Saruman The Stinky — CS2 Stats

76561198054343311[U:1:94077583]

850Tracked matches41%Win rate2022Tracked since
1,296Hours in CS6Hrs last 2 wks
CSDB Rating3.4 Learning
Premier CS Rating10,807Blue band · top ~50.6% of ranked players (population est.)
CSDB Leaderboard#9113 of 12610 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGSaruman The StinkyPREMIER10,807 · Blue bandcsdb.gg/stats

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Performance scores

Aim43
Positioning53
Utility27

0–100 skill scores via Leetify.

Recent form

COLD43516Last 10043%Win rateLLWTLLWLLW

Last 10 vs previous 10: -10pp win rate · +0.02 avg rating

Player DNA

Aim4.3
Aggression5.7
Utility2.7
Positioning5.3
Opening Duels1.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning5.3
Utility2.7
Mechanics3.3
Opening Duels1.9
Win Impact1.9

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time582ms−26ms
first ⅓ avg 607ms → last ⅓ avg 582ms
Headshot accuracy13.9%−0.8%
first ⅓ avg 14.7% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 13–2
131Biggest win — anubis
4Longest win streak
L2Current streak
68In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 48% over 27cacheWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB27131448%-0.01
ancientC24101442%-0.02
anubisC1971237%-0.01
cacheD113827%-0.02
vertigoC52340%-0.02
overpass43175%-0.01
mirage31233%-0.02
dust231233%-0.04
train220100%0.01
inferno1010%-0.09
office110100%-0.02

Across the last 100 tracked matches.

Lifetime stats

30,436Lifetime kills
0.89K/D
1,940Matches
42.6%Match win rate
36.6%Headshot %
9.9%Shot accuracy
3,744MVPs
708Hours (in match)
2,563Bombs planted
383Bombs defused

Most-used weapons

Lifetime map wins

2,774nuke
2,664inferno
2,038dust2
817train
725vertigo
273office
126cbble
30italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
32.5%Accuracy (enemy spotted)
34.2%Spray accuracy
64.7%Counter-strafing
11.3°Preaim
577msReaction time
32.9%T opening success
42.6%CT opening success
0.37Enemies flashed / flash
1.4%Flash assists
6.39HE damage / grenade
4.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6662% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3733 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.9177% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.0012%24 Aug
ancient6–13-0.0516%24 Aug
ancient13–90.0416%24 Aug
anubis15–15-0.028%22 Aug
ancient10–13-0.0114%20 Aug
ancient10–13-0.0110%19 Aug
nuke13–70.0017%19 Aug
cache0–13-0.0016%15 Aug
nuke7–13-0.0213%15 Aug
ancient13–4-0.0113%13 Aug
inferno10–13-0.0917%5 Aug
vertigo8–13-0.0311%3 Aug
ancient8–13-0.059%2 Aug
nuke11–13-0.0419%30 Jul
cache13–9-0.0516%30 Jul
nuke13–90.089%29 Jul
cache13–50.019%29 Jul
cache12–12-0.029%28 Jul
mirage10–13-0.0114%27 Jul
nuke13–8-0.0316%26 Jul
train13–80.0012%26 Jul
ancient3–13-0.0933%24 Jul
anubis13–10.0816%24 Jul
anubis13–100.0312%23 Jul
mirage15–150.0013%23 Jul
vertigo6–130.015%22 Jul
dust211–130.0220%22 Jul
vertigo10–13-0.008%20 Jul
anubis1–13-0.0521%19 Jul
nuke13–90.0815%19 Jul
ancient10–13-0.0125%18 Jul
anubis13–11-0.060%18 Jul
ancient13–10-0.0114%18 Jul
cache15–15-0.0627%17 Jul
cache7–13-0.0919%17 Jul
nuke13–10-0.0211%17 Jul
nuke13–80.0013%16 Jul
nuke12–12-0.0011%16 Jul
cache9–13-0.0224%14 Jul
anubis13–10-0.0212%14 Jul
ancient13–100.0220%14 Jul
cache11–130.007%13 Jul
ancient10–13-0.029%13 Jul
ancient13–90.0312%13 Jul
nuke11–13-0.0016%12 Jul
ancient8–13-0.037%12 Jul
nuke13–30.0122%12 Jul
nuke13–40.0712%12 Jul
anubis7–130.0413%11 Jul
nuke13–80.0115%11 Jul
ancient11–13-0.0310%9 Jul
nuke9–13-0.077%9 Jul
ancient13–5-0.047%8 Jul
nuke9–13-0.0919%8 Jul
office13–5-0.0217%8 Jul
cache7–13-0.0410%7 Jul
anubis9–130.0213%7 Jul
ancient11–13-0.047%5 Jul
nuke10–13-0.0410%2 Jul
dust213–2-0.029%2 Jul
nuke5–13-0.0118%29 Jun
ancient10–13-0.029%26 Jun
nuke6–13-0.0832%25 Jun
anubis16–140.0213%24 Jun
overpass8–13-0.0323%24 Jun
nuke10–13-0.0718%22 Jun
nuke15–15-0.0214%22 Jun
ancient13–7-0.038%22 Jun
nuke11–13-0.0814%18 Jun
ancient8–13-0.0513%18 Jun
anubis13–80.0014%17 Jun
overpass13–100.035%17 Jun
anubis7–13-0.0633%15 Jun
nuke13–7-0.0516%14 Jun
anubis10–130.018%12 Jun
nuke13–20.1612%12 Jun
mirage13–11-0.0415%12 Jun
nuke5–13-0.0514%11 Jun
overpass13–9-0.0410%11 Jun
ancient13–11-0.0314%11 Jun
anubis6–13-0.0322%10 Jun
ancient16–13-0.0115%10 Jun
cache13–100.0215%9 Jun
vertigo13–8-0.0117%9 Jun
vertigo13–7-0.0516%6 Jun
anubis7–13-0.038%5 Jun
ancient5–13-0.044%5 Jun
dust24–13-0.1213%5 Jun
ancient13–30.0111%5 Jun
cache11–130.0213%3 Jun
anubis6–13-0.0614%3 Jun
nuke4–13-0.0513%3 Jun
ancient8–13-0.0612%31 May
nuke13–110.0718%31 May
nuke13–40.0319%27 May
anubis1–13-0.0819%27 May
anubis13–30.1018%27 May
anubis7–130.0129%23 May
overpass13–7-0.0215%23 May
train13–110.0216%23 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →