EJFinman — CS2 Stats

76561198041287086[U:1:81021358]

1,228Tracked matches67%Win rate2021Tracked since
2,860Hours in CS25Hrs last 2 wks
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating19,647Purple band · top ~9.9% of ranked players (population est.)
CSDB Leaderboard#17734 of 42391 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,966), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate35.6%47.0%48.5%12.9% short
Shot accuracy16.2%12.7%13.3%above
Kill/death ratio1.231.071.07above
Match win rate44.7%46.4%47.0%2.3% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEJFinmanFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER19,647 · Purple bandcsdb.gg/stats

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Performance scores

Aim61
Positioning46
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY48484Last 10048%Win rateWWWLLWLWLW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression6.6
Utility3.6
Positioning4.6
Opening Duels2.1
Clutch3.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.6
Utility3.6
Mechanics5.3
Opening Duels2.8
Win Impact10.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time595ms−9ms
first ⅓ avg 604ms → last ⅓ avg 595ms
Headshot accuracy17.2%−1.0%
first ⅓ avg 18.2% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — inferno 9–7
131Biggest win — office
5Longest win streak
W3Current streak
78In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 62% over 13dust2Weakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
cacheA138562%0.02
nukeA138562%0.05
mirageC125742%0.00
anubisB115645%0.03
infernoB115645%0.01
vertigoA95456%0.03
overpassA74357%0.04
dust2D62433%0.02
ancientC52340%-0.01
trainC52340%0.01
office220100%0.03
poseidon2020%0.05
debris1010%-0.12
alpine1010%0.04
warden1010%0.06
sanctum1010%-0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

83,013Lifetime kills
1.23K/D · Top 25% of Level 8 players
4,107Matches
44.7%Match win rate
35.6%Headshot %
16.2%Shot accuracy · Top 25% of Level 8 players
8,812MVPs
1,550Hours (in match)
2,702Bombs planted
1,228Bombs defused

Most-used weapons

AWP17,337
AK-4717,008
P2502,436
Tec-91,703
P901,691

Lifetime map wins

4,443inferno
3,387nuke
3,152dust2
2,462vertigo
1,859train
1,618cbble
346office
177lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

165Matches
55%Win rate
1.10Avg K/D
81.6ADR
39%Headshot %

Clutches & streaks

36%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo2952%1.1317.9
Anubis2650%1.1216.5
Nuke2075%1.2018.1
Inferno1958%1.1317.2
Cache1872%1.1916.6
Mirage1155%0.9514.8
Overpass825%0.8614.0
Ancient729%1.0214.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
32.4%Accuracy (enemy spotted)
37.5%Spray accuracy
73.7%Counter-strafing
10.0°Preaim
591msReaction time
24.6%T opening success
52.0%CT opening success
0.37Enemies flashed / flash
2.4%Flash assists
5.60HE damage / grenade
5.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3735 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.6424% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–100.018%29 Aug
cache16–140.0020%27 Aug
overpass13–50.0422%27 Aug
inferno7–9-0.0320%26 Aug
cache5–13-0.0115%26 Aug
vertigo4–0-0.110%26 Aug
nuke9–13-0.0413%25 Aug
cache16–13-0.0224%24 Aug
nuke8–130.0521%22 Aug
nuke13–100.0223%18 Aug
mirage9–13-0.0820%16 Aug
office13–1-0.020%16 Aug
overpass13–8-0.0112%15 Aug
ancient13–100.0210%15 Aug
nuke9–130.0417%12 Aug
debris2–9-0.1210%12 Aug
inferno1–9-0.1117%12 Aug
mirage3–13-0.0232%12 Aug
ancient11–130.0413%12 Aug
anubis11–13-0.0123%11 Aug
cache13–10-0.0217%9 Aug
nuke13–70.0813%9 Aug
inferno13–80.0522%9 Aug
cache4–13-0.0613%9 Aug
nuke13–110.0411%9 Aug
cache13–40.1823%6 Aug
inferno13–50.0312%4 Aug
nuke16–130.0719%3 Aug
anubis14–160.0718%3 Aug
nuke13–10.0417%3 Aug
vertigo13–40.0914%31 Jul
mirage13–90.0224%27 Jul
train13–11-0.0845%26 Jul
mirage13–9-0.0119%23 Jul
dust25–13-0.0218%22 Jul
anubis9–13-0.0110%22 Jul
mirage4–13-0.0220%20 Jul
overpass8–130.0320%20 Jul
cache0–13-0.048%20 Jul
inferno14–16-0.0233%16 Jul
anubis5–13-0.0610%16 Jul
cache13–80.0426%16 Jul
mirage16–140.0219%13 Jul
cache13–110.0418%13 Jul
mirage5–13-0.0214%13 Jul
cache13–50.0222%11 Jul
mirage13–10.1118%9 Jul
nuke10–130.0925%9 Jul
office13–70.0724%9 Jul
dust24–13-0.0718%8 Jul
overpass13–60.0831%7 Jul
dust213–20.1125%7 Jul
poseidon8–80.067%2 Jul
cache4–130.024%2 Jul
overpass11–130.0313%30 Jun
anubis6–13-0.0220%30 Jun
vertigo13–90.0625%29 Jun
dust213–50.1228%28 Jun
vertigo9–40.11100%28 Jun
ancient12–12-0.0810%27 Jun
nuke13–110.0018%27 Jun
train2–130.0319%26 Jun
vertigo8–130.007%25 Jun
nuke12–120.0718%25 Jun
inferno13–40.0825%23 Jun
cache13–70.0818%23 Jun
anubis9–130.0317%23 Jun
mirage10–13-0.0621%22 Jun
overpass10–13-0.0217%22 Jun
dust26–13-0.0017%22 Jun
ancient5–13-0.0715%22 Jun
train5–130.0436%20 Jun
anubis13–90.0624%18 Jun
inferno5–13-0.0414%18 Jun
train13–100.0612%18 Jun
anubis13–30.1811%16 Jun
ancient13–80.0511%14 Jun
inferno11–130.0018%10 Jun
inferno9–70.1912%10 Jun
inferno4–13-0.0323%10 Jun
poseidon6–90.0425%5 Jun
vertigo6–9-0.0211%4 Jun
overpass13–60.1326%2 Jun
mirage13–60.099%2 Jun
vertigo7–13-0.0220%2 Jun
alpine10–130.0425%2 Jun
dust21–13-0.0430%2 Jun
warden2–130.0630%2 Jun
vertigo8–130.0035%1 Jun
anubis13–40.0511%28 May
nuke13–40.1015%28 May
sanctum7–9-0.0021%28 May
nuke13–10.049%28 May
vertigo13–100.1216%27 May
cache9–13-0.0118%27 May
anubis13–70.0115%25 May
inferno13–10-0.0217%25 May
mirage5–13-0.076%25 May
train12–120.0214%17 May
mirage9–130.0516%17 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →