Prison Mike — CS2 Stats

76561198027910567[U:1:67644839]✓ No bans

119Tracked matches31%Win rate2026Tracked since
106Hours in CS
CSDB Rating1.5 Learning
Premier CS Rating1,380Grey band · top ~94.1% of ranked players (population est.)
CSDB Leaderboard#14683 of 18836 tracked
Ladder ranks via Leetify

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CSDB.GGPrison MikePREMIER1,380 · Grey bandcsdb.gg/stats

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Performance scores

Aim7
Positioning46
Utility24

0–100 skill scores via Leetify.

Recent form

COLD35632Last 10035%Win rateWLLWLLLLWL

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Aim0.7
Aggression3.0
Utility2.4
Positioning4.6
Opening Duels0.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 66% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 672ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 52% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.7
Positioning4.6
Utility2.4
Mechanics0.5
Opening Duels0.9
Win Impact0.0

Composite 1.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.05 → last ⅓ avg -0.03
Reaction time668ms−54ms
first ⅓ avg 722ms → last ⅓ avg 668ms
Headshot accuracy11.8%−5.4%
first ⅓ avg 17.1% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — nuke 8–1
131Biggest win — inferno
4Longest win streak
410In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 83% over 6cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2D33102330%-0.04
infernoD1751229%-0.07
nukeC1761135%-0.03
mirageD1441029%-0.03
anubisS65183%0.04
cacheD51420%-0.06
ancientD51420%-0.05
train220100%-0.05
vertigo110100%-0.08

Across the last 100 tracked matches.

Lifetime stats

5,026Lifetime kills
0.48K/D
400Matches
27.5%Match win rate
52.6%Headshot % · Top 25% of tracked players
2.6%Shot accuracy
348MVPs
106Hours (in match)
185Bombs planted
33Bombs defused

Most-used weapons

Lifetime map wins

739dust2
230nuke
207inferno
48vertigo
28train
8office
1italy
1militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
29.4%Accuracy (enemy spotted)
23.9%Spray accuracy
52.3%Counter-strafing
16.1°Preaim
672msReaction time
27.6%T opening success
37.3%CT opening success
0.45Enemies flashed / flash
5.4%Flash assists
4.46HE damage / grenade
2.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 16.0671° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.1046% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.452 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno13–9-0.0220%25 Aug
nuke1–13-0.066%25 Aug
cache10–13-0.076%24 Aug
inferno13–8-0.0122%23 Aug
dust27–13-0.0113%23 Aug
ancient8–13-0.0911%18 Aug
anubis13–16-0.0111%18 Aug
dust29–13-0.0812%18 Aug
nuke13–7-0.0015%18 Aug
inferno11–13-0.0714%18 Aug
mirage8–13-0.0210%18 Aug
dust213–60.0119%18 Aug
mirage6–13-0.0610%18 Aug
nuke15–15-0.0011%18 Aug
dust213–80.0624%17 Aug
nuke16–120.0212%16 Aug
nuke4–13-0.0613%15 Aug
mirage13–5-0.049%15 Aug
dust211–130.0413%15 Aug
nuke2–13-0.113%15 Aug
ancient10–13-0.0811%15 Aug
inferno10–13-0.076%15 Aug
dust216–13-0.0413%15 Aug
anubis8–00.077%15 Aug
dust29–13-0.0319%15 Aug
mirage7–13-0.0314%14 Aug
mirage7–13-0.057%14 Aug
inferno7–13-0.096%14 Aug
dust27–13-0.029%14 Aug
mirage9–13-0.0410%14 Aug
nuke13–50.0312%14 Aug
inferno13–7-0.058%13 Aug
dust28–13-0.0714%13 Aug
mirage6–13-0.0616%13 Aug
dust23–13-0.0915%13 Aug
train13–3-0.0421%13 Aug
ancient13–70.0115%12 Aug
inferno11–13-0.1210%12 Aug
cache13–110.0116%12 Aug
train13–10-0.0613%12 Aug
dust20–13-0.079%12 Aug
dust216–12-0.0614%11 Aug
ancient11–13-0.016%11 Aug
dust213–6-0.0512%11 Aug
dust210–13-0.0411%11 Aug
mirage4–9-0.059%11 Aug
dust24–13-0.0817%11 Aug
nuke1–13-0.0215%11 Aug
inferno13–60.077%11 Aug
mirage11–13-0.078%11 Aug
dust211–13-0.0611%7 Aug
nuke13–11-0.0316%7 Aug
mirage13–50.0713%7 Aug
nuke4–130.009%6 Aug
mirage13–4-0.0715%6 Aug
mirage13–11-0.0215%6 Aug
dust211–13-0.0622%6 Aug
cache11–13-0.0714%6 Aug
nuke9–13-0.0012%6 Aug
dust213–9-0.0014%6 Aug
anubis13–30.0917%6 Aug
dust211–13-0.0713%5 Aug
dust213–7-0.036%5 Aug
nuke13–6-0.0415%5 Aug
nuke6–13-0.0713%5 Aug
dust21–13-0.076%5 Aug
dust27–13-0.0312%5 Aug
dust29–13-0.0512%5 Aug
dust213–10-0.0214%4 Aug
dust213–110.0214%4 Aug
anubis13–30.0513%4 Aug
nuke8–10.1040%3 Aug
nuke12–16-0.1015%3 Aug
inferno7–13-0.0618%3 Aug
dust28–13-0.0225%3 Aug
anubis13–70.0424%3 Aug
dust27–13-0.0112%2 Aug
inferno8–13-0.1510%2 Aug
inferno10–13-0.0721%2 Aug
mirage4–13-0.0521%2 Aug
dust27–13-0.0426%2 Aug
inferno9–130.0218%1 Aug
inferno4–13-0.0913%1 Aug
inferno13–10.0029%1 Aug
ancient2–13-0.0817%1 Aug
inferno7–13-0.0523%1 Aug
inferno2–9-0.1812%1 Aug
inferno1–9-0.2214%1 Aug
cache11–13-0.0817%1 Aug
dust24–13-0.0910%30 Jul
dust29–13-0.0219%30 Jul
mirage7–130.0212%30 Jul
dust213–30.0521%29 Jul
nuke7–130.0214%29 Jul
vertigo13–8-0.080%29 Jul
dust28–13-0.1221%29 Jul
dust212–12-0.0222%29 Jul
nuke0–13-0.1214%29 Jul
cache7–13-0.1210%28 Jul
anubis13–60.0115%28 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →