Augoost — CS2 Stats

76561198076552378[U:1:116286650]

1,001Tracked matches47%Win rate2021Tracked since
CSDB Rating4.3 Developing
Premier CS Rating10,313Blue band · top ~53.2% of ranked players (population est.)
CSDB Leaderboard#12925 of 17702 tracked
Ladder ranks via Leetify

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CSDB.GGAugoostPREMIER10,313 · Blue bandcsdb.gg/stats

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Performance scores

Aim41
Positioning45
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY52426Last 10052%Win rateWLWLWLLLWW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Aim4.1
Aggression6.1
Utility6.0
Positioning4.5
Opening Duels2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 54% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 672ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.5
Utility6.0
Mechanics5.4
Opening Duels3.0
Win Impact3.9

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time676ms−14ms
first ⅓ avg 690ms → last ⅓ avg 676ms
Headshot accuracy14.8%+3.2%
first ⅓ avg 11.6% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — ancient 13–10
133Biggest win — inferno
12Longest win streak
103In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 64% over 14nukeWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA169756%-0.02
dust2A148657%-0.02
ancientA149564%0.02
infernoB137654%-0.02
nukeD123925%-0.01
cacheB115645%-0.01
anubisA74357%0.01
vertigo43175%0.02
fachwerk31233%-0.02
train2020%-0.02
office220100%0.01
overpass110100%0.02
shelter1010%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
33.6%Accuracy (enemy spotted)
36.8%Spray accuracy
74.3%Counter-strafing
11.9°Preaim
672msReaction time
26.4%T opening success
54.3%CT opening success
0.48Enemies flashed / flash
11.9%Flash assists
8.77HE damage / grenade
9.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2099% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4797 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.3676% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–20.0519%13 Aug
cache8–13-0.0514%8 Aug
inferno16–14-0.0213%7 Aug
inferno3–13-0.0623%7 Aug
cache13–70.039%7 Aug
dust212–16-0.052%7 Aug
nuke10–13-0.0022%7 Aug
inferno10–130.0117%5 Aug
mirage13–90.0011%5 Aug
mirage13–70.0111%5 Aug
train5–130.0211%5 Aug
mirage6–13-0.1112%4 Aug
cache10–130.069%4 Aug
inferno7–130.0212%4 Aug
cache13–90.049%4 Aug
inferno13–9-0.054%4 Aug
ancient13–110.0317%4 Aug
anubis13–9-0.0414%4 Aug
ancient13–9-0.0114%4 Aug
nuke6–130.0515%4 Aug
mirage7–130.014%2 Aug
nuke8–13-0.059%2 Aug
nuke7–13-0.0411%2 Aug
ancient2–0-0.02100%2 Aug
inferno9–13-0.069%2 Aug
ancient4–13-0.072%2 Aug
dust213–50.0812%2 Aug
inferno7–13-0.0313%2 Aug
ancient13–60.0617%2 Aug
mirage13–11-0.0118%1 Aug
dust213–50.0112%1 Aug
nuke13–70.0114%1 Aug
nuke13–50.0214%1 Aug
ancient16–120.0112%1 Aug
ancient13–100.1320%1 Aug
dust213–7-0.0618%1 Aug
vertigo13–5-0.0024%29 Jul
anubis13–50.0413%28 Jul
anubis13–90.0815%28 Jul
ancient13–80.0012%25 Jul
cache13–160.036%25 Jul
mirage12–160.0112%25 Jul
cache13–9-0.0432%25 Jul
overpass13–110.0218%21 Jul
dust29–13-0.107%20 Jul
mirage13–7-0.106%20 Jul
inferno13–11-0.0116%18 Jul
mirage13–4-0.0121%18 Jul
fachwerk4–13-0.0428%18 Jul
cache9–13-0.0311%18 Jul
vertigo13–100.0114%18 Jul
nuke9–13-0.0521%17 Jul
dust213–7-0.0213%17 Jul
dust24–13-0.0521%17 Jul
anubis15–150.0112%17 Jul
nuke9–13-0.0426%17 Jul
ancient2–130.026%17 Jul
mirage13–60.0014%17 Jul
cache13–9-0.0725%16 Jul
anubis12–12-0.004%16 Jul
dust213–8-0.0115%11 Jul
ancient12–120.0516%11 Jul
dust25–5-0.0425%11 Jul
vertigo11–130.0516%10 Jul
train0–13-0.0611%10 Jul
vertigo13–50.0320%10 Jul
mirage13–40.0115%10 Jul
ancient5–130.068%9 Jul
cache7–13-0.0312%9 Jul
dust213–9-0.0326%9 Jul
office13–11-0.034%9 Jul
office13–90.058%9 Jul
nuke12–120.0415%9 Jul
inferno8–8-0.0812%9 Jul
inferno4–13-0.0527%9 Jul
fachwerk13–8-0.0312%9 Jul
shelter10–13-0.079%9 Jul
fachwerk9–130.0216%9 Jul
cache13–110.017%9 Jul
dust212–12-0.0315%9 Jul
cache11–13-0.0415%9 Jul
dust213–70.0420%8 Jul
nuke2–13-0.046%8 Jul
mirage1–13-0.110%5 Jul
mirage12–12-0.028%5 Jul
inferno13–100.0515%5 Jul
mirage7–13-0.0511%26 Jun
anubis8–13-0.034%26 Jun
nuke9–13-0.0311%22 Jun
dust213–70.0312%22 Jun
mirage13–50.0211%22 Jun
nuke16–12-0.0112%20 Jun
inferno13–80.0216%20 Jun
ancient13–10-0.0512%18 Jun
ancient13–110.0218%18 Jun
ancient9–13-0.0113%18 Jun
dust29–13-0.0213%18 Jun
inferno13–3-0.035%13 Jun
anubis13–40.057%13 Jun
mirage4–13-0.074%13 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →