(1)Scum

(1)Scum — CS2 Stats

GB76561198062905413[U:1:102639685]Steam profile ↗✓ No bans

1,594Tracked matches41%Win rate2022Tracked since
2,472Hours in CS26Hrs last 2 wks
CSDB Rating4.5 DevelopingHybrid Rifler
Premier CS Rating19,911Purple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#21194 of 53722 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=1,660), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate36.1%44.0%44.7%8.6% short
Shot accuracy12.4%11.6%11.9%above
Kill/death ratio1.061.031.04above
Match win rate44.5%45.1%45.2%meets

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG(1)ScumFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,911 · Purple bandcsdb.gg/stats

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Performance scores

Aim64
Positioning48
Utility31

0–100 skill scores via Leetify.

Recent form

HOT51454Last 10051%Win rateWWLWWWWWLL

Last 10 vs previous 10: +60pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression6.3
Utility3.1
Positioning4.8
Opening Duels2.0
Clutch3.8

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 46% on T to 30% on CT — first contacts on the defending side are being lost.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.8
Utility3.1
Mechanics4.9
Opening Duels2.0
Win Impact2.1

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time596ms−36ms
first ⅓ avg 633ms → last ⅓ avg 596ms
Headshot accuracy16.6%−0.8%
first ⅓ avg 17.4% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — dust2 13–1
131Biggest win — anubis
10Longest win streak
W2Current streak
106In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 83% over 12ancientWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B23111248%0.01
mirageC1771041%-0.02
anubisS128467%0.01
infernoS1210283%-0.01
nukeA116555%-0.01
cacheC114736%-0.02
ancientD92722%-0.02
overpass42250%0.00
golden110100%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

73,898Lifetime kills
1.06K/D · Top 50% of Level 5 players
3,658Matches
44.5%Match win rate
36.1%Headshot %
12.4%Shot accuracy · Top 50% of Level 5 players
7,681MVPs
1,458Hours (in match)
3,392Bombs planted
769Bombs defused

Most-used weapons

AK-4718,776
Molotov8,359
AWP3,464
P903,269
MP92,101
FAMAS2,004

Lifetime map wins

8,240dust2
4,633inferno
3,100nuke
2,129vertigo
1,175train
1,109office
367italy
144cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

251Matches
57%Win rate
1.16Avg K/D
85.2ADR
42%Headshot %

Clutches & streaks

39%1v1 clutch win
29%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5450%1.0215.5
Vertigo2868%1.2418.3
Ancient2654%1.0815.7
Inferno2361%1.1615.1
Anubis1958%1.0317.4
Nuke1947%1.1915.4
Dust21338%0.9817.2
Overpass333%1.0915.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
34.2%Accuracy (enemy spotted)
37.3%Spray accuracy
72.2%Counter-strafing
9.2°Preaim
600msReaction time
45.9%T opening success
30.2%CT opening success
0.45Enemies flashed / flash
1.0%Flash assists
8.04HE damage / grenade
3.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4468 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 30.2114% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.0615%30 Aug
dust213–11-0.0122%30 Aug
anubis6–13-0.0315%29 Aug
anubis16–120.0123%29 Aug
inferno13–100.0016%29 Aug
nuke13–80.0619%29 Aug
nuke13–11-0.0515%29 Aug
anubis13–80.0118%28 Aug
dust27–130.0017%28 Aug
cache8–13-0.018%28 Aug
dust28–13-0.0122%28 Aug
inferno6–13-0.0119%28 Aug
dust213–16-0.0414%27 Aug
cache13–5-0.0117%27 Aug
ancient15–150.0220%27 Aug
nuke10–130.0721%27 Aug
cache7–13-0.0736%27 Aug
cache14–16-0.0619%27 Aug
cache5–13-0.0813%26 Aug
anubis4–13-0.0715%26 Aug
cache13–100.0320%24 Aug
nuke13–6-0.0313%24 Aug
mirage2–4-0.060%23 Aug
ancient3–7-0.030%23 Aug
ancient2–6-0.110%23 Aug
cache5–130.006%22 Aug
cache5–13-0.0117%22 Aug
mirage0–13-0.0437%22 Aug
nuke13–8-0.0815%20 Aug
inferno13–9-0.0128%20 Aug
anubis13–11-0.0318%20 Aug
cache9–13-0.0223%20 Aug
cache13–60.038%18 Aug
mirage7–13-0.0710%18 Aug
anubis13–60.0816%18 Aug
ancient6–13-0.0615%16 Aug
cache13–10-0.0422%16 Aug
mirage13–60.0212%13 Apr
nuke15–15-0.0518%13 Apr
dust210–130.0115%12 Apr
dust213–90.029%12 Apr
dust211–13-0.0120%12 Apr
nuke10–13-0.0411%11 Apr
ancient13–40.0517%11 Apr
overpass9–130.0028%11 Apr
anubis13–80.0020%9 Apr
dust27–130.0417%9 Apr
ancient5–13-0.0013%7 Apr
anubis13–90.0420%7 Apr
anubis13–10.1318%7 Apr
dust213–70.0514%7 Apr
dust25–13-0.0517%7 Apr
mirage7–130.0017%6 Apr
dust23–130.0117%6 Apr
ancient16–13-0.0118%5 Apr
anubis11–130.0227%5 Apr
inferno13–11-0.0421%5 Apr
inferno6–13-0.0816%5 Apr
inferno13–6-0.0329%5 Apr
overpass5–13-0.0418%4 Apr
mirage10–13-0.029%4 Apr
mirage5–130.0024%4 Apr
ancient15–15-0.0314%4 Apr
mirage16–13-0.0417%4 Apr
dust24–130.0522%3 Apr
overpass13–110.0115%3 Apr
anubis13–80.0712%3 Apr
dust210–13-0.0623%3 Apr
mirage10–13-0.0124%3 Apr
mirage5–13-0.0615%3 Apr
inferno13–9-0.0213%3 Apr
anubis2–3-0.100%2 Apr
inferno13–11-0.0223%2 Apr
inferno13–90.0018%2 Apr
dust213–11-0.0812%2 Apr
mirage5–13-0.0623%2 Apr
mirage13–7-0.0313%1 Apr
inferno13–4-0.0411%1 Apr
nuke15–15-0.0019%31 Mar
dust213–40.0317%29 Mar
dust25–13-0.0122%29 Mar
dust22–130.000%9 Oct
nuke4–13-0.049%9 Oct
inferno9–30.0823%8 Oct
mirage16–13-0.0118%7 Oct
inferno13–20.0222%7 Oct
mirage6–13-0.0528%7 Oct
dust213–10.2722%7 Oct
dust213–11-0.0624%6 Oct
nuke13–9-0.0026%6 Oct
mirage13–30.1236%6 Oct
overpass16–140.0412%6 Oct
golden13–10-0.0017%6 Oct
dust213–40.0716%6 Oct
dust213–10-0.0411%5 Oct
mirage13–90.0018%5 Oct
mirage13–90.0522%5 Oct
ancient14–160.0115%5 Oct
dust213–4-0.017%5 Oct
nuke13–11-0.0017%4 Oct

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →