[BB] Majky^-^

[BB] Majky^-^ — CS2 Stats

76561198043271405[U:1:83005677]Steam profile ↗✓ No bans

494Tracked matches59%Win rate2023Tracked since
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating11,447Blue band · top ~47.2% of ranked players (population est.)
CSDB Leaderboard#29034 of 41507 tracked
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GG[BB] Majky^-^PREMIER11,447 · Blue bandcsdb.gg/stats

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Performance scores

Aim73
Positioning48
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY54424Last 10054%Win rateLWLLWWLLWL

Last 10 vs previous 10: -30pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression7.5
Utility4.6
Positioning4.8
Opening Duels3.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 89% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.8
Utility4.6
Mechanics6.7
Opening Duels3.4
Win Impact7.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time587ms−52ms
first ⅓ avg 639ms → last ⅓ avg 587ms
Headshot accuracy13.8%−2.9%
first ⅓ avg 16.7% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — ancient 13–2
131Biggest win — overpass
5Longest win streak
85In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 80% over 20anubisWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
infernoS2016480%0.02
ancientA2011955%0.01
nukeD1851328%-0.00
overpassA169756%0.01
anubisD102820%-0.02
mirageS86275%0.02
dust2C52340%-0.00
train330100%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

17Matches
41%Win rate
0.77Avg K/D
ADR
33%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno425%0.9914.3
Mirage20%0.9818.5
Overpass1100%1.2421.0
Nuke1100%0.8917.0
Vertigo10%0.385.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
36.0%Accuracy (enemy spotted)
37.1%Spray accuracy
80.4%Counter-strafing
7.5°Preaim
586msReaction time
35.5%T opening success
51.3%CT opening success
0.70Enemies flashed / flash
2.4%Flash assists
11.63HE damage / grenade
2.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2786% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.2105 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.5443% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–130.0113%3 Jul
nuke13–40.0215%3 Jul
anubis7–13-0.0414%3 Jul
ancient8–13-0.086%8 Jun
ancient16–13-0.0713%6 Jun
dust213–70.0316%6 Jun
overpass9–13-0.0412%6 Jun
anubis7–13-0.028%5 Jun
overpass16–13-0.037%5 Jun
anubis2–130.0316%5 Jun
inferno13–40.076%29 May
anubis13–9-0.0037%29 May
inferno13–11-0.0518%29 May
mirage9–130.0015%29 May
ancient13–20.1220%22 May
mirage13–80.0216%22 May
anubis11–13-0.0410%22 May
inferno13–4-0.0212%13 May
inferno13–3-0.005%13 May
anubis10–13-0.0513%13 May
nuke10–13-0.056%13 May
ancient13–110.0312%13 May
overpass13–100.0313%8 May
anubis9–13-0.0218%8 May
nuke6–13-0.0428%30 Apr
overpass13–90.0313%30 Apr
inferno13–90.004%30 Apr
anubis13–11-0.019%30 Apr
dust213–90.0224%24 Apr
inferno15–15-0.068%24 Apr
ancient13–9-0.0326%24 Apr
mirage13–60.0318%24 Apr
anubis5–13-0.067%17 Apr
inferno13–50.1118%17 Apr
ancient13–20.0322%17 Apr
mirage13–50.0820%17 Apr
nuke7–13-0.058%17 Apr
overpass13–50.0517%17 Apr
overpass13–80.0720%17 Apr
ancient13–50.0639%17 Apr
dust215–150.0113%10 Apr
nuke9–130.037%10 Apr
ancient13–100.0826%10 Apr
ancient11–13-0.099%10 Apr
ancient12–16-0.0312%2 Apr
nuke13–8-0.0112%2 Apr
inferno13–90.015%2 Apr
nuke6–130.008%27 Mar
inferno7–130.0111%27 Mar
mirage13–10-0.0120%27 Mar
nuke14–16-0.0219%20 Mar
inferno13–10-0.0321%20 Mar
ancient13–50.018%20 Mar
nuke13–6-0.0111%6 Mar
inferno7–13-0.0213%6 Mar
ancient2–130.0240%6 Mar
dust25–13-0.0219%30 Jan
nuke10–130.008%30 Jan
overpass10–13-0.0217%23 Jan
nuke14–16-0.0321%23 Jan
inferno13–70.1023%23 Jan
mirage13–110.0315%23 Jan
anubis8–130.0018%23 Jan
train13–90.0714%17 Jan
ancient4–130.0310%17 Jan
mirage13–50.0419%17 Jan
train16–120.0111%16 Jan
inferno13–110.0823%16 Jan
inferno13–90.0026%16 Jan
nuke13–70.0625%16 Jan
ancient12–120.0224%16 Jan
inferno9–30.0920%16 Jan
overpass10–130.0220%10 Jan
ancient13–30.0435%10 Jan
overpass13–80.0312%10 Jan
dust28–13-0.0323%10 Jan
nuke9–13-0.046%9 Jan
inferno13–70.0813%9 Jan
train13–40.057%9 Jan
ancient7–13-0.049%9 Jan
ancient13–10-0.0414%8 Jan
mirage9–13-0.059%8 Jan
overpass8–13-0.0017%7 Jan
inferno13–8-0.0124%7 Jan
nuke11–13-0.0319%26 Dec
ancient7–130.0422%19 Dec
nuke6–13-0.009%19 Dec
overpass13–110.015%19 Dec
ancient13–110.0320%19 Dec
overpass6–9-0.073%19 Dec
nuke5–90.074%19 Dec
inferno9–70.079%19 Dec
inferno13–90.0426%12 Dec
nuke13–6-0.0019%12 Dec
overpass13–90.0530%12 Dec
overpass13–10.0027%5 Dec
nuke15–150.0218%5 Dec
overpass5–13-0.0710%5 Dec
overpass8–130.039%28 Nov
ancient9–130.0415%28 Nov

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →