El Bean Bird — CS2 Stats

76561198066165486[U:1:105899758]✓ No bans

2,429Tracked matches41%Win rate2021Tracked since
1,438Hours in CS
CSDB Rating6.4 SolidAggressive Rifler
Premier CS Rating20,845Pink band · top ~7.6% of ranked players (population est.)
CSDB Leaderboard#5668 of 14112 tracked
FaceitLevel 9 · 1,998 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate61.0%52.8%above
Shot accuracy9.5%13.7%4.3% short
Kill/death ratio1.351.08above
Match win rate51.2%49.2%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEl Bean BirdFACEITLevel 9 · 1,998 ELOSTANDINGTop 20.7% of rankedPREMIER20,845 · Pink bandcsdb.gg/stats

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Performance scores

Aim85
Positioning56
Utility51

0–100 skill scores via Leetify.

Recent form

COLD444412Last 10044%Win rateLLLTLLLTLW

Last 10 vs previous 10: -60pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.5
Aggression7.3
Utility5.1
Positioning5.6
Opening Duels3.2
Clutch4.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.6
Utility5.1
Mechanics8.8
Opening Duels3.2
Win Impact1.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time637ms−22ms
first ⅓ avg 659ms → last ⅓ avg 637ms
Headshot accuracy29.2%+3.0%
first ⅓ avg 26.2% → last ⅓ avg 29.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — cache 13–7
130Biggest win — cache
7Longest win streak
L3Current streak
310In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 55% over 11overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheC34142041%0.04
infernoC125742%0.01
nukeA116555%0.06
anubisB115645%0.04
dust2B105550%0.01
mirageC104640%0.00
overpassD51420%0.02
ancient31233%0.01
vertigo21150%0.07
poseidon110100%0.09
warden110100%0.07

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

97,128Lifetime kills
1.35K/D · Top 25% of Pink band
4,443Matches
51.2%Match win rate · Top 25% of Pink band
61.0%Headshot % · Top 25% of Pink band
9.5%Shot accuracy
15,079MVPs
1,438Hours (in match)
4,609Bombs planted
1,240Bombs defused

Most-used weapons

AK-4749,788
AWP5,591
MP93,077
SSG 081,690
MAC-101,414

Lifetime map wins

6,331inferno
5,293vertigo
4,454nuke
4,397dust2
2,984train
2,178lake
102cbble
39office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

402Matches
53%Win rate
1.10Avg K/D
87.8ADR
49%Headshot %

Clutches & streaks

40%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7958%1.0917.1
Ancient3847%1.1718.0
Dust23345%0.9715.6
Inferno2442%0.9715.6
Anubis2148%1.0818.9
Nuke2055%1.1417.6
Train743%1.3718.7
Vertigo560%1.7420.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.4%Headshot accuracy
37.1%Accuracy (enemy spotted)
37.6%Spray accuracy
89.6%Counter-strafing
10.3°Preaim
648msReaction time
39.5%T opening success
45.8%CT opening success
0.63Enemies flashed / flash
7.2%Flash assists
12.96HE damage / grenade
3.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7893 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.4881% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–130.0020%11 Jun
ancient1–13-0.0719%11 Jun
mirage8–13-0.0429%11 Jun
dust212–120.0047%10 Jun
overpass1–130.0141%10 Jun
mirage7–130.0633%10 Jun
dust20–9-0.0325%10 Jun
inferno12–12-0.0123%10 Jun
nuke2–50.1236%5 Jun
anubis13–50.1742%5 Jun
nuke13–110.0439%5 Jun
mirage13–9-0.0133%4 Jun
nuke13–50.1038%4 Jun
inferno3–9-0.1425%4 Jun
poseidon9–30.0924%4 Jun
inferno9–50.1620%4 Jun
mirage7–13-0.0419%4 Jun
nuke10–130.0236%1 Jun
dust213–70.1026%29 May
dust213–90.0226%29 May
mirage3–130.0323%29 May
mirage13–7-0.0420%29 May
inferno7–9-0.2429%29 May
vertigo6–90.0034%29 May
overpass11–130.0326%29 May
mirage13–9-0.0120%29 May
anubis10–13-0.0233%29 May
cache11–130.0626%28 May
mirage14–160.1031%28 May
inferno11–130.0233%28 May
nuke13–90.1031%28 May
anubis13–4-0.0830%28 May
cache6–130.1227%27 May
cache12–120.0120%27 May
overpass13–5-0.0031%27 May
overpass9–130.0629%26 May
overpass9–130.0116%26 May
vertigo13–60.1447%26 May
nuke13–160.0121%26 May
cache13–20.0225%26 May
cache13–100.0525%26 May
cache13–60.1436%26 May
cache11–13-0.0131%26 May
cache13–00.1131%22 May
cache13–70.2223%22 May
dust213–80.0518%22 May
mirage13–80.0231%22 May
cache13–9-0.0124%22 May
cache13–6-0.0432%22 May
cache13–50.0331%22 May
cache7–130.1124%22 May
dust29–130.0022%21 May
cache13–100.0843%21 May
cache12–12-0.0250%21 May
inferno6–130.1515%21 May
cache13–50.0526%21 May
mirage15–15-0.0424%20 May
cache6–130.1133%20 May
inferno8–80.0415%20 May
anubis12–160.0541%20 May
cache9–130.1038%20 May
cache11–13-0.0321%18 May
cache12–120.0125%15 May
cache12–12-0.0228%15 May
nuke13–110.0630%11 May
cache11–13-0.0325%11 May
anubis12–120.0726%11 May
warden13–80.0731%11 May
ancient13–70.0528%11 May
nuke13–40.1937%11 May
inferno13–9-0.0117%11 May
cache13–100.1135%11 May
cache11–130.0734%10 May
anubis10–130.0827%9 May
cache13–80.1032%9 May
nuke13–90.0333%8 May
dust213–80.0421%8 May
cache10–130.0329%8 May
cache12–120.0934%8 May
cache7–13-0.0916%8 May
cache0–8-0.0117%8 May
cache11–130.0628%7 May
inferno13–70.0740%7 May
anubis13–90.0526%7 May
cache8–130.0433%7 May
inferno13–110.0224%7 May
anubis13–90.0420%3 May
anubis13–90.1016%3 May
cache13–70.0027%3 May
cache3–13-0.0520%1 May
cache13–8-0.0321%1 May
nuke6–13-0.0432%28 Apr
dust29–13-0.0525%28 Apr
dust216–13-0.0231%28 Apr
ancient8–130.0324%27 Apr
inferno13–100.0429%27 Apr
nuke12–120.0623%24 Apr
inferno12–120.0221%24 Apr
anubis9–13-0.0420%24 Apr
anubis7–13-0.0313%24 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →