TheZooLander1526

TheZooLander1526 — CS2 Stats

ZA76561198077987083[U:1:117721355]Steam profile ↗

445Tracked matches57%Win rate2020Tracked since
2,169Hours in CS2Hrs last 2 wks
CSDB Rating4.5 Developing
Premier CS Rating13,542Blue band · top ~36.1% of ranked players (population est.)
CSDB Leaderboard#13068 of 19260 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGTheZooLander1526PREMIER13,542 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning67
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY50455Last 10050%Win rateLLTWWLLWWL

Last 10 vs previous 10: -40pp win rate · +0.02 avg rating

Player DNA

Aim5.0
Aggression10.0
Utility1.8
Positioning6.7
Opening Duels4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 81% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning6.7
Utility1.8
Mechanics2.5
Opening Duels4.8
Win Impact7.4

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time651ms−41ms
first ⅓ avg 692ms → last ⅓ avg 651ms
Headshot accuracy17.2%+1.4%
first ⅓ avg 15.8% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — dust2 16–13
131Biggest win — inferno
6Longest win streak
L2Current streak
76In matches decided by ≤2 rounds
15Overtime games

Map breakdown

dust2Best map · 63% over 27infernoWeakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
dust2A27171063%0.04
mirageB26121446%0.01
infernoD2171433%0.02
cacheB126650%0.01
ancientB63350%0.02
overpass43175%0.00
nuke220100%0.01
anubis2020%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 21). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,999Lifetime kills
1.09K/D · Top 50% of tracked players
4,401Matches
31.9%Match win rate
29.6%Headshot %
18.4%Shot accuracy · Top 10% of tracked players
5,896MVPs
1,303Hours (in match)
2,477Bombs planted
473Bombs defused

Most-used weapons

AWP33,800
AK-4710,898
SSG 084,113
MP72,324
P2501,681
UMP-451,414

Lifetime map wins

8,130dust2
3,260inferno
671nuke
555train
518office
485vertigo
316italy
177ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
33.0%Accuracy (enemy spotted)
38.6%Spray accuracy
61.2%Counter-strafing
9.0°Preaim
639msReaction time
46.7%T opening success
51.5%CT opening success
0.25Enemies flashed / flash
4.3%Flash assists
11.43HE damage / grenade
0.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2477 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno11–130.0428%16 Aug
ancient8–13-0.0215%16 Aug
mirage15–150.0214%16 Aug
mirage9–1-0.0018%8 Aug
cache13–90.0811%8 Aug
dust213–160.0513%8 Aug
inferno10–13-0.0120%8 Aug
dust216–130.0325%8 Aug
mirage13–9-0.0220%8 Aug
ancient4–13-0.1018%8 Aug
nuke13–11-0.0413%7 Aug
anubis5–13-0.0928%7 Aug
cache13–40.0420%7 Aug
inferno15–150.0213%1 Aug
mirage13–5-0.019%1 Aug
dust213–50.0019%1 Aug
mirage13–20.0113%20 Jul
cache16–13-0.0320%12 Jul
mirage16–120.027%1 Jul
dust213–10-0.0524%1 Jul
dust22–130.0923%19 Jun
mirage6–130.1716%19 Jun
anubis6–130.0133%19 Jun
mirage9–13-0.0310%15 Jun
inferno16–120.0614%10 Jun
mirage13–6-0.0722%29 May
dust25–13-0.0414%24 May
inferno13–40.0521%24 May
dust213–40.0114%24 May
cache10–13-0.059%17 May
dust25–00.119%17 May
cache12–12-0.0119%17 May
inferno13–70.1017%17 May
inferno15–15-0.0114%17 May
dust216–130.0232%17 May
cache13–90.1020%16 May
cache7–130.0112%16 May
ancient13–70.0014%15 May
overpass13–60.0917%10 May
dust213–60.0617%10 May
overpass13–90.029%6 May
mirage4–13-0.0219%6 May
dust213–80.0616%5 May
inferno8–130.098%3 May
mirage10–130.019%3 May
dust216–130.1813%3 May
cache5–130.037%3 May
mirage11–130.0211%3 May
dust213–80.1617%3 May
inferno13–8-0.0816%3 May
inferno11–13-0.0316%3 May
dust213–70.0316%30 Apr
mirage13–80.0516%30 Apr
dust215–150.1017%30 Apr
mirage13–7-0.0121%30 Apr
dust28–13-0.1010%30 Apr
inferno13–10.0414%30 Apr
cache6–13-0.049%29 Apr
cache9–13-0.0621%29 Apr
cache13–4-0.0020%29 Apr
cache13–110.1018%29 Apr
inferno5–130.0311%25 Apr
ancient2–130.1414%25 Apr
mirage9–130.0511%25 Apr
dust213–40.0926%25 Apr
nuke13–50.0611%24 Apr
mirage13–40.0312%23 Apr
dust27–13-0.0412%23 Apr
dust211–130.0115%23 Apr
mirage10–130.0114%23 Apr
mirage1–130.0033%22 Apr
dust213–50.0913%22 Apr
mirage13–11-0.0018%22 Apr
inferno3–13-0.1016%18 Apr
overpass16–14-0.0317%18 Apr
mirage13–70.0819%18 Apr
dust26–130.077%18 Apr
mirage16–130.0711%17 Apr
dust213–10-0.0223%17 Apr
inferno1–13-0.0812%17 Apr
dust23–130.0024%17 Apr
overpass3–13-0.0621%17 Apr
inferno2–13-0.0415%8 Apr
inferno11–130.0431%8 Apr
mirage5–13-0.0318%8 Apr
ancient13–60.0713%7 Apr
mirage8–13-0.0118%7 Apr
inferno13–20.0612%6 Apr
inferno10–130.0215%6 Apr
dust213–110.0122%6 Apr
inferno13–160.0624%6 Apr
dust25–130.0912%6 Apr
mirage6–130.0018%5 Apr
dust213–110.077%5 Apr
dust213–80.0118%5 Apr
mirage11–13-0.107%1 Apr
inferno10–130.115%1 Apr
mirage0–13-0.055%1 Apr
ancient13–60.026%1 Apr
inferno16–140.0023%31 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →