Booyou — CS2 Stats

76561198039146864[U:1:78881136]

1,707Tracked matches46%Win rate2020Tracked since
1,156Hours in CS
CSDB Rating5.4 DevelopingAggressive Rifler
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGBooyouFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim72
Positioning49
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY46504Last 10046%Win rateLWTWWWWLLL

Last 10 vs previous 10: +0pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression7.1
Utility3.0
Positioning4.9
Opening Duels2.9
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.9
Utility3.0
Mechanics7.8
Opening Duels2.9
Win Impact3.8

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time575ms−67ms
first ⅓ avg 641ms → last ⅓ avg 575ms
Headshot accuracy15.1%−3.6%
first ⅓ avg 18.8% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — mirage 13–3
132Biggest win — cache
4Longest win streak
810In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 69% over 16ancientWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
cacheB30161453%-0.02
mirageS1611569%0.02
anubisB137654%-0.02
ancientD112918%-0.02
dust2D92722%-0.01
infernoC83538%-0.02
nukeC73443%-0.04
overpassD62433%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,252Lifetime kills
1.07K/D · Top 50% of tracked players
3,076Matches
43.8%Match win rate
48.4%Headshot % · Top 50% of tracked players
11.5%Shot accuracy
7,345MVPs
1,156Hours (in match)
1,955Bombs planted
1,101Bombs defused

Most-used weapons

AK-4721,940
FAMAS8,152
Knife3,351
SSG 083,166
Nova2,950
MAG-72,699
P902,524

Lifetime map wins

8,890inferno
6,916nuke
1,990dust2
1,986vertigo
1,569office
1,463train
600italy
526lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

9Matches
67%Win rate
1.07Avg K/D
81.3ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis1100%1.1531.0
Ancient10%0.804.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
36.1%Accuracy (enemy spotted)
35.5%Spray accuracy
85.1%Counter-strafing
9.5°Preaim
589msReaction time
31.3%T opening success
51.8%CT opening success
0.27Enemies flashed / flash
5.0%Flash assists
12.00HE damage / grenade
2.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2692 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.3221% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0014%6 Aug
mirage13–30.0914%6 Aug
nuke15–15-0.0415%5 Aug
mirage13–60.1219%5 Aug
anubis13–60.0119%5 Aug
mirage13–30.1422%31 Jul
mirage13–10-0.0413%31 Jul
cache2–130.007%27 Jul
inferno11–13-0.0221%17 Jul
mirage8–13-0.059%17 Jul
cache10–13-0.0326%17 Jul
cache13–11-0.0613%17 Jul
cache13–60.0113%17 Jul
ancient5–13-0.024%17 Jul
cache10–13-0.0318%10 Jul
dust213–70.0314%10 Jul
ancient11–130.027%2 Jul
mirage13–7-0.0417%2 Jul
inferno13–90.0418%2 Jul
ancient9–13-0.0117%1 Jul
nuke10–13-0.0118%1 Jul
inferno13–11-0.0217%1 Jul
dust215–15-0.0219%30 Jun
dust26–13-0.0214%30 Jun
overpass10–13-0.0230%27 Jun
inferno6–13-0.079%27 Jun
ancient11–13-0.0517%27 Jun
anubis16–13-0.0413%25 Jun
anubis13–110.000%25 Jun
inferno7–13-0.0616%25 Jun
mirage6–130.0015%24 Jun
anubis15–15-0.0615%24 Jun
dust210–130.0418%23 Jun
mirage13–80.0712%23 Jun
dust24–13-0.096%23 Jun
dust211–13-0.077%22 Jun
overpass10–13-0.019%16 Jun
mirage13–100.0014%16 Jun
anubis14–16-0.0214%16 Jun
ancient13–70.0216%15 Jun
anubis13–11-0.0117%15 Jun
overpass16–13-0.038%14 Jun
ancient10–13-0.0414%14 Jun
nuke13–6-0.0931%13 Jun
anubis10–13-0.1030%13 Jun
cache2–4-0.0840%13 Jun
anubis12–16-0.0321%10 Jun
anubis13–100.0518%10 Jun
ancient8–13-0.0719%10 Jun
ancient7–130.0524%10 Jun
cache13–70.0210%10 Jun
cache13–11-0.0313%10 Jun
anubis13–110.0316%10 Jun
mirage13–90.0317%9 Jun
overpass7–130.0213%8 Jun
nuke13–10-0.0316%8 Jun
inferno11–13-0.0128%8 Jun
ancient13–80.0017%6 Jun
mirage14–160.0420%6 Jun
mirage13–80.0220%6 Jun
ancient7–13-0.0223%6 Jun
nuke2–130.0116%5 Jun
dust211–130.0323%5 Jun
dust215–15-0.0215%5 Jun
anubis8–13-0.109%5 Jun
inferno13–4-0.0213%5 Jun
cache8–130.0323%5 Jun
cache0–3-0.060%5 Jun
cache4–13-0.0715%5 Jun
cache8–13-0.0916%1 Jun
overpass6–130.0516%30 May
overpass13–10-0.0420%30 May
inferno6–13-0.0219%30 May
nuke13–5-0.0119%29 May
cache4–13-0.0710%29 May
mirage13–9-0.0421%27 May
dust213–90.0113%27 May
anubis10–130.0114%26 May
mirage13–5-0.0418%21 May
nuke9–13-0.089%21 May
ancient3–13-0.0513%18 May
mirage2–13-0.0621%18 May
cache2–13-0.0632%18 May
cache13–60.0314%18 May
anubis13–60.0616%15 May
cache8–130.0527%15 May
cache13–11-0.0126%15 May
cache13–7-0.0119%15 May
cache13–7-0.0131%14 May
cache13–70.0315%14 May
cache5–13-0.0416%13 May
cache13–5-0.0415%11 May
cache11–13-0.0516%5 May
cache13–8-0.0428%4 May
cache13–9-0.0031%1 May
cache13–20.0032%1 May
cache4–13-0.087%1 May
cache13–8-0.0330%30 Apr
cache13–50.0421%29 Apr
cache13–11-0.0318%28 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →