SyndriN

SyndriN — CS2 Stats

76561198080961950[U:1:120696222]Steam profile ↗✓ No bans

3,007Tracked matches29%Win rate2020Tracked since
2,126Hours in CS
CSDB Rating1.7 Learning
Premier CS Rating3,929Grey band · top ~83.3% of ranked players (population est.)
CSDB Leaderboard#12167 of 15811 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGSyndriNPREMIER3,929 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim13
Positioning23
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY38593Last 10038%Win rateWLLWWWLLLL

Last 10 vs previous 10: +20pp win rate · -0.01 avg rating

Player DNA

Aim1.3
Aggression0.2
Utility3.3
Positioning2.3
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 57% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 31% on CT to 10% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 826ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.3
Positioning2.3
Utility3.3
Mechanics3.5
Opening Duels0.1
Win Impact0.0

Composite 1.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time819ms+66ms
first ⅓ avg 753ms → last ⅓ avg 819ms
Headshot accuracy15.7%−0.2%
first ⅓ avg 15.9% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — ancient 13–2
130Biggest win — mirage
3Longest win streak
87In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 53% over 15cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C25101540%-0.04
mirageC1761135%-0.02
infernoD1751229%-0.05
nukeB158753%-0.04
ancientB63350%-0.01
cacheD61517%-0.05
overpassB63350%-0.04
anubisD51420%-0.04
vertigo21150%-0.08
train1010%-0.07

Across the last 100 tracked matches.

Lifetime stats

68,561Lifetime kills
0.83K/D
4,554Matches
42.6%Match win rate
36.2%Headshot %
10.4%Shot accuracy
7,127MVPs
2,126Hours (in match)
4,201Bombs planted
1,085Bombs defused

Most-used weapons

AK-4717,331
AWP10,953
FAMAS2,638
P902,040
P2501,958

Lifetime map wins

9,299inferno
7,738dust2
3,912nuke
3,171vertigo
864cbble
599train
47office
26lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
23.9%Accuracy (enemy spotted)
22.3%Spray accuracy
65.7%Counter-strafing
9.6°Preaim
826msReaction time
10.1%T opening success
30.7%CT opening success
0.38Enemies flashed / flash
3.7%Flash assists
5.79HE damage / grenade
4.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 826.4309ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3812 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 10.1356% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0224%26 Jun
dust23–13-0.106%25 Jun
inferno8–13-0.0816%18 May
ancient13–20.0914%9 May
dust213–11-0.1117%8 May
mirage13–100.0411%8 May
inferno9–13-0.0520%8 May
dust25–13-0.1321%8 May
inferno10–13-0.0919%8 May
cache8–13-0.0614%6 May
dust27–13-0.0311%6 May
cache4–13-0.0816%6 May
cache13–4-0.0218%6 May
cache11–13-0.018%5 May
cache8–13-0.0222%5 May
cache6–13-0.1117%5 May
train9–13-0.0718%5 May
mirage6–13-0.0429%15 Apr
dust213–50.037%15 Apr
dust215–15-0.0612%15 Apr
nuke13–8-0.018%15 Apr
mirage7–13-0.0411%15 Apr
mirage5–13-0.046%12 Apr
overpass2–13-0.0913%12 Apr
vertigo6–13-0.096%12 Apr
anubis12–12-0.0213%7 Apr
dust211–13-0.0117%7 Apr
mirage13–11-0.0837%7 Apr
inferno10–13-0.0613%7 Apr
nuke1–13-0.0437%7 Apr
dust213–110.0612%6 Apr
nuke10–13-0.0616%5 Apr
overpass8–13-0.0810%5 Apr
inferno10–13-0.0423%5 Apr
anubis13–90.0113%5 Apr
inferno0–13-0.0817%5 Apr
dust213–11-0.076%5 Apr
overpass13–100.047%5 Apr
nuke7–13-0.0814%4 Apr
inferno13–1-0.0319%4 Apr
mirage13–5-0.068%4 Apr
dust25–13-0.064%4 Apr
nuke13–5-0.0414%4 Apr
inferno13–11-0.0318%4 Apr
mirage3–13-0.0119%4 Apr
vertigo13–8-0.0722%4 Apr
inferno13–70.0126%4 Apr
dust213–4-0.0512%4 Apr
inferno11–13-0.058%4 Apr
mirage11–13-0.038%3 Apr
dust213–6-0.0316%3 Apr
ancient13–4-0.049%3 Apr
dust29–130.0217%3 Apr
dust213–5-0.037%3 Apr
dust24–13-0.0529%2 Apr
nuke16–12-0.0513%2 Apr
dust213–60.0619%2 Apr
anubis4–13-0.0512%1 Apr
inferno4–13-0.0321%1 Apr
anubis4–13-0.0611%1 Apr
ancient9–13-0.0520%31 Mar
dust29–13-0.1218%31 Mar
nuke13–3-0.0733%31 Mar
mirage7–13-0.106%31 Mar
dust212–12-0.0915%31 Mar
overpass13–3-0.0650%31 Mar
mirage5–13-0.0520%31 Mar
inferno7–13-0.0719%31 Mar
dust20–13-0.0722%31 Mar
dust20–13-0.1013%30 Mar
mirage10–13-0.0413%30 Mar
inferno14–16-0.160%30 Mar
ancient13–60.0221%30 Mar
ancient11–13-0.0313%30 Mar
overpass16–14-0.0322%29 Mar
nuke13–10-0.0031%29 Mar
dust213–60.0718%29 Mar
dust24–13-0.054%29 Mar
nuke11–130.0112%29 Mar
overpass9–13-0.034%29 Mar
nuke13–8-0.0020%29 Mar
inferno13–5-0.0110%29 Mar
mirage7–130.0523%29 Mar
inferno13–110.0220%28 Mar
nuke13–9-0.029%28 Mar
dust27–13-0.0520%28 Mar
dust23–13-0.0830%28 Mar
mirage5–13-0.0817%28 Mar
nuke7–13-0.0413%28 Mar
mirage13–60.0133%28 Mar
mirage9–130.0313%27 Mar
nuke8–13-0.0513%27 Mar
nuke13–9-0.0714%27 Mar
dust213–10-0.0621%27 Mar
mirage13–00.0718%27 Mar
ancient5–13-0.0310%26 Mar
inferno8–13-0.0022%26 Mar
nuke7–13-0.015%26 Mar
inferno10–13-0.0614%26 Mar
anubis9–13-0.119%26 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →