DuelMond

DuelMond — CS2 Stats

US76561198069048964[U:1:108783236]Steam profile ↗✓ No bans

1,352Tracked matches38%Win rate2020Tracked since
6,541Hours in CS61Hrs last 2 wks
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating23,763Top 50% of 819 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#1120 of 5246 tracked
FaceitLevel 9 · 1,657 ELOTop 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate56.0%52.8%above
Shot accuracy23.5%13.7%above
Kill/death ratio0.821.080.26 short
Match win rate63.6%49.2%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDuelMondFACEITLevel 9 · 1,657 ELOSTANDINGTop 20.7% of rankedPREMIER23,763 · Pink bandcsdb.gg/stats

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Performance scores

Aim92
Positioning62
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY47503Last 10047%Win rateWWWWTLLWLL

Last 10 vs previous 10: +20pp win rate · -0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.2
Aggression8.9
Utility4.2
Positioning6.2
Opening Duels3.7
Clutch3.0

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.2
Utility4.2
Mechanics9.3
Opening Duels3.7
Win Impact1.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time526ms−72ms
first ⅓ avg 598ms → last ⅓ avg 526ms
Headshot accuracy19.3%−2.5%
first ⅓ avg 21.8% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — inferno 9–1
132Biggest win — mirage
5Longest win streak
W4Current streak
76In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 61% over 18ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB24111346%-0.00
dust2B23121152%0.00
infernoA1811761%0.03
cacheC125742%0.02
anubisC114736%0.00
ancientD72529%-0.01
vertigo2020%-0.00
nuke110100%0.05
train110100%-0.03
overpass1010%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

328,910Lifetime kills
0.82K/D
13,840Matches
63.6%Match win rate · Top 5% of Pink band
56.0%Headshot % · Top 25% of Pink band
23.5%Shot accuracy · Top 1% of Pink band
23,105MVPs
6,892Hours (in match)
11,188Bombs planted
3,176Bombs defused

Most-used weapons

AK-47171,423
AWP19,084
Glock-1810,231
P2503,855
MP93,468
FAMAS3,400
MAC-103,204

Lifetime map wins

16,097dust2
11,043inferno
4,403train
4,301cbble
3,077nuke
1,693vertigo
468lake
350office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

871Matches
53%Win rate
1.14Avg K/D
81.8ADR
38%Headshot %

Clutches & streaks

35%1v1 clutch win
24%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7956%1.0716.1
Dust27043%1.1617.0
Anubis3946%1.0816.8
Inferno3266%1.0716.8
Cache2959%1.2419.2
Ancient1844%0.9613.4
Nuke757%1.0715.4
Vertigo475%0.9816.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
41.7%Accuracy (enemy spotted)
43.0%Spray accuracy
91.9%Counter-strafing
7.9°Preaim
535msReaction time
33.6%T opening success
56.0%CT opening success
0.43Enemies flashed / flash
2.7%Flash assists
9.23HE damage / grenade
6.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4313 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.6335% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–100.0018%26 Aug
dust213–9-0.0621%25 Aug
dust216–130.0623%25 Aug
anubis13–80.0010%24 Aug
mirage15–15-0.0323%24 Aug
inferno7–13-0.0218%22 Aug
ancient5–13-0.0114%22 Aug
mirage13–90.0318%22 Aug
anubis5–13-0.039%22 Aug
dust26–13-0.0221%21 Aug
anubis9–13-0.0120%21 Aug
vertigo5–90.0022%21 Aug
inferno7–9-0.0819%21 Aug
inferno9–10.2711%21 Aug
inferno9–00.0431%21 Aug
mirage10–130.0215%21 Aug
inferno9–70.0338%21 Aug
vertigo5–9-0.0143%21 Aug
cache7–130.0628%19 Aug
mirage8–130.026%19 Aug
cache5–13-0.0318%18 Aug
inferno13–160.0022%17 Aug
mirage7–13-0.0612%17 Aug
ancient5–13-0.0914%17 Aug
dust210–13-0.0323%17 Aug
inferno8–130.1020%16 Aug
ancient13–11-0.0324%16 Aug
cache7–130.0318%16 Aug
inferno13–9-0.0316%16 Aug
mirage13–70.0313%16 Aug
dust25–13-0.0620%16 Aug
dust213–40.0215%16 Aug
mirage13–110.0113%15 Aug
inferno6–130.0214%15 Aug
dust26–13-0.0422%14 Aug
cache13–11-0.0111%13 Aug
cache13–50.0514%13 Aug
mirage8–00.0233%13 Aug
ancient3–13-0.0027%8 Aug
dust213–11-0.0328%8 Aug
dust213–100.0416%8 Aug
mirage13–100.0323%8 Aug
inferno13–16-0.0319%7 Aug
anubis10–13-0.0518%6 Aug
mirage5–13-0.0027%6 Aug
inferno13–100.0821%6 Aug
dust211–13-0.036%5 Aug
ancient12–12-0.057%4 Aug
anubis9–13-0.0417%3 Aug
inferno13–10-0.0113%3 Aug
cache15–150.0821%2 Aug
dust213–5-0.0213%2 Aug
cache13–11-0.0022%2 Aug
mirage13–8-0.0119%2 Aug
inferno13–4-0.0111%2 Aug
mirage5–2-0.0330%2 Aug
dust23–13-0.0530%2 Aug
nuke13–70.0512%2 Aug
cache11–130.0010%2 Aug
anubis13–80.0216%2 Aug
mirage8–130.0226%2 Aug
dust214–16-0.0221%2 Aug
inferno13–90.0117%1 Aug
mirage13–2-0.0211%31 Jul
dust210–13-0.0214%30 Jul
dust213–50.0128%30 Jul
inferno13–11-0.0228%30 Jul
train13–10-0.0321%30 Jul
dust213–50.0323%30 Jul
cache13–60.079%30 Jul
mirage11–130.0327%29 Jul
dust213–90.0728%29 Jul
mirage7–130.0319%29 Jul
inferno13–70.1337%29 Jul
ancient9–13-0.0313%29 Jul
anubis10–13-0.0250%28 Jul
cache24–28-0.0113%24 Jul
anubis7–13-0.0011%23 Jul
inferno13–90.0426%21 Jul
dust213–80.0618%18 Jul
dust213–30.0429%16 Jul
mirage10–13-0.0610%15 Jul
mirage3–13-0.013%11 Jul
cache4–90.0530%10 Jul
mirage9–13-0.0220%10 Jul
inferno3–130.0627%6 Jul
mirage13–8-0.0115%6 Jul
mirage13–60.0331%6 Jul
anubis13–70.1121%6 Jul
mirage13–70.0222%6 Jul
anubis13–80.0221%3 Jul
dust25–130.0018%3 Jul
dust211–130.0527%3 Jul
dust213–30.0420%3 Jul
anubis2–130.0022%3 Jul
ancient13–70.1430%3 Jul
overpass4–130.0017%3 Jul
mirage2–13-0.0530%1 Jul
dust210–130.0113%30 Jun
mirage6–13-0.0816%29 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →