15–150.0222%13 Sept
mirage13–100.0313%13 Sept
inferno13–4-0.006%9 Sept
train6–13-0.0023%2 Sept
overpass14–160.0313%2 Sept
inferno13–50.0522%31 Aug
inferno7–13-0.0511%29 Aug
mirage13–3-0.0216%29 Aug
nuke9–13-0.0120%29 Aug
inferno11–130.0222%24 Aug
nuke6–13-0.0318%24 Aug
inferno13–110.0413%24 Aug
dust213–8-0.009%24 Aug
mirage13–70.0714%24 Aug
train6–13-0.0310%23 Aug
nuke13–20.1422%23 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →