Jude — CS2 Stats

76561198042496275[U:1:82230547]✓ No bans

1,757Tracked matches45%Win rate2021Tracked since
3,264Hours in CS10Hrs last 2 wks
CSDB Rating3.4 Learning
Premier CS Rating9,657Light Blue band · top ~56.5% of ranked players (population est.)
CSDB Leaderboard#4009 of 5407 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

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CSDB.GGJudeFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER9,657 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim35
Positioning31
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY43525Last 10043%Win rateWLWWWLLLWW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating

Player DNA

Aim3.5
Aggression1.3
Utility5.1
Positioning3.1
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 710ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning3.1
Utility5.1
Mechanics6.5
Opening Duels0.1
Win Impact3.3

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time713ms+86ms
first ⅓ avg 627ms → last ⅓ avg 713ms
Headshot accuracy18.4%+3.5%
first ⅓ avg 14.9% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — inferno 13–5
132Biggest win — mirage
4Longest win streak
914In matches decided by ≤2 rounds
9Overtime games

Map breakdown

trainBest map · 60% over 5infernoWeakest map · 22% over 18
MapGradePlayedRecordWin rateAvg rating
mirageB28141450%-0.01
dust2B189950%-0.02
infernoD1841422%-0.02
ancientB115645%-0.02
overpassD72529%-0.05
nukeB63350%-0.03
trainA53260%-0.01
anubis31233%-0.02
cache32167%-0.01
grail1010%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (22% over 18). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

106,280Lifetime kills
1.01K/D
4,326Matches
41.6%Match win rate
28.2%Headshot %
14.7%Shot accuracy · Top 50% of tracked players
8,195MVPs
1,751Hours (in match)
4,753Bombs planted
1,030Bombs defused

Most-used weapons

Knife26,018
AK-4724,190
AWP7,538
AUG2,398
P902,068

Lifetime map wins

12,137dust2
5,668inferno
1,750nuke
1,334vertigo
1,303train
1,005cbble
304office
111lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
24.6%Accuracy (enemy spotted)
24.9%Spray accuracy
79.1%Counter-strafing
9.0°Preaim
710msReaction time
19.7%T opening success
30.4%CT opening success
0.77Enemies flashed / flash
9.3%Flash assists
10.86HE damage / grenade
2.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 710.4845ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6087 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.6945% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–7-0.078%27 Aug
anubis9–13-0.0314%18 Aug
dust213–7-0.079%18 Aug
inferno13–9-0.0816%16 Aug
mirage13–5-0.0510%16 Aug
inferno10–13-0.0221%15 Aug
inferno7–13-0.0315%15 Aug
mirage4–13-0.0621%15 Aug
nuke13–11-0.0315%15 Aug
mirage13–30.0527%15 Aug
cache10–13-0.0424%15 Aug
dust213–16-0.1317%15 Aug
inferno5–13-0.0729%15 Aug
inferno8–13-0.065%22 Jul
mirage13–10-0.0220%22 Jul
anubis6–13-0.135%18 Jul
ancient4–4-0.0438%18 Jul
mirage5–130.0237%18 Jul
cache13–9-0.0129%18 Jul
dust29–13-0.0430%15 Jul
cache16–140.0223%11 Jul
mirage8–13-0.0412%3 Jul
inferno9–13-0.0618%1 Jul
ancient11–13-0.0214%26 Jun
inferno9–13-0.0818%26 Jun
mirage13–80.0119%10 Jun
mirage11–13-0.0222%5 Jun
ancient13–8-0.0410%8 May
inferno15–150.0013%8 May
mirage13–11-0.0114%5 May
inferno11–13-0.0721%5 May
dust213–90.0118%5 May
dust211–13-0.0316%4 May
dust213–110.0211%28 Dec
mirage7–13-0.0520%27 Dec
ancient11–130.0022%27 Dec
mirage13–8-0.0114%28 Nov
inferno11–13-0.019%23 Nov
overpass15–15-0.0712%19 Nov
mirage11–13-0.048%15 Nov
dust213–6-0.0313%12 Nov
inferno9–13-0.0623%3 Nov
overpass5–130.0119%2 Nov
inferno5–13-0.0127%1 Nov
mirage9–13-0.0120%1 Nov
ancient13–80.0422%1 Nov
dust213–10-0.0011%1 Nov
mirage13–70.008%1 Nov
nuke13–5-0.0322%31 Oct
ancient3–13-0.008%31 Oct
dust26–13-0.0519%31 Oct
overpass11–13-0.0621%27 Oct
mirage6–13-0.047%18 Oct
mirage13–10-0.0016%16 Oct
inferno13–80.0412%9 Oct
mirage4–13-0.0413%3 Oct
inferno5–13-0.085%1 Oct
dust211–130.0210%27 Sept
inferno8–13-0.0426%26 Sept
train13–60.028%26 Sept
mirage10–13-0.0216%25 Sept
dust213–9-0.048%23 Sept
mirage13–160.0115%23 Sept
overpass11–13-0.0717%21 Sept
dust213–50.0218%21 Sept
mirage11–13-0.0216%18 Sept
overpass6–13-0.0711%14 Sept
inferno13–50.1319%14 Sept
mirage14–160.0414%13 Sept
mirage13–80.046%3 Sept
mirage13–12-0.008%3 Sept
dust23–13-0.0313%3 Sept
train13–9-0.0213%2 Sept
dust215–150.0018%1 Sept
inferno15–150.0525%31 Aug
mirage13–80.0122%31 Aug
mirage13–11-0.069%30 Aug
dust210–13-0.0116%30 Aug
nuke10–13-0.0419%30 Aug
ancient16–130.0118%29 Aug
mirage11–13-0.0417%25 Aug
ancient13–60.0419%24 Aug
mirage13–20.039%23 Aug
overpass13–8-0.1213%23 Aug
overpass13–110.0022%23 Aug
nuke11–13-0.0117%23 Aug
dust210–13-0.0718%23 Aug
ancient6–13-0.0115%28 Jun
train13–5-0.019%28 Jun
train1–10-0.040%26 Jun
ancient3–13-0.100%26 Jun
nuke9–13-0.0319%25 Jun
dust213–8-0.0113%23 Jun
anubis13–40.1130%23 Jun
nuke13–9-0.0413%23 Jun
ancient7–13-0.095%22 Jun
train6–130.0221%22 May
inferno13–100.0128%22 May
dust213–11-0.0315%11 May
grail12–120.029%8 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →