MicolashCage

MicolashCage — CS2 Stats

IE76561198043290690[U:1:83024962]Steam profile ↗✓ No bans

170Tracked matches62%Win rate2020Tracked since
1,753Hours in CS13Hrs last 2 wks
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating16,761Purple band · top ~21.4% of ranked players (population est.)
CSDB Leaderboard#30220 of 56533 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate37.8%46.1%47.0%9.3% short
Shot accuracy20.1%12.6%12.7%above
Kill/death ratio1.451.051.07above
Match win rate49.0%45.7%46.4%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMicolashCageFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER16,761 · Purple bandcsdb.gg/stats

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Performance scores

Aim74
Positioning55
Utility37

0–100 skill scores via Leetify.

Recent form

HOT51472Last 10051%Win rateWWWWWLWLWL

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.4
Aggression9.6
Utility3.7
Positioning5.5
Opening Duels4.3
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.5
Utility3.7
Mechanics6.5
Opening Duels4.3
Win Impact9.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.05
Reaction time576ms+1ms
first ⅓ avg 575ms → last ⅓ avg 576ms
Headshot accuracy17.1%+3.3%
first ⅓ avg 13.9% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — mirage 13–11
163Biggest win — nuke
5Longest win streak
W5Current streak
88In matches decided by ≤2 rounds
42Overtime games

Map breakdown

nukeBest map · 75% over 8infernoWeakest map · 48% over 25
MapGradePlayedRecordWin rateAvg rating
mirageB29151452%0.03
infernoB25121348%0.01
overpassB126650%0.01
nukeS86275%0.01
dust2B84450%0.04
cacheB63350%0.03
anubis41325%0.04
ancient32167%0.06
vertigo32167%0.04
train1010%0.06
mills1010%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (48% over 25). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

66,002Lifetime kills
1.45K/D · Top 10% of Level 7 players
2,476Matches
49.0%Match win rate · Top 25% of Level 7 players
37.8%Headshot %
20.1%Shot accuracy · Top 5% of Level 7 players
8,023MVPs
1,025Hours (in match)
2,486Bombs planted
721Bombs defused

Most-used weapons

AK-4722,201
AWP8,512
P2501,469
FAMAS1,446
P901,165

Lifetime map wins

5,420dust2
3,580inferno
1,522nuke
582cbble
339train
207vertigo
39lake
34office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

233Matches
50%Win rate
1.31Avg K/D
81.2ADR
42%Headshot %

Clutches & streaks

38%1v1 clutch win
30%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust21856%1.0814.8
Inferno1567%1.1917.3
Mirage1567%1.2216.4
Nuke967%0.9915.6
Cache729%0.9715.6
Ancient250%1.1912.5
Anubis10%0.419.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
35.2%Accuracy (enemy spotted)
36.8%Spray accuracy
79.1%Counter-strafing
8.8°Preaim
560msReaction time
36.9%T opening success
57.2%CT opening success
0.41Enemies flashed / flash
3.1%Flash assists
9.23HE damage / grenade
4.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4068 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.9204% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–100.1014%29 Aug
mirage13–11-0.0012%24 Aug
nuke13–90.0417%22 Aug
mirage13–80.0223%22 Aug
dust213–70.0513%10 Aug
dust23–13-0.0226%9 Aug
ancient13–90.0334%5 Aug
dust29–130.0713%2 Aug
dust213–100.0414%30 Jul
anubis9–130.0513%28 Jul
cache8–13-0.0028%20 Jul
inferno4–130.0213%16 Jul
mirage13–30.0522%16 Jul
cache5–13-0.029%16 Jul
mirage13–50.0415%15 Jul
mirage13–110.1114%14 Jul
dust213–10.0710%14 Jul
cache13–110.0511%13 Jul
inferno13–80.0217%13 Jul
nuke11–130.0416%13 Jul
mirage6–130.0617%13 Jul
dust213–70.1117%13 Jul
anubis15–150.1016%13 Jul
inferno2–13-0.0324%13 Jul
mirage13–70.1115%13 Jul
cache13–10.0211%13 Jul
mirage13–40.1117%12 Jul
nuke11–13-0.0313%11 Jul
mirage10–130.0116%11 Jul
ancient13–40.1033%11 Jul
anubis13–80.0819%11 Jul
inferno13–100.0319%11 Jul
cache10–130.0614%11 Jul
mirage9–130.0633%10 Jul
inferno13–8-0.0021%21 Jun
mirage13–160.0321%21 Jun
dust21–13-0.0525%21 Jun
inferno13–90.0222%14 Jun
inferno5–13-0.0328%14 Jun
ancient10–130.0618%13 Jun
nuke11–1-0.0228%13 Jun
mirage13–9-0.0120%13 Jun
overpass9–13-0.0217%13 Jun
overpass10–130.0113%19 Mar
nuke13–60.0422%19 Mar
anubis9–13-0.0616%19 Mar
mirage13–3-0.006%19 Mar
overpass4–13-0.0520%28 Sept
inferno13–10-0.0125%24 Mar
mirage10–130.0337%19 Mar
train6–130.0612%18 Nov
inferno13–30.1131%17 Oct
mills4–13-0.0219%18 Aug
overpass11–130.0116%11 Sept
inferno7–13-0.0443%10 Sept
inferno15–150.1027%10 Sept
inferno10–130.0025%9 Sept
overpass10–13-0.0423%9 Sept
inferno9–50.0617%7 Sept
mirage9–3-0.019%2 Sept
mirage17–190.0311%27 May
inferno14–16-0.0220%23 May
mirage1–9-0.120%21 May
mirage10–16-0.0414%21 May
overpass16–90.0923%19 May
inferno11–16-0.0416%17 May
mirage16–90.026%17 May
overpass16–14-0.0117%16 May
mirage14–160.0319%16 May
nuke16–11-0.0610%15 May
mirage16–14-0.0215%15 May
mirage13–160.049%10 May
inferno10–160.0617%10 May
vertigo16–14-0.0010%10 May
mirage13–16-0.0210%9 May
mirage16–130.056%9 May
mirage16–110.0222%8 May
inferno5–16-0.0823%7 May
overpass12–16-0.0113%7 May
inferno14–16-0.0310%7 May
overpass16–13-0.0112%7 May
nuke16–30.0319%7 May
dust213–160.0617%6 May
nuke16–90.0216%3 May
mirage11–160.0013%1 May
inferno16–40.026%1 May
inferno16–120.0314%1 May
mirage14–160.079%1 May
vertigo16–110.0818%30 Apr
inferno16–130.0412%30 Apr
inferno13–160.0116%29 Apr
inferno16–140.0114%29 Apr
mirage13–160.0914%29 Apr
vertigo8–160.0513%29 Apr
cache16–120.0815%29 Apr
overpass16–120.0116%27 Apr
inferno16–140.0517%23 Apr
overpass16–40.0612%23 Apr
inferno12–160.0112%23 Apr
overpass25–220.0413%22 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →