Lumpy Diabetic — CS2 Stats

76561198066188875[U:1:105923147]

1,025Tracked matches53%Win rate2020Tracked since
3,637Hours in CS37Hrs last 2 wks
CSDB Rating5.2 DevelopingAggressive Rifler
Premier CS Rating9,879Light Blue band · top ~55.5% of ranked players (population est.)
CSDB Leaderboard#21041 of 28681 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=338), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianvs Level 2
Headshot rate24.7%42.1%17.5% short
Shot accuracy17.0%12.9%above
Kill/death ratio1.051.00above
Match win rate40.7%42.9%2.2% short

This profile matches the typical Level 2 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLumpy DiabeticFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER9,879 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim80
Positioning63
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY50482Last 10050%Win rateLLWWLWWWLW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.0
Aggression9.6
Utility2.2
Positioning6.3
Opening Duels4.9
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: higher opening-fight frequency; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.3
Utility2.2
Mechanics4.7
Opening Duels4.9
Win Impact6.1

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time591ms−71ms
first ⅓ avg 662ms → last ⅓ avg 591ms
Headshot accuracy15.5%−0.2%
first ⅓ avg 15.7% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — dust2 10–2
130Biggest win — dust2
5Longest win streak
L2Current streak
95In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 80% over 5nukeWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB30161453%0.03
dust2B1910953%0.02
cacheB136746%0.03
nukeC114736%-0.01
ancientC104640%0.01
infernoC104640%0.01
anubisS54180%0.02
vertigo220100%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

84,726Lifetime kills
1.05K/D · Top 25% of Light Blue band
4,798Matches
40.7%Match win rate
24.7%Headshot %
17.0%Shot accuracy · Top 10% of Light Blue band
9,793MVPs
1,670Hours (in match)
2,640Bombs planted
952Bombs defused

Most-used weapons

Lifetime map wins

19,559dust2
2,797inferno
2,629nuke
1,174train
876vertigo
243lake
191office
164safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

27Matches
26%Win rate
0.85Avg K/D
88.2ADR
29%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno250%0.9617.0
Mirage10%1.0019.0
Dust210%1.5323.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
44.1%Accuracy (enemy spotted)
42.9%Spray accuracy
71.1%Counter-strafing
8.2°Preaim
590msReaction time
37.9%T opening success
61.6%CT opening success
0.24Enemies flashed / flash
0.0%Flash assists
33.90HE damage / grenade
0.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5207% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2392 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.8655% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust25–13-0.0313%28 Aug
ancient7–13-0.039%28 Aug
vertigo13–110.0112%27 Aug
dust213–0-0.0217%27 Aug
nuke11–130.0211%26 Aug
dust216–130.058%26 Aug
mirage13–90.0519%26 Aug
cache13–110.0510%25 Aug
dust22–13-0.0614%25 Aug
cache13–10-0.0221%25 Aug
mirage7–00.0950%25 Aug
ancient13–2-0.100%25 Aug
dust214–16-0.0211%24 Aug
ancient13–70.0318%24 Aug
dust214–160.0213%24 Aug
mirage13–100.0223%24 Aug
mirage13–110.1210%23 Aug
dust25–13-0.0610%22 Aug
mirage13–80.0418%22 Aug
cache13–60.1023%22 Aug
nuke13–11-0.0418%21 Aug
dust213–5-0.0017%21 Aug
cache8–13-0.0219%21 Aug
inferno13–160.0112%21 Aug
mirage13–80.053%21 Aug
mirage7–130.069%20 Aug
inferno2–13-0.0221%20 Aug
mirage5–130.0629%20 Aug
anubis10–130.0311%20 Aug
nuke6–13-0.0320%20 Aug
inferno8–130.019%20 Aug
mirage8–13-0.0727%20 Aug
inferno6–13-0.0810%19 Aug
nuke12–16-0.0417%18 Aug
inferno10–13-0.1115%18 Aug
mirage13–70.0817%18 Aug
inferno1–60.0657%18 Aug
inferno13–50.0930%18 Aug
mirage13–80.0124%15 Aug
nuke13–40.024%15 Aug
mirage13–110.0612%15 Aug
nuke8–130.0417%15 Aug
dust213–60.096%14 Aug
nuke13–60.059%14 Aug
ancient13–20.1913%14 Aug
ancient14–160.055%14 Aug
mirage12–160.0410%14 Aug
mirage15–150.097%13 Aug
ancient4–13-0.0111%13 Aug
mirage11–13-0.0419%11 Aug
mirage2–13-0.0710%10 Aug
mirage5–13-0.0518%10 Aug
cache5–130.0016%9 Aug
cache10–130.0613%8 Aug
nuke7–13-0.0513%8 Aug
ancient13–11-0.0410%1 Aug
inferno13–30.057%1 Aug
mirage13–80.0816%1 Aug
mirage13–10-0.0424%1 Aug
mirage9–130.0015%31 Jul
dust213–5-0.0011%31 Jul
dust28–13-0.0413%31 Jul
dust213–5-0.0117%31 Jul
mirage13–90.1219%31 Jul
dust210–20.2529%31 Jul
cache10–130.0419%31 Jul
anubis13–11-0.0311%31 Jul
ancient7–130.0615%30 Jul
dust28–13-0.0310%30 Jul
mirage13–100.0711%30 Jul
inferno16–140.0119%30 Jul
mirage9–13-0.069%29 Jul
dust27–130.0621%29 Jul
dust213–80.0529%27 Jul
ancient1–13-0.037%25 Jul
anubis13–80.0015%25 Jul
mirage10–130.1430%25 Jul
mirage6–13-0.0113%24 Jul
nuke9–13-0.0411%24 Jul
mirage15–15-0.048%24 Jul
ancient2–13-0.0123%24 Jul
inferno13–50.0620%24 Jul
cache8–130.019%23 Jul
cache13–80.0317%23 Jul
mirage13–100.1023%22 Jul
cache13–50.0913%22 Jul
cache13–100.056%22 Jul
cache4–13-0.032%22 Jul
nuke4–13-0.0625%22 Jul
cache3–130.0510%22 Jul
mirage13–10.005%22 Jul
anubis13–70.0543%21 Jul
dust213–110.0012%21 Jul
dust21–130.0721%21 Jul
dust213–70.077%21 Jul
vertigo13–7-0.0310%21 Jul
anubis13–80.0311%20 Jul
nuke13–80.0521%19 Jul
mirage13–10.0318%19 Jul
mirage8–13-0.0924%17 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →