cocktail wiener — CS2 Stats

76561198045048273[U:1:84782545]

1,521Tracked matches40%Win rate2023Tracked since
710Hours in CS
CSDB Rating3.0 Learning
Ladder ranks via Leetify

Performance scores

Aim15
Positioning48
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateLLLLWWWLWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Aim1.5
Aggression6.2
Utility4.7
Positioning4.8
Opening Duels2.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 77% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.5
Positioning4.8
Utility4.7
Mechanics3.0
Opening Duels2.5
Win Impact1.7

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time601ms−11ms
first ⅓ avg 613ms → last ⅓ avg 601ms
Headshot accuracy14.5%−3.1%
first ⅓ avg 17.7% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — nuke 13–2
132Biggest win — nuke
4Longest win streak
L4Current streak
117In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 57% over 7ancientWeakest map · 48% over 21
MapGradePlayedRecordWin rateAvg rating
ancientB21101148%-0.02
dust2B21101148%-0.03
nukeB179853%-0.00
infernoB158753%-0.01
mirageB126650%-0.02
anubisA74357%0.03
overpass32167%0.01
cache2020%-0.06
vertigo1010%0.02
train1010%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (48% over 21). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,975Lifetime kills
0.96K/D
1,946Matches
44.4%Match win rate
43.6%Headshot %
0.1%Shot accuracy
3,825MVPs
710Hours (in match)
2,710Bombs planted
541Bombs defused

Most-used weapons

Lifetime map wins

3,106nuke
2,971dust2
2,724inferno
1,763vertigo
203train
178office
12ar_baggage
8ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
29.2%Accuracy (enemy spotted)
28.4%Spray accuracy
63.3%Counter-strafing
17.7°Preaim
621msReaction time
40.3%T opening success
39.5%CT opening success
0.37Enemies flashed / flash
5.8%Flash assists
7.83HE damage / grenade
8.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 17.6779° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9925% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3675 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient6–13-0.059%11 Jul
inferno9–13-0.0710%11 Jul
anubis5–13-0.0214%11 Jul
cache7–13-0.0618%11 Jul
nuke13–9-0.0220%11 Jul
ancient13–5-0.0513%11 Jul
dust213–4-0.069%11 Jul
cache6–13-0.0519%11 Jul
ancient13–60.0725%3 Jun
mirage13–9-0.0526%31 May
nuke9–13-0.0414%31 May
ancient9–13-0.1018%31 May
dust26–13-0.1113%31 May
inferno11–13-0.067%31 May
dust29–13-0.1013%30 May
dust213–11-0.0212%7 Feb
ancient8–130.0217%4 Feb
inferno13–70.0521%4 Feb
inferno7–13-0.070%1 Feb
ancient16–140.0319%29 Jan
anubis13–80.0921%29 Jan
dust28–130.0110%28 Jan
overpass13–16-0.0514%28 Jan
nuke13–160.0310%28 Jan
dust29–13-0.0520%26 Jan
anubis13–110.0814%26 Jan
inferno13–4-0.026%26 Jan
nuke5–13-0.0713%25 Jan
inferno13–90.0425%25 Jan
mirage2–13-0.0418%24 Jan
dust213–80.0115%24 Jan
nuke2–00.000%24 Jan
anubis13–80.0317%24 Jan
inferno5–13-0.0615%24 Jan
ancient13–4-0.059%24 Jan
nuke3–13-0.0416%23 Jan
ancient3–13-0.0518%23 Jan
mirage13–4-0.0124%23 Jan
anubis13–90.0317%22 Jan
dust26–13-0.0214%22 Jan
anubis11–130.0211%22 Jan
nuke13–8-0.0111%22 Jan
mirage13–7-0.039%19 Jan
ancient13–11-0.089%19 Jan
ancient7–130.0013%18 Jan
dust210–13-0.0216%18 Jan
nuke13–100.0323%18 Jan
dust29–13-0.1230%17 Jan
ancient9–13-0.0721%17 Jan
ancient10–13-0.0813%17 Jan
inferno13–11-0.0621%17 Jan
mirage7–13-0.0314%12 Jan
dust213–7-0.0512%12 Jan
nuke16–13-0.0216%12 Jan
inferno13–10-0.0016%12 Jan
mirage11–13-0.0016%9 Jan
ancient13–40.0218%8 Jan
mirage16–13-0.0510%8 Jan
mirage13–11-0.0512%8 Jan
ancient7–13-0.0620%7 Jan
mirage14–16-0.0320%7 Jan
nuke13–6-0.0022%7 Jan
inferno3–13-0.0414%7 Jan
nuke5–130.029%7 Jan
dust28–13-0.0620%6 Jan
ancient14–16-0.0218%6 Jan
dust213–6-0.0113%6 Jan
dust28–13-0.0415%5 Jan
inferno6–13-0.0322%5 Jan
mirage7–13-0.0121%5 Jan
ancient13–40.0828%5 Jan
nuke13–16-0.0322%5 Jan
ancient13–8-0.029%4 Jan
nuke13–20.1123%4 Jan
inferno13–70.0421%4 Jan
nuke13–60.0310%4 Jan
dust215–15-0.0211%4 Jan
nuke15–15-0.0023%4 Jan
inferno10–130.0624%4 Jan
mirage8–13-0.0119%4 Jan
dust213–60.0823%4 Jan
ancient11–130.0411%4 Jan
vertigo12–120.0225%4 Jan
anubis4–13-0.0019%3 Jan
overpass13–80.0510%3 Jan
dust22–10.0533%3 Jan
nuke13–80.0213%3 Jan
nuke8–13-0.0317%3 Jan
mirage13–40.0520%3 Jan
dust213–90.0613%3 Jan
ancient13–10-0.0411%2 Jan
ancient14–16-0.0216%2 Jan
dust213–11-0.0113%2 Jan
ancient13–11-0.0620%2 Jan
inferno13–70.0310%2 Jan
inferno13–8-0.0313%2 Jan
train3–13-0.0215%2 Jan
dust25–13-0.0110%2 Jan
overpass13–110.0519%2 Jan
dust213–9-0.0522%1 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →