ebal_ym0m

ebal_ym0m — CS2 Stats

GB76561198083210620[U:1:122944892]Steam profile ↗

1,670Tracked matches37%Win rate2020Tracked since
4,124Hours in CS8Hrs last 2 wks
CSDB Rating5.0 DevelopingAggressive Rifler
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=1,571), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate39.7%44.7%46.1%6.4% short
Shot accuracy11.9%11.9%12.6%0.7% short
Kill/death ratio1.231.041.05above
Match win rate51.7%45.2%45.7%above

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGebal_ym0mFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim74
Positioning54
Utility12

0–100 skill scores via Leetify.

Recent form

COLD424513Last 10042%Win rateWLLLLLLWTW

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.4
Aggression8.2
Utility1.2
Positioning5.4
Opening Duels5.8
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 68% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 68% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.4
Utility1.2
Mechanics5.6
Opening Duels5.8
Win Impact0.7

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time602ms+1ms
first ⅓ avg 600ms → last ⅓ avg 602ms
Headshot accuracy14.8%−1.2%
first ⅓ avg 15.9% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — inferno 9–7
132Biggest win — warden
4Longest win streak
128In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 77% over 13nukeWeakest map · 14% over 14
MapGradePlayedRecordWin rateAvg rating
dust2D3092130%0.02
infernoB20101050%0.04
nukeD1421214%0.03
ancientS1310377%0.03
anubisA85363%0.02
overpass31233%0.03
mirage31233%-0.02
cache21150%0.02
eldorado21150%-0.02
train110100%-0.05
vertigo1010%0.03
debris1010%0.06
shelter1010%0.05
warden110100%0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (14% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

151,771Lifetime kills
1.23K/D · Top 25% of Level 6 players
7,727Matches
51.7%Match win rate · Top 10% of Level 6 players
39.7%Headshot %
11.9%Shot accuracy
33,958MVPs
2,951Hours (in match)
8,564Bombs planted
2,314Bombs defused

Most-used weapons

AWP21,492
Galil AR17,362
AK-4712,337
SG 55310,793
AUG7,341
FAMAS6,907
XM10145,636

Lifetime map wins

15,368lake
11,239dust2
5,711nuke
5,288inferno
3,909office
3,627vertigo
1,498train
140cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

185Matches
55%Win rate
1.12Avg K/D
82.8ADR
38%Headshot %

Clutches & streaks

38%1v1 clutch win
13%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust23468%1.0815.7
Mirage2850%1.0616.8
Anubis2255%1.1316.3
Inferno2157%1.1116.7
Ancient1916%0.8716.1
Nuke1681%1.1615.9
Train862%1.1816.4
Vertigo667%1.2119.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
40.4%Accuracy (enemy spotted)
42.2%Spray accuracy
75.3%Counter-strafing
9.4°Preaim
627msReaction time
38.6%T opening success
67.8%CT opening success
0.17Enemies flashed / flash
4.0%Flash assists
6.01HE damage / grenade
0.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1696 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.6477% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–80.0515%29 Aug
overpass6–130.0430%28 Aug
nuke7–130.0116%28 Aug
dust26–130.0517%28 Aug
mirage5–13-0.078%15 Aug
nuke6–13-0.0424%15 Aug
cache1–13-0.0117%11 Aug
train13–5-0.057%11 Aug
nuke12–12-0.0411%10 Aug
overpass13–110.1015%10 Aug
overpass6–9-0.0516%10 Aug
inferno9–30.1110%10 Aug
anubis13–6-0.068%9 Aug
dust24–13-0.0220%9 Aug
anubis13–50.048%8 Aug
inferno7–130.0315%8 Aug
dust213–80.0115%7 Aug
inferno6–90.0116%7 Aug
nuke7–90.088%7 Aug
inferno8–80.0210%7 Aug
inferno9–40.2223%7 Aug
vertigo5–90.0321%5 Aug
nuke8–80.107%5 Aug
nuke9–40.1618%5 Aug
inferno9–50.0511%5 Aug
inferno7–90.1224%5 Aug
inferno9–70.1514%5 Aug
inferno7–90.0116%4 Aug
inferno6–9-0.079%4 Aug
inferno9–70.048%4 Aug
mirage1–130.0112%3 Aug
dust212–120.0419%3 Aug
mirage13–11-0.0120%2 Aug
dust28–130.0217%2 Aug
ancient13–110.0722%1 Aug
dust27–130.0420%1 Aug
ancient13–110.0410%29 Jul
dust27–130.0116%29 Jul
dust23–130.0014%24 Jul
eldorado2–9-0.1715%24 Jul
inferno8–80.1316%24 Jul
nuke8–80.1215%24 Jul
inferno9–70.2414%24 Jul
inferno2–9-0.1213%24 Jul
dust210–130.0322%14 Jul
dust213–30.0113%14 Jul
dust28–130.0327%13 Jul
dust212–120.1016%13 Jul
ancient9–13-0.009%12 Jul
ancient2–130.0216%12 Jul
dust25–13-0.0714%12 Jul
eldorado9–70.1314%11 Jul
debris5–90.0619%11 Jul
inferno13–7-0.0215%11 Jul
dust213–9-0.0321%11 Jul
shelter11–130.0515%11 Jul
ancient13–6-0.0310%10 Jul
anubis5–130.0518%10 Jul
dust26–130.0116%10 Jul
anubis13–90.0217%10 Jul
nuke6–13-0.0117%10 Jul
dust28–13-0.0512%9 Jul
nuke13–40.0125%9 Jul
dust213–8-0.0313%9 Jul
nuke8–8-0.068%9 Jul
nuke6–90.0524%9 Jul
dust216–140.0316%9 Jul
ancient13–11-0.0311%8 Jul
dust211–13-0.0014%8 Jul
dust28–13-0.0217%8 Jul
ancient13–60.0521%8 Jul
dust212–120.1120%8 Jul
dust211–130.0717%8 Jul
inferno12–120.0013%8 Jul
nuke3–13-0.0311%8 Jul
warden13–20.1015%8 Jul
anubis13–80.1020%6 Jul
ancient10–13-0.0017%6 Jul
dust211–130.1516%6 Jul
ancient13–60.0215%28 Jun
dust211–13-0.0113%27 Jun
dust213–80.0421%27 Jun
ancient13–50.0410%27 Jun
inferno13–7-0.0228%27 Jun
dust213–11-0.0015%26 Jun
nuke8–13-0.0614%26 Jun
nuke8–80.1115%26 Jun
dust213–9-0.0415%24 Jun
ancient13–80.038%24 Jun
anubis15–15-0.0216%24 Jun
ancient13–100.1313%24 Jun
dust27–13-0.0033%24 Jun
anubis6–13-0.0711%24 Jun
dust213–6-0.0023%24 Jun
cache13–100.0522%23 Jun
dust27–13-0.0213%23 Jun
anubis13–60.1112%23 Jun
inferno9–60.0315%23 Jun
inferno8–8-0.097%23 Jun
inferno9–7-0.0614%23 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →