QuackZ (TRADING CS2/TF2) — CS2 Stats

76561198079983613[U:1:119717885]✓ No bans

818Tracked matches60%Win rate2023Tracked since
1,872Hours in CS13Hrs last 2 wks
CSDB Rating7.1 StrongAggressive Rifler
Premier CS Rating18,078Purple band · top ~16.1% of ranked players (population est.)
CSDB Leaderboard#18130 of 36466 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=918), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate44.8%44.2%44.9%meets
Shot accuracy11.7%11.2%11.8%meets
Kill/death ratio0.931.041.040.11 short
Match win rate45.0%45.3%45.3%meets

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGQuackZ (TRADING CS2/TF2)FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER18,078 · Purple bandcsdb.gg/stats

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Performance scores

Aim90
Positioning54
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY49492Last 10049%Win rateLLLWWWLLWW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression7.7
Utility5.9
Positioning5.4
Opening Duels3.9
Clutch3.6

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 95% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.4
Utility5.9
Mechanics8.2
Opening Duels3.9
Win Impact8.3

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time582ms−56ms
first ⅓ avg 638ms → last ⅓ avg 582ms
Headshot accuracy21.4%−3.9%
first ⅓ avg 25.3% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — anubis 13–7
132Biggest win — mirage
6Longest win streak
L3Current streak
912In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 67% over 9infernoWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB25131252%-0.00
ancientB178947%-0.01
anubisB136746%0.02
dust2B126650%-0.00
cacheA106460%0.02
infernoD92722%-0.02
nukeS96367%0.03
overpassC52340%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

45,331Lifetime kills
0.93K/D
2,730Matches
45.0%Match win rate
44.8%Headshot % · Top 50% of Level 5 players
11.7%Shot accuracy · Top 50% of Level 5 players
6,296MVPs
971Hours (in match)
2,542Bombs planted
892Bombs defused

Most-used weapons

Lifetime map wins

9,292dust2
1,901inferno
1,129nuke
904vertigo
503train
158cbble
140office
63assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

146Matches
53%Win rate
1.13Avg K/D
79.2ADR
55%Headshot %

Clutches & streaks

38%1v1 clutch win
30%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4363%1.2317.4
Dust22167%1.2117.2
Vertigo1850%1.1919.8
Inferno1839%0.9414.8
Anubis1644%0.9816.4
Ancient1030%0.9515.2
Overpass771%1.3514.9
Nuke757%0.8715.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
41.2%Accuracy (enemy spotted)
39.5%Spray accuracy
87.0%Counter-strafing
7.5°Preaim
578msReaction time
35.2%T opening success
56.2%CT opening success
0.49Enemies flashed / flash
6.6%Flash assists
9.61HE damage / grenade
10.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4921 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.1672% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient3–13-0.125%29 Aug
anubis14–16-0.0134%24 Aug
dust22–130.0614%24 Aug
mirage13–5-0.0440%24 Aug
ancient13–100.0125%23 Aug
anubis13–80.0434%23 Aug
ancient8–13-0.0221%23 Aug
anubis7–13-0.0210%22 Aug
cache16–140.0018%21 Aug
ancient13–100.0227%21 Aug
anubis14–16-0.0715%18 Aug
mirage13–10-0.0019%18 Aug
mirage13–110.0416%17 Aug
mirage13–60.0113%17 Aug
inferno10–13-0.0222%17 Aug
inferno7–9-0.066%12 Aug
dust213–70.0322%4 Aug
dust213–9-0.0022%4 Aug
inferno4–9-0.0629%2 Aug
inferno3–9-0.0925%2 Aug
nuke9–30.1316%2 Aug
dust28–13-0.0323%1 Aug
nuke13–110.0115%1 Aug
cache13–11-0.0226%1 Aug
nuke13–80.0119%31 Jul
mirage10–130.0219%28 Jul
anubis13–50.0731%28 Jul
cache13–100.1024%28 Jul
ancient13–90.0824%27 Jul
cache16–120.0122%27 Jul
ancient6–13-0.0131%26 Jul
mirage11–130.0514%26 Jul
ancient13–11-0.0026%26 Jul
cache14–160.0017%23 Jul
dust21–13-0.0550%21 Jul
ancient5–13-0.0423%21 Jul
mirage13–2-0.0429%20 Jul
mirage13–50.0216%20 Jul
mirage6–13-0.0719%20 Jul
anubis9–13-0.0318%15 Jul
cache13–10-0.0023%14 Jul
inferno16–14-0.0015%13 Jul
anubis13–50.0031%13 Jul
dust213–100.0229%11 Jul
ancient13–11-0.0122%11 Jul
dust213–6-0.0140%11 Jul
nuke8–13-0.0119%11 Jul
anubis17–19-0.0429%7 Jul
mirage9–13-0.0724%4 Jul
anubis14–160.0827%3 Jul
dust27–130.0121%3 Jul
anubis13–70.1836%3 Jul
cache13–70.0744%23 Jun
mirage15–150.0425%22 Jun
dust215–19-0.0226%21 Jun
ancient13–50.019%21 Jun
dust211–13-0.0319%18 Jun
mirage13–11-0.0330%17 Jun
cache10–13-0.0227%16 Jun
mirage10–130.0215%16 Jun
overpass16–120.0128%15 Jun
ancient3–7-0.0229%11 Jun
ancient3–13-0.0023%10 Jun
anubis13–70.0519%10 Jun
nuke9–60.1419%9 Jun
cache9–130.0627%8 Jun
mirage1–13-0.0815%7 Jun
inferno16–130.0220%7 Jun
overpass10–130.0224%7 Jun
overpass9–130.0422%7 Jun
mirage7–130.0131%1 Jun
inferno14–16-0.0422%31 May
mirage13–100.0116%29 May
inferno9–130.0422%27 May
ancient8–2-0.0519%27 May
anubis9–130.0017%25 May
mirage13–20.0627%25 May
mirage2–13-0.0919%24 May
nuke6–13-0.0123%24 May
mirage13–70.0420%23 May
nuke13–8-0.0124%21 May
mirage13–9-0.0123%20 May
nuke8–10.0444%20 May
overpass9–13-0.0019%19 May
cache12–120.0350%18 May
anubis13–80.0113%6 May
mirage14–160.1028%1 May
nuke4–13-0.0436%1 May
dust213–8-0.0132%1 May
overpass13–9-0.0228%30 Apr
ancient13–6-0.0221%30 Apr
mirage9–13-0.0620%29 Apr
ancient11–130.0024%28 Apr
mirage13–40.0433%28 Apr
mirage13–110.0332%27 Apr
ancient11–130.0719%26 Apr
ancient7–13-0.0122%25 Apr
dust213–70.0331%25 Apr
inferno9–130.0119%23 Apr
mirage9–13-0.0633%22 Apr

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →