SucculentChineseMeal

SucculentChineseMeal — CS2 Stats

CA76561198073929378[U:1:113663650]Steam profile ↗✓ No bans

734Tracked matches52%Win rate2023Tracked since
1,118Hours in CS
CSDB Rating6.8 SolidAggressive Rifler
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate36.7%42.5%44.2%7.5% short
Shot accuracy12.6%10.9%11.2%above
Kill/death ratio1.030.991.04meets
Match win rate30.3%44.2%45.3%15.0% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSucculentChineseMealFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning58
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY51436Last 10051%Win rateLWWLWWLTWW

Last 10 vs previous 10: +20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.1
Aggression9.6
Utility3.1
Positioning5.8
Opening Duels4.8
Clutch7.4

Sharp aimerExcellent counter-strafingLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning5.8
Utility3.1
Mechanics9.2
Opening Duels4.8
Win Impact5.6

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time639ms+17ms
first ⅓ avg 622ms → last ⅓ avg 639ms
Headshot accuracy25.5%+3.2%
first ⅓ avg 22.3% → last ⅓ avg 25.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — mirage 7–13
130Biggest win — train
5Longest win streak
95In matches decided by ≤2 rounds
8Overtime games

Map breakdown

vertigoBest map · 67% over 6anubisWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
cacheA1610663%0.02
mirageB168850%0.04
infernoA149564%0.02
dust2B137654%0.01
ancientA116555%0.03
overpassD92722%0.04
anubisD71614%-0.00
vertigoS64267%-0.01
train42250%0.06
nuke42250%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

80,461Lifetime kills
1.03K/D · Top 50% of Level 4 players
3,473Matches
30.3%Match win rate
36.7%Headshot %
12.6%Shot accuracy · Top 50% of Level 4 players
6,127MVPs
1,118Hours (in match)
1,800Bombs planted
462Bombs defused

Most-used weapons

AK-4726,137
AWP20,535
P902,282
MP9936
MP7741

Lifetime map wins

8,561dust2
1,987inferno
1,688nuke
1,616vertigo
357train
155office
92cbble
21lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
33%Win rate
1.26Avg K/D
87.2ADR
44%Headshot %

Clutches & streaks

57%1v1 clutch win
33%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2367%1.0816.7
Mirage30%1.0716.0
Inferno250%1.3612.0
Anubis10%0.6911.0
Vertigo10%1.4320.0
Ancient1100%3.0012.0
Nuke10%0.8713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.9%Headshot accuracy
38.1%Accuracy (enemy spotted)
44.0%Spray accuracy
91.4%Counter-strafing
7.9°Preaim
637msReaction time
44.7%T opening success
53.4%CT opening success
0.35Enemies flashed / flash
5.2%Flash assists
7.25HE damage / grenade
4.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3451 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis10–130.0226%11 Jul
cache13–90.0123%11 Jul
ancient13–70.0242%11 Jul
vertigo0–13-0.1213%7 Jul
cache13–90.0548%7 Jul
inferno13–100.0824%7 Jul
dust23–13-0.0811%7 Jul
ancient12–120.0132%7 Jul
train13–00.0918%6 Jul
vertigo13–11-0.0215%6 Jul
cache13–80.1528%6 Jul
dust25–13-0.0118%2 Jul
ancient4–130.0013%2 Jul
ancient1–13-0.0154%28 Jun
cache12–12-0.0232%28 Jun
anubis8–13-0.0911%27 Jun
mirage15–150.0023%26 Jun
nuke13–90.0550%23 Jun
mirage13–100.0919%22 Jun
inferno13–90.0320%22 Jun
mirage2–13-0.0527%22 Jun
ancient8–13-0.0213%19 Jun
inferno5–13-0.0519%19 Jun
overpass7–130.0728%18 Jun
inferno13–90.0620%18 Jun
cache6–13-0.0424%17 Jun
train13–80.1531%17 Jun
dust211–30.0638%17 Jun
inferno8–13-0.0433%16 Jun
inferno16–14-0.0124%16 Jun
nuke13–110.0621%12 Jun
ancient13–110.0938%11 Jun
inferno10–13-0.027%10 Jun
mirage9–130.0214%10 Jun
mirage13–50.0922%10 Jun
vertigo12–120.0319%9 Jun
mirage13–11-0.0123%9 Jun
mirage5–13-0.0316%8 Jun
inferno3–13-0.0211%8 Jun
mirage7–130.1525%7 Jun
dust213–90.0122%7 Jun
overpass13–10-0.0211%5 Jun
cache13–110.0120%5 Jun
cache10–130.0222%2 Jun
dust214–160.0118%2 Jun
dust213–30.0237%31 May
anubis8–13-0.0116%31 May
overpass7–130.0113%31 May
mirage13–50.0821%31 May
vertigo13–20.0110%29 May
cache13–50.0624%29 May
train11–130.0311%29 May
anubis6–130.0610%29 May
cache7–13-0.0132%28 May
inferno16–130.0524%28 May
anubis5–13-0.100%28 May
overpass15–150.0219%27 May
anubis7–130.0419%27 May
ancient13–80.0310%26 May
dust213–60.0620%26 May
nuke11–13-0.0121%25 May
cache1–13-0.0118%25 May
mirage13–110.0519%25 May
inferno13–60.0624%25 May
cache13–80.0621%24 May
vertigo13–90.0617%24 May
mirage11–130.0232%23 May
inferno11–13-0.0543%23 May
train10–13-0.0425%23 May
cache13–7-0.0038%23 May
overpass4–13-0.0115%23 May
cache13–7-0.0443%22 May
mirage13–70.0320%22 May
ancient13–30.1030%22 May
ancient13–40.0721%22 May
vertigo13–9-0.0323%21 May
cache12–120.0524%21 May
mirage13–90.0727%21 May
overpass13–80.1426%21 May
overpass10–130.0114%20 May
mirage13–80.0313%20 May
dust216–12-0.0027%20 May
ancient5–130.0121%18 May
overpass10–130.0336%18 May
cache13–20.0733%18 May
anubis13–100.0614%17 May
dust28–13-0.0922%17 May
inferno13–110.0624%17 May
nuke10–130.0617%16 May
dust28–130.0214%16 May
dust213–100.0324%15 May
mirage6–130.0520%15 May
inferno16–140.0319%15 May
ancient16–12-0.0112%14 May
mirage7–13-0.0029%14 May
overpass3–100.080%13 May
dust27–13-0.0411%13 May
cache13–100.048%12 May
dust213–80.1218%12 May
inferno13–50.1026%12 May

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →