(]-''. S.B .''-[)

(]-''. S.B .''-[) — CS2 Stats

ZA76561198080059744[U:1:119794016]Steam profile ↗✓ No bans

1,630Tracked matches52%Win rate2020Tracked since
2,333Hours in CS
CSDB Rating4.8 Developing
Premier CS Rating8,947Light Blue band · top ~59.9% of ranked players (population est.)
CSDB Leaderboard#14955 of 20078 tracked
Ladder ranks via Leetify

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CSDB.GG(]-''. S.B .''-[)PREMIER8,947 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim57
Positioning53
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY41545Last 10041%Win rateLLWWLWWWWT

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating

Player DNA

Aim5.7
Aggression7.3
Utility4.4
Positioning5.3
Opening Duels3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.89 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning5.3
Utility4.4
Mechanics6.7
Opening Duels3.2
Win Impact5.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.03
Reaction time665ms−73ms
first ⅓ avg 738ms → last ⅓ avg 665ms
Headshot accuracy15.7%−1.9%
first ⅓ avg 17.6% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — nuke 13–11
130Biggest win — inferno
4Longest win streak
L2Current streak
38In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 55% over 31infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2A31171455%-0.00
nukeD30102033%0.01
mirageD2171433%0.00
infernoD103730%0.02
cacheB63350%0.02
ancient110100%0.01
anubis1010%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

197,045Lifetime kills
1.44K/D · Top 10% of tracked players
7,408Matches
27.0%Match win rate
31.2%Headshot %
22.6%Shot accuracy · Top 1% of tracked players
14,101MVPs
2,333Hours (in match)
4,164Bombs planted
959Bombs defused

Most-used weapons

AWP51,199
AK-4747,871
Galil AR14,042
AUG8,199
MP76,522
XM10144,805
SG 5534,014

Lifetime map wins

11,787dust2
5,698nuke
5,359inferno
1,750vertigo
1,374train
653cbble
619office
371italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
33.3%Accuracy (enemy spotted)
32.9%Spray accuracy
80.1%Counter-strafing
9.3°Preaim
662msReaction time
37.4%T opening success
48.2%CT opening success
0.89Enemies flashed / flash
1.1%Flash assists
11.96HE damage / grenade
3.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.434% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0116%28 Aug
nuke11–13-0.0128%28 Aug
mirage16–130.0115%27 Aug
inferno13–00.1810%27 Aug
dust213–16-0.039%27 Aug
dust213–3-0.0525%24 Aug
mirage13–70.0113%23 Aug
dust213–10-0.078%23 Aug
inferno13–10.0921%23 Aug
mirage15–15-0.0118%23 Aug
dust26–13-0.0416%20 Aug
cache3–13-0.0420%19 Aug
cache5–13-0.0326%16 Aug
inferno5–13-0.0117%16 Aug
nuke5–13-0.0210%15 Aug
dust213–60.0816%14 Aug
dust213–80.1220%14 Aug
mirage2–13-0.0511%14 Aug
nuke10–13-0.0226%13 Aug
nuke8–130.0619%13 Aug
dust26–130.0610%13 Aug
nuke13–90.0216%12 Aug
nuke9–13-0.058%11 Aug
dust213–40.0613%11 Aug
mirage13–90.0816%11 Aug
dust213–20.0515%10 Aug
nuke16–140.0417%10 Aug
mirage11–130.0710%10 Aug
dust213–90.0612%10 Aug
nuke13–110.2116%10 Aug
dust213–40.0911%9 Aug
dust25–13-0.0214%9 Aug
dust213–70.0417%8 Aug
nuke11–13-0.0216%8 Aug
mirage8–13-0.0224%8 Aug
nuke8–130.0323%8 Aug
dust23–130.0020%8 Aug
mirage2–130.0115%8 Aug
mirage3–130.0113%7 Aug
nuke8–130.1018%31 Jul
nuke3–13-0.0619%31 Jul
nuke13–70.038%31 Jul
cache9–130.0813%30 Jul
ancient13–80.0120%30 Jul
mirage10–13-0.0421%30 Jul
inferno15–15-0.0216%29 Jul
dust213–90.0915%28 Jul
mirage13–11-0.0113%28 Jul
nuke13–60.0511%28 Jul
mirage7–13-0.0117%27 Jul
nuke13–70.0223%26 Jul
dust215–15-0.029%26 Jul
dust28–13-0.0216%26 Jul
cache13–8-0.0426%26 Jul
inferno13–1-0.0013%26 Jul
dust211–13-0.0517%26 Jul
nuke13–00.0514%26 Jul
mirage2–13-0.0221%25 Jul
anubis11–13-0.0416%25 Jul
nuke6–13-0.0217%25 Jul
mirage13–9-0.0413%25 Jul
nuke13–70.0617%25 Jul
dust213–4-0.0320%25 Jul
nuke13–8-0.0111%24 Jul
inferno15–150.0811%24 Jul
nuke4–13-0.068%24 Jul
dust24–13-0.0917%24 Jul
nuke7–13-0.0726%24 Jul
cache13–40.0917%24 Jul
inferno9–130.029%23 Jul
nuke1–8-0.0626%22 Jul
mirage11–13-0.0211%22 Jul
dust25–13-0.0320%22 Jul
dust213–50.0313%20 Jul
mirage13–9-0.0017%20 Jul
nuke8–130.019%14 Jul
dust213–10-0.027%14 Jul
nuke7–13-0.0320%14 Jul
mirage3–13-0.0141%13 Jul
nuke11–13-0.0114%13 Jul
dust213–4-0.0419%13 Jul
dust213–9-0.039%13 Jul
dust26–13-0.0416%13 Jul
cache13–100.0811%13 Jul
inferno12–16-0.029%13 Jul
inferno7–13-0.068%13 Jul
dust29–13-0.0714%13 Jul
nuke7–130.0210%13 Jul
dust213–7-0.0022%13 Jul
dust214–16-0.0517%13 Jul
mirage10–13-0.0421%12 Jul
inferno8–13-0.0514%12 Jul
dust21–13-0.0511%12 Jul
nuke13–70.0814%12 Jul
nuke8–13-0.0533%11 Jul
mirage15–150.0522%11 Jul
nuke7–130.0336%11 Jul
dust213–50.0222%11 Jul
nuke2–13-0.0620%10 Jul
mirage13–30.1420%10 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →