MarvSR

MarvSR — CS2 Stats

DE76561198041571737[U:1:81306009]Steam profile ↗

700Tracked matches66%Win rate2023Tracked since
386Hours in CS
CSDB Rating5.0 Developing
Ladder ranks via Leetify

Performance scores

Aim55
Positioning39
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY61327Last 10061%Win rateWWLLLWWWLL

Last 10 vs previous 10: +0pp win rate · +0.03 avg rating

Player DNA

Aim5.5
Aggression3.3
Utility6.0
Positioning3.9
Opening Duels0.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning3.9
Utility6.0
Mechanics3.9
Opening Duels1.0
Win Impact10.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time629ms−18ms
first ⅓ avg 646ms → last ⅓ avg 629ms
Headshot accuracy18.5%+5.9%
first ⅓ avg 12.6% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — mirage 13–5
131Biggest win — cache
8Longest win streak
W2Current streak
107In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 70% over 20ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
cacheS38261268%-0.02
infernoB23111248%-0.01
dust2S2014670%0.01
mirageA106460%0.03
ancientD62433%0.00
nuke220100%0.07
overpass1010%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,514Lifetime kills
0.79K/D
815Matches
48.3%Match win rate · Top 50% of tracked players
43.7%Headshot %
6.3%Shot accuracy
1,308MVPs
386Hours (in match)
824Bombs planted
174Bombs defused

Most-used weapons

Lifetime map wins

3,583inferno
1,015dust2
176nuke
80cbble
45vertigo
27office
23lake
16aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
32.9%Accuracy (enemy spotted)
35.3%Spray accuracy
67.8%Counter-strafing
9.5°Preaim
623msReaction time
28.1%T opening success
37.7%CT opening success
0.78Enemies flashed / flash
3.6%Flash assists
12.11HE damage / grenade
3.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3049 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.1418% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.0120%25 Jul
cache13–50.0118%25 Jul
cache6–13-0.0425%24 Jul
inferno9–13-0.0215%24 Jul
cache9–130.028%17 Jul
cache13–10-0.058%7 Jun
cache13–100.0622%7 Jun
cache13–20.0312%7 Jun
cache3–13-0.056%30 May
inferno10–13-0.0014%30 May
cache12–120.0114%24 May
cache3–13-0.1012%24 May
cache13–1-0.0511%24 May
cache10–13-0.0917%23 May
cache13–90.0121%17 May
cache3–13-0.0611%17 May
cache13–11-0.0518%15 May
cache6–13-0.0524%14 May
cache13–110.0122%14 May
cache13–70.0224%14 May
cache13–8-0.0222%14 May
cache13–6-0.0216%13 May
cache13–11-0.0225%13 May
cache13–30.0327%13 May
cache13–10-0.0219%13 May
cache13–60.0528%13 May
cache9–13-0.0411%12 May
cache13–30.0213%12 May
cache13–60.0440%10 May
cache13–110.0229%10 May
cache13–50.0034%10 May
cache13–3-0.0615%10 May
cache12–30.0412%10 May
cache5–13-0.0622%10 May
cache13–8-0.0415%9 May
cache13–10-0.0618%9 May
cache13–50.0421%9 May
cache1–13-0.0624%1 May
cache11–13-0.0612%1 May
cache13–6-0.0510%1 May
cache13–50.0311%1 May
dust213–9-0.0210%6 Apr
dust213–4-0.0311%5 Apr
inferno8–13-0.0616%5 Apr
dust213–40.0317%5 Apr
dust213–4-0.0421%19 Aug
ancient15–15-0.075%18 Aug
ancient8–13-0.0517%18 Aug
inferno12–12-0.0217%10 Aug
dust213–8-0.0211%3 Aug
inferno13–20.0911%3 Aug
mirage8–2-0.015%3 Aug
inferno13–60.0315%3 Aug
nuke13–100.0715%3 Aug
dust213–40.0519%3 Aug
mirage13–50.0912%3 Aug
dust213–110.0910%2 Aug
dust211–130.0315%2 Aug
dust213–40.0611%2 Aug
mirage16–12-0.046%27 Jul
dust28–130.0110%26 Jul
inferno12–12-0.0311%25 Jul
mirage13–90.0312%20 Jul
dust25–13-0.0718%20 Jul
inferno13–2-0.0311%20 Jul
inferno13–70.028%20 Jul
dust213–11-0.0317%20 Jul
inferno13–20.0216%20 Jul
ancient10–130.0111%20 Jul
dust211–13-0.0410%19 Jul
overpass8–13-0.0218%19 Jul
inferno8–00.026%19 Jul
inferno13–6-0.077%19 Jul
inferno13–10-0.0022%19 Jul
inferno9–13-0.0016%13 Jul
inferno13–30.0020%13 Jul
inferno7–13-0.0615%13 Jul
inferno10–13-0.0422%12 Jul
inferno10–13-0.030%12 Jul
inferno13–11-0.0220%12 Jul
mirage15–150.0414%12 Jul
inferno2–13-0.127%12 Jul
ancient13–10.0815%12 Jul
mirage13–11-0.028%11 Jul
inferno12–120.016%11 Jul
mirage15–15-0.0013%11 Jul
dust214–16-0.0718%11 Jul
dust213–60.0712%11 Jul
dust213–40.0812%11 Jul
nuke13–40.0718%11 Jul
dust213–80.0412%11 Jul
ancient16–130.0314%11 Jul
mirage1–3-0.0213%11 Jul
dust211–130.0115%11 Jul
mirage11–130.048%11 Jul
inferno7–130.034%11 Jul
dust213–110.0410%10 Jul
mirage13–50.1714%10 Jul
dust213–9-0.0111%10 Jul
ancient9–130.029%10 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →