eDITH pUTHIE — CS2 Stats

76561198039398528[U:1:79132800]

1,115Tracked matches47%Win rate2020Tracked since
3,503Hours in CS5Hrs last 2 wks
CSDB Rating5.3 DevelopingHybrid Rifler
WingmanMaster Guardian I
Ladder ranks via Leetify

Rating over time

1Days observed since 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim66
Positioning55
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY52417Last 10052%Win rateWWLLWLWWLL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression7.6
Utility3.2
Positioning5.5
Opening Duels4.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.5
Utility3.2
Mechanics6.1
Opening Duels4.0
Win Impact3.9

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.08+0.04
first ⅓ avg 0.04 → last ⅓ avg 0.08
Reaction time606ms+8ms
first ⅓ avg 597ms → last ⅓ avg 606ms
Headshot accuracy20.6%+3.9%
first ⅓ avg 16.6% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.47Best rating — vertigo 9–1
133Biggest win — inferno
7Longest win streak
W2Current streak
95In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 100% over 7poseidonWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB23111248%0.05
vertigoB136746%0.10
dust2B105550%0.03
nukeC83538%0.08
mirageS770100%0.04
overpassS64267%0.09
poseidonD61517%0.03
cacheA53260%0.03
anubisS54180%0.03
train43175%0.05
ancient41325%0.02
sanctum330100%0.18
fachwerk2020%0.11
warden2020%-0.01
boulder1010%-0.00
shelter110100%0.10

Across the last 100 tracked matches.

Lifetime stats

148,714Lifetime kills
1.22K/D · Top 25% of tracked players
5,897Matches
42.6%Match win rate
43.3%Headshot %
16.2%Shot accuracy · Top 25% of tracked players
16,395MVPs
2,439Hours (in match)
3,247Bombs planted
1,706Bombs defused

Most-used weapons

Lifetime map wins

8,123inferno
7,360dust2
3,861nuke
2,092train
1,936vertigo
1,076cbble
250office
158lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2Matches
50%Win rate
1.82Avg K/D
ADR
31%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
33.7%Accuracy (enemy spotted)
36.9%Spray accuracy
77.3%Counter-strafing
10.8°Preaim
593msReaction time
34.3%T opening success
57.3%CT opening success
0.34Enemies flashed / flash
6.5%Flash assists
7.21HE damage / grenade
4.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3422 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.3372% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–8-0.0312%29 Aug
mirage13–90.0025%28 Aug
nuke9–13-0.0116%28 Aug
inferno8–130.0027%28 Aug
mirage16–140.1014%28 Aug
dust27–13-0.0517%28 Aug
vertigo13–9-0.0119%1 Aug
vertigo13–50.1116%1 Aug
vertigo1–13-0.058%13 Jul
nuke2–130.1025%13 Jul
boulder1–13-0.0012%13 Jul
shelter13–110.1025%13 Jul
fachwerk4–130.0923%13 Jul
fachwerk8–130.1331%13 Jul
dust213–16-0.0425%5 Jul
dust213–100.0316%5 Jul
overpass2–9-0.078%3 Jul
poseidon1–9-0.1237%3 Jul
inferno9–50.0318%3 Jul
inferno5–9-0.0021%3 Jul
sanctum9–10.3230%3 Jul
overpass9–40.2519%3 Jul
vertigo9–10.4726%3 Jul
poseidon8–80.1727%3 Jul
inferno9–50.0922%3 Jul
inferno5–90.0226%3 Jul
nuke9–60.1410%3 Jul
inferno5–90.108%2 Jul
sanctum9–60.1619%2 Jul
poseidon7–90.0919%2 Jul
overpass9–60.1518%2 Jul
vertigo9–30.3632%2 Jul
nuke9–70.1627%2 Jul
inferno9–70.1419%2 Jul
poseidon9–50.0628%2 Jul
nuke8–80.1417%2 Jul
overpass9–30.2422%2 Jul
inferno8–80.1917%2 Jul
sanctum9–70.0713%2 Jul
vertigo7–90.0224%2 Jul
train13–60.0124%29 Jun
ancient13–70.1329%29 Jun
warden1–13-0.0241%29 Jun
poseidon8–80.0418%29 Jun
vertigo4–9-0.0627%29 Jun
train13–90.0327%28 Jun
inferno13–3-0.0125%28 Jun
overpass10–13-0.0723%28 Jun
inferno5–130.0224%28 Jun
cache13–30.0725%28 Jun
train3–13-0.019%28 Jun
vertigo13–40.2124%28 Jun
ancient2–13-0.0019%28 Jun
vertigo13–60.1115%28 Jun
cache7–130.027%28 Jun
warden9–13-0.0115%28 Jun
vertigo5–13-0.0413%28 Jun
nuke13–80.1313%28 Jun
ancient10–130.0325%28 Jun
inferno13–50.1212%28 Jun
inferno10–130.0216%28 Jun
anubis10–130.0415%28 Jun
dust26–13-0.0419%28 Jun
mirage13–11-0.0223%28 Jun
overpass13–40.0217%28 Jun
cache8–130.0912%28 Jun
inferno13–9-0.0119%28 Jun
vertigo7–13-0.0420%28 Jun
train13–100.1814%21 Jun
inferno8–80.0633%21 Jun
cache13–40.0111%21 Jun
inferno8–80.2536%14 Jun
poseidon1–9-0.097%14 Jun
vertigo6–90.1721%14 Jun
vertigo6–90.0812%14 Jun
dust25–130.0820%30 May
inferno11–13-0.0622%30 May
inferno13–110.0318%30 May
inferno1–4-0.0525%30 May
anubis13–6-0.0016%30 May
anubis13–100.0118%30 May
ancient5–13-0.0615%26 May
dust212–16-0.0312%26 May
mirage13–7-0.0414%26 May
nuke11–13-0.0219%26 May
inferno13–60.0214%26 May
inferno13–110.0314%26 May
nuke12–120.0221%26 May
mirage13–110.0515%26 May
dust28–10.0422%26 May
anubis13–100.0310%25 May
dust213–30.119%25 May
inferno11–130.0223%24 May
mirage13–70.0616%24 May
dust213–40.1621%24 May
dust213–70.0311%24 May
inferno13–40.0111%24 May
inferno13–70.118%24 May
anubis13–40.0813%24 May
mirage13–60.138%24 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →